Dungeon Crawl Stone Soup version 0.31-a0-795-g5eb97db20b (webtiles) character file. Game seed: 4813601670433524855 14 ooooo the Conjurer (level 2, 17/17 HPs) Began as an Octopode Conjurer on Sept 17, 2023. Quit the game on level 1 of the Dungeon on Sept 18, 2023. The game lasted 00:02:34 (1287 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 1287, Time: 00:02:34 Health: 17/17 AC: 1 Str: 6 XL: 2 Next: 41% Magic: 5/5 EV: 13 Int: 20 God: Gold: 66 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Scrolls b - a scroll of immolation {unknown} d - a scroll of fog {unknown} e - a scroll of enchant weapon {unknown} f - a scroll of teleportation {unknown} Potions a - a potion of magic g - 2 potions of brilliance {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 40% 2d5 3% 2 b - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Cause Fear Hex 1% N/A 83% 4 Leda's Liquefaction Hex/Erth 1% N/A 83% 4 Yara's Violent Unravell Hex/Tmut 1% 3d3 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 4713 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) Unknown command. Found a pair of gloves. You now have 52 gold pieces (gained 5). You see here a rat corpse. f - a scroll labelled TOWNAT XEGOD Found a helmet. A goblin comes into view. It is wielding a +0 dagger. You see here a +0 helmet. The goblin shouts! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (72% to hit) The searing ray misses the goblin. (Press . to maintain the ray.) Unknown command. The searing ray hits the goblin! You kill the goblin! Things that are here: a +0 dagger; a goblin corpse g - 2 brown potions You now have 66 gold pieces (gained 14). Found a dagger. Done exploring. Done exploring. Done exploring. Search for what [? for help]? . Okay, then. Okay, then. Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..#.#.#..# #.# #.# #.# #........# #.# ##.####.### #.#.#.#..# #.###..##...... #.)......##########.##.#......... #####............##...#....#~#... #.##########.#####....##~##.. #.# #.# ##...~~~~~.. #.# #.## #...##~##P. #.# #@.# #....#~#... #.# ##.# #.......... #.# #.# #.)....#... #.# #.# ######.#### #.# #.# ######.#### #.# #.# #.......... #.# #.# ##.####.#### #.## #.# #..###...... #..###############......:#### There were no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) 2 goblins (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 3 kobolds (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 542 | D:1 | Got a thrumming 566 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 569 | D:1 | Learned a level 2 spell: Searing Ray 579 | D:1 | Upgraded the game from 0.31-a0-771-g505c3d19dc to | 0.31-a0-795-g5eb97db20b 1287 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_loops_ring, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_a, co_window_cross_1, co_window_paths_b, co_window_broadway_c, co_window_2corner, co_window_broadway_a, co_window_unsneaky_path_e, co_window_broadway_a, co_window_sun, co_window_4corner_b, glass_columns_c, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_b, dreamdust_princess_corridor Action || total ---------------------------++------- Melee: Short sword || 15 Constrict || 2 Tentacles || 2 Cast: Magic Dart || 7 Searing Ray || 5 Stab: Sleeping || 3 Armour: Skin || 8 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1286 | 1286 | 0 | 0 | 1183 | 1 | 1286.0 | Dungeon | 1286 | 1286 | 0 | 0 | 1183 | 1 | 1286.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1286 daAuts