Dungeon Crawl Stone Soup version 0.31-a0-771-g505c3d19dc (webtiles) character file. Game seed: 6084866033420247435 121 ooooo the Conjurer (level 5, -3/34 HPs) Began as an Octopode Conjurer on Sept 16, 2023. Slain by an ogre ... wielding a +0 giant club (19 damage) ... on level 4 of the Dungeon. The game lasted 00:10:51 (4211 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 4211, Time: 00:10:51 Health: -3/34 AC: 1 Str: 7 XL: 5 Next: 5% Magic: 0/8 EV: 13 Int: 22 God: Gold: 151 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . h - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . k - ring of wizardry rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: wizardry (x1) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 151 gold pieces. Inventory: Hand Weapons h - a +0 short sword (weapon) m - a +0 dagger of electrocution n - a +4 hand axe Jewellery i - a ring of flight k - a ring of wizardry (left tentacle) Scrolls b - 3 scrolls of identify {unknown} d - 2 scrolls of fear {unknown} f - 4 scrolls of teleportation {unknown} g - 2 scrolls of poison {unknown} j - a scroll of noise {unknown} l - 2 scrolls of summoning {unknown} o - a scroll of revelation {unknown} Potions a - 2 potions of brilliance {unknown} c - 2 potions of berserk rage {unknown} e - a potion of curing {unknown} Skills: + Level 1.9 Fighting + Level 2.7 Dodging + Level 3.4 Stealth - Level 2.0 Spellcasting * Level 4.3 Conjurations * Level 1.5 Fire Magic + Level 1.4 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 42% 2d6 1% 2 b - Magic Dart Conj 84% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 60% 2x1d7 1% 1 Dazzling Flash Conj/Hex 22% N/A 7% 3 Fulminant Prism Conj/Hex 5% 3d7 22% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 22% 4 Starburst Conj/Fire 7% 6d4 91% 6 Conjure Ball Lightning Conj/Air 5% 3x3d6 96% 6 Plasma Beam Fire/Air 2% 2x1d12 99% 6 Discord Hex 1% N/A 100% 8 Disjunction Tloc 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 19791 Temple (1/1) D:4 Zot: 5998 Altars: Ashenzari Dithmenos Elyvilon Fedhas Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Vehumet Xom Zin Jiyva Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found an escape hatch in the ceiling. You now have 151 gold pieces (gained 8). You see here a +0 leather armour. An ogre comes into view. It is wielding a +0 giant club. Found 10 gold pieces. An ogre is nearby! Found a weird smoking staff. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (asleep, 100% to hit) The searing ray hits the ogre. The ogre is lightly wounded. The ogre shouts! (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the ogre! The ogre is severely wounded. The searing ray hits the ogre. The ogre is almost dead. You finish channelling your searing ray. The ogre hits you with a +0 giant club!! Ouch! That really hurt! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (almost dead, 89% to hit) The searing ray hits the ogre. The ogre is almost dead. (Press . to maintain the ray.) The ogre misses you. The searing ray misses the ogre. You hit the ogre but do no damage. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ##### ####...## ........########## # #.............# #| #....########.## #.###...## #..[ #.....#.# #.## ###.###.# #.# #@# #.# #.# #O# #.# #.# #.# #.# #.# #.# #.# #.# ..$ #.# #.## ... .... ... ### #..## #### ### #... You could see an ogre. Vanquished Creatures Robin (D:3) 2 adders (D:2) A gnoll (D:3) A worm (D:2) 3 dart slugs An orc (D:3) 5 ball pythons 2 bats 7 endoplasms 6 giant cockroaches 7 goblins (D:3) 12 hobgoblins 3 jackals (D:1) 5 kobolds 2 quokkas (D:3) 3 frilled lizards 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 241 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 363 | D:1 | Reached skill level 1 in Fighting 526 | D:1 | Learned a level 2 spell: Searing Ray 569 | D:1 | Reached skill level 1 in Shapeshifting 790 | D:1 | Found a faded altar of an unknown god. 823 | D:1 | Reached XP level 3. HP: 20/23 MP: 6/6 1489 | D:2 | Reached XP level 4. HP: 26/28 MP: 7/7 1492 | D:2 | Reached skill level 1 in Fire Magic 1557 | D:2 | Noticed Terence 1826 | D:2 | Found a glowing silver altar of Zin. 2248 | D:3 | Noticed Robin 3070 | D:3 | Killed Robin 3974 | D:4 | Reached XP level 5. HP: 32/34 MP: 8/8 4100 | D:4 | Found a blossoming altar of Fedhas. 4134 | D:4 | Found a staircase to the Ecumenical Temple. 4143 | Temple | Entered the Ecumenical Temple 4202 | D:4 | Noticed an ogre 4211 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic, shapermc_ecumenical_altar_notcrosses, minmay_misc_feat_more_columns D:2: layout_loops_ring, basic_altar, nrook_mini_backslash, chequers_serial_rivers_small_3, nrook_loot_triangle, kennysheep_another_room, minmay_close_crescents, uniq_terence D:3: layout_basic, st_stairs_13, minmay_misc_feat_tower, uniq_robin D:4: layout_loops_ring, mainiacjoe_overflow_tiny_flanked, minmay_temple_entry_large_hall, nicolae_elevator_lobby_plus, uniq_eustachio Temple: pf_slime_end_temple Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.9 Shapeshifting | 1 | 1.4 Stealth | 3 | 3.4 Fire Magic | 1 | 1.5 Dodging | | 2.7 Spellcasting | | 2.0 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 60 | || 60 Tentacles | 16 | 2 || 18 Constrict | 15 | 7 || 22 Punch | 2 | || 2 Short sword | 12 | 32 || 44 Cast: Magic Dart | 3 | || 3 Searing Ray | 5 | 16 || 21 Use: Potion | | 1 || 1 Stab: Sleeping | 8 | 6 || 14 Armour: Skin | 33 | 29 || 62 Dodge: Dodged | 40 | 38 || 78 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4209 | 3902 | 307 | 638 | 2669 | 5 | 841.8 | Dungeon | 4207 | 3900 | 307 | 638 | 2669 | 4 | 1051.8 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1915 daAuts D:1: 1123 daAuts D:2: 874 daAuts D:4: 294 daAuts Temple: 1 daAuts