Dungeon Crawl Stone Soup version 0.31-a0-750-gfe7b580527 (webtiles) character file. Game seed: 6720085500566482896 14 ooooo the Conjurer (level 2, -2/17 HPs) Began as an Octopode Conjurer on Sept 14, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (441 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 441, Time: 00:00:35 Health: -2/17 AC: 1 Str: 6 XL: 2 Next: 41% Magic: 1/5 EV: 13 Int: 20 God: Gold: 60 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Jewellery i - a +6 ring of strength Scrolls b - a scroll of revelation {unknown} c - 2 scrolls of identify {unknown} f - a scroll of fear {unknown} g - a scroll of immolation {unknown} h - a scroll of silence {unknown} Potions a - a potion of magic e - a potion of lignification {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations + Level 2.0 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 28% N/A 14% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5558 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal barely misses you. The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal misses you. The jackal closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! Your Hexes skill increases to level 2! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is heavily wounded. The jackal bites you. You die... #......##..##..#.####....#...... ######......#..#.# #....#.#.... #.##........# #....#.##... #.##.#.#..### #....#.####. #.##.....#.#####.#.##.# ## #........)###.........# .#.##....(## #.####..#### .........#####.####.....# ......##.##@h.....##.##.# ...#####.##h##.##.......#### .#. ####.##.##......#....... # .....##.##........#†#### #w...w..#......##.# #.###.#.#.........# #. .....#.....###.# #.#.!#..###....†..# ...#..# #)....### You could see a dart slug and 2 jackals. Vanquished Creatures 3 endoplasms (D:1) A giant cockroach (D:1) 3 jackals (D:1) A ball python (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 125 | D:1 | Reached skill level 1 in Hexes 170 | D:1 | Reached XP level 2. HP: 16/17 MP: 5/5 441 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_loops_cross Skill XL: | 1 2 | ---------------+-------+----- Hexes | 1 2 | 2.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 16 Constrict || 1 Tentacles || 1 Cast: Magic Dart || 7 Stab: Sleeping || 5 Armour: Skin || 9 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 440 | 440 | 0 | 0 | 360 | 1 | 440.0 | Dungeon | 440 | 440 | 0 | 0 | 360 | 1 | 440.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 440 daAuts