Dungeon Crawl Stone Soup version 0.31-a0-1204-ge2c1a860ed (webtiles) character file. Game seed: 5199248095179075745 4 ooooo the Conjurer (level 1, -2/11 HPs) Began as an Octopode Conjurer on Dec 12, 2023. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (127 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 127, Time: 00:00:31 Health: -2/11 AC: 1 Str: 6 XL: 1 Next: 70% Magic: 0/3 EV: 13 Int: 20 God: Gold: 14 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Jewellery b - a ring of fire Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5872 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A quokka comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (100% to hit) The magic dart hits the rat. The rat is severely wounded. The rat twitches its whiskers. The rat bites you. A frilled lizard comes into view. The quokka bites you. The quokka attacks as it pursues you! The quokka bites you. The quokka attacks as it pursues you! The quokka bites you. * * * LOW HITPOINT WARNING * * * A bat comes into view. The bat moves out of view. The quokka attacks as it pursues you! The quokka closely misses you. The rat attacks as it pursues you! The rat barely misses you. The quokka attacks as it pursues you! The quokka misses you. The quokka barely misses you. x2; The rat attacks as it pursues you! The rat barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (100% to hit) The magic dart hits the quokka. The quokka is almost dead. The quokka bites you but does no damage. You tentacle-slap the quokka but do no damage. You grab the quokka. The quokka is almost dead. You constrict the quokka, but do no damage. The quokka misses you. You barely miss the quokka. The quokka is almost dead. You constrict the quokka, but do no damage. The quokka bites you. You die... .......................... .....#.................## ........................# ........................# ...(.....................# ........#.............#... ..#....###...r.#......# .. #..#.....####r#######.# . ##.#..##.##.@..# ... ..... #.......# ##. .... ##......# #.###### #.# ##'## +...+ #.<.# +...+ You could see a quokka and a rat. Vanquished Creatures 2 ball pythons (D:1) An endoplasm (D:1) A bat (D:1) A frilled lizard (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 127 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 3 Constrict || 1 Cast: Magic Dart || 10 Armour: Skin || 6 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 127 | 127 | 0 | 10 | 77 | 1 | 127.0 | Dungeon | 127 | 127 | 0 | 10 | 77 | 1 | 127.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 127 daAuts