Dungeon Crawl Stone Soup version 0.31-a0-750-gfe7b580527 (webtiles) character file. Game seed: 15182657763056770744 417 ooooo the Conjurer (level 6, 0/36 HPs) Began as an Octopode Conjurer on Sept 15, 2023. Was an Initiate of Gozag. Slain by a white imp (3 damage) ... on level 5 of the Dungeon. The game lasted 00:13:55 (5341 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 5341, Time: 00:13:55 Health: 0/36 AC: 1 Str: 12 XL: 6 Next: 93% Magic: 0/9 EV: 13 Int: 23 God: Gozag Gold: 368 SH: 0 Dex: 10 Spells: 2/9 levels left rFire . . . j - +2 whip (elec) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . d - +6 ring of strength rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 476 gold pieces. You paid 108 gold pieces to Gozag. Inventory: Hand Weapons i - a +0 short sword j - a +2 whip of electrocution (weapon) n - a +0 short sword Missiles A - 3 darts of dispersal Magical Staves h - a staff of fire u - the staff "Fuac" {Tloc Earth} (You found it on level 5 of the Dungeon) [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Tloc: It increases the power of your Translocations spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-tentacled weapon. Jewellery d - a +6 ring of strength (left tentacle) t - the ring "Poruuss" {rCorr MP-9 Str+6 Dex+9 Stlth-} (You found it on level 3 of the Dungeon) [ring of strength] Str+6: It affects your strength (+6). Dex+9: It affects your dexterity (+9). MP-9: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. Talismans w - a flux talisman y - a blade talisman Wands c - a wand of digging (2) Scrolls e - a scroll of silence {unknown} f - a scroll of blinking {unknown} g - a scroll of enchant armour p - a scroll of revelation {unknown} r - a scroll of poison {unknown} s - a scroll of butterflies v - a scroll of enchant weapon {unknown} x - a scroll of amnesia {unknown} Potions b - 3 potions of enlightenment q - a potion of degeneration z - a potion of attraction Skills: - Level 2.0 Dodging - Level 2.7 Stealth - Level 2.0 Spellcasting + Level 5.5 Conjurations + Level 5.5 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 54% 2d6 1% 2 b - Magic Dart Conj 100% 1d8 1% 1 c - Fulminant Prism Conj/Hex 13% 3d8 13% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 4% N/A 19% 2 Lesser Beckoning Tloc 4% N/A 19% 2 Dazzling Flash Conj/Hex 54% N/A 4% 3 Mephitic Cloud Conj/Pois/Air 10% N/A 19% 3 Gell's Gravitas Tloc 2% N/A 36% 3 Teleport Other Tloc 2% N/A 36% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 36% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Starburst Conj/Fire 7% 6d4 99% 6 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 24707 Temple (1/1) D:4 Zot: 5949 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Makhleb Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Zin The Shining One Annotations: D:5 exclusions: ice beast, orc and water moccasin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Okay, then. The searing ray hits the ice beast. The ice beast is heavily wounded. You finish channelling your searing ray. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. As you read the scroll labelled QIXUKH FERGHOTO, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The ice beast closely misses you. Okay, then. Your surroundings suddenly seem different. A white imp comes into view. Found Great Wizards, Vol. VII and 7 gold pieces. Okay, then. Aiming: Dig Press: ? - help, Shift-Dir - straight line A rock wall. The rock shatters into small pieces. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - white imp Aim: a white imp (79% to hit) The searing ray hits the white imp. The white imp is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the white imp. The white imp is heavily wounded. The searing ray misses the white imp. The white imp completely misses you. The searing ray hits the white imp. The white imp is severely wounded. You finish channelling your searing ray. The white imp hits you. You die... Your body crumbles into a pile of gold. #........# #.......$# #........# #........# #........# ##:.......# ##....5....# ##### #.....@....# ....# #.#####.#### ....# #.# ....# #.# ....# #.# ....# #.# ....# #.# .>..# #. ....# You could see a white imp. Vanquished Creatures A centaur (D:5) 2 howler monkeys An orc priest (D:4) 2 iguanas 2 orc wizards (D:4) A gnoll (D:1) 5 adders 3 dart slugs 4 orcs (D:4) 8 endoplasms 3 giant cockroaches 3 goblins 9 hobgoblins 2 jackals (D:2) 4 quokkas 6 ball pythons 10 bats 7 kobolds 2 rats 75 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:5) 1 creature vanquished. Grand Total: 76 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 44 | D:1 | You fall into a shaft and drop 1 floor! 267 | D:2 | Reached XP level 2. HP: 16/17 MP: 5/5 270 | D:2 | Learned a level 2 spell: Searing Ray 658 | D:2 | Reached XP level 3. HP: 18/21 MP: 0/6 765 | D:1 | Reached skill level 5 in Conjurations 1072 | D:1 | Reached skill level 1 in Hexes 1674 | D:1 | Found a faded altar of an unknown god. 1765 | D:1 | Reached XP level 4. HP: 27/27 MP: 3/7 2854 | D:3 | Identified the ring "Poruuss" {rCorr MP-9 Str+6 Dex+9 | Stlth-} 2947 | D:3 | Found a snail-covered altar of Cheibriados. 2995 | D:3 | Reached XP level 5. HP: 15/31 MP: 0/8 3349 | D:3 | Learned a level 4 spell: Fulminant Prism 3954 | D:4 | Found a staircase to the Ecumenical Temple. 4210 | Temple | Entered the Ecumenical Temple 4235 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 4573 | D:4 | Reached XP level 6. HP: 17/36 MP: 0/9 4797 | D:4 | Reached skill level 5 in Hexes 4925 | D:5 | Entered Level 5 of the Dungeon 5085 | D:5 | Identified the staff "Fuac" {Tloc Earth} 5156 | D:5 | Noticed a water moccasin 5168 | D:5 | Noticed an ice beast 5333 | D:5 | HP: 1/36 [ice beast (6)] 5341 | D:5 | Slain by a white imp Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven, chequers_garden, chequers_decorated_corner D:2: layout_loops_ring, minmay_gold_behind_fungi, corexii_hall_statues_t D:3: layout_basic, mainiacjoe_overflow_six_doors_small D:4: layout_cave_pools, minmay_temple_entry_proselytizer D:5: layout_rooms, mainiacjoe_overflow_paths Temple: nicolae_temple_superstar Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 | 5.5 Hexes | 1 3 4 5 | 5.5 Dodging | | 2.0 Stealth | | 2.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 16 | || 16 Constrict | 4 | 1 || 5 Tentacles | 4 | || 4 Staff | 2 | 3 || 5 Whip | | 8 || 8 Cast: Magic Dart | 6 | || 6 Searing Ray | 27 | 42 || 69 Fulminant Prism | | 1 || 1 Evoke: Wand | | 1 || 1 Use: Scroll | | 10 || 10 Potion | | 6 || 6 Stab: Sleeping | 1 | || 1 Armour: Skin | 9 | 36 || 45 Dodge: Dodged | 17 | 33 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5341 | 5237 | 104 | 1197 | 3373 | 6 | 890.2 | Dungeon | 5291 | 5235 | 56 | 1197 | 3373 | 5 | 1058.2 | Temple | 50 | 2 | 48 | 0 | 0 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1585 daAuts D:1: 1276 daAuts D:2: 1017 daAuts D:4: 996 daAuts D:5: 415 daAuts Temple: 50 daAuts