Dungeon Crawl Stone Soup version 0.31-a0-705-ga145531891 (webtiles) character file. Game seed: 12293743688422213220 21 ooooo the Conjurer (level 2, -5/18 HPs) Began as an Octopode Conjurer on Sept 10, 2023. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:15 (1132 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 1132, Time: 00:03:16 Health: -5/18 AC: 1 Str: 6 XL: 2 Next: 87% Magic: 1/5 EV: 13 Int: 20 God: Gold: 68 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . e - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Scrolls b - a scroll of teleportation {unknown} c - a scroll of immolation {unknown} d - a scroll of silence {unknown} h - a scroll of identify {unknown} i - a scroll of fear {unknown} j - a scroll of poison {unknown} Potions f - a potion of degeneration {unknown} g - a potion of heal wounds {unknown} Skills: + Level 0.5 Fighting + Level 2.1 Dodging + Level 2.9 Stealth + Level 2.1 Spellcasting * Level 4.1 Conjurations + Level 0.5 Hexes + Level 0.4 Translocations + Level 0.4 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 36% 2d5 4% 2 b - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10863 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Unknown command. The searing ray hits Sigmund! Sigmund is heavily wounded. Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! The searing ray hits Sigmund. Sigmund is severely wounded. You finish channelling your searing ray. Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * Magic courses through your body. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe (severely wounded, 75% to hit) The searing ray hits Sigmund. Sigmund is severely wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * The searing ray misses Sigmund. Sigmund closely misses you. Unknown command. The searing ray misses Sigmund. Unknown command. The searing ray hits Sigmund. Sigmund is severely wounded. You finish channelling your searing ray. Sigmund barely misses you. You aren't carrying any items that you can evoke. Unknown command. Sigmund flickers, as though insubstantial. Sigmund closely misses you. You closely miss Sigmund. Your grab misses Sigmund. Sigmund is severely wounded. You hit Sigmund but do no damage. Your grab misses Sigmund. Sigmund is severely wounded. Sigmund hits you with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. #..........# #..........# #..........# ##........## #........## #.>........# #..........# #........<.# #.......@..# #.......@..# ##........## ##......## ......### =..... ...... ...... You could see Sigmund. Vanquished Creatures A dart slug (D:1) A bat (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 2 kobolds (D:1) A ball python (D:2) 2 frilled lizards (D:1) 4 goblins (D:1) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 425 | D:1 | Reached XP level 2. HP: 12/17 MP: 5/5 480 | D:1 | Learned a level 2 spell: Searing Ray 702 | D:1 | You fall into a shaft and drop 1 floor! 1119 | D:2 | Noticed Sigmund 1132 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic D:2: layout_rooms, shapermc_ecumenical_altar_mp_urbaneastern, uniq_natasha, uniq_sigmund Action || total ---------------------------++------- Melee: Club || 14 Constrict || 6 Short sword || 22 Tentacles || 2 Cast: Magic Dart || 13 Searing Ray || 3 Use: Potion || 1 Stab: Sleeping || 7 Armour: Skin || 17 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1135 | 1108 | 27 | 214 | 687 | 2 | 567.5 | Dungeon | 1135 | 1108 | 27 | 214 | 687 | 2 | 567.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1048 daAuts D:2: 86 daAuts