Dungeon Crawl Stone Soup version 0.31-a0-1204-ge2c1a860ed (webtiles) character file. Game seed: 17203143791795528118 1131 ooooo the Sneak (level 8, 0/52 HPs) Began as an Octopode Conjurer on Dec 12, 2023. Slain by a gnoll ... wielding a +3 heavy flail ... led by a gnoll bouda (20 damage) ... on level 6 of the Dungeon. The game lasted 00:07:52 (5315 turns). ooooo the Sneak (Octopode Conjurer) Turns: 5315, Time: 00:07:52 Health: 0/52 AC: 1 Str: 7 XL: 8 Next: 36% Magic: 3/13 EV: 13 Int: 22 God: Gold: 269 SH: 0 Dex: 10 Spells: 2/13 levels left rFire . . . l - +1 dagger (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . s - +4 ring of slaying rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 269 gold pieces. Inventory: Hand Weapons g - a +0 short sword l - a +1 dagger of venom (weapon) Missiles i - a throwing net m - 6 poisoned darts Magical Staves w - a staff of poison Jewellery s - a +4 ring of slaying (left tentacle) Scrolls b - a scroll of revelation {unknown} e - 3 scrolls of enchant armour {unknown} h - 2 scrolls of silence {unknown} k - a scroll of enchant weapon {unknown} o - a scroll of acquirement {unknown} q - a scroll of immolation {unknown} r - a scroll of blinking {unknown} t - 2 scrolls of teleportation {unknown} x - a scroll of poison {unknown} A - a scroll of vulnerability {unknown} B - 3 scrolls of fog {unknown} Potions a - 2 potions of magic c - 3 potions of curing d - a potion of heal wounds f - 2 potions of attraction j - a potion of ambrosia n - a potion of lignification p - 4 potions of brilliance u - 2 potions of invisibility v - a potion of cancellation {unknown} z - 2 potions of mutation {unknown} Skills: + Level 3.0 Fighting + Level 3.7 Dodging + Level 5.2 Stealth + Level 2.8 Shields + Level 3.4 Spellcasting + Level 5.0 Conjurations + Level 2.9 Hexes + Level 3.0 Translocations + Level 2.5 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 52% 2d6 2% 2 b - Magic Dart Conj 100% 1d8 1% 1 c - Fulminant Prism Conj/Hex 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 12% 1d4 12% 1 Sandblast Erth 6% 2d5 12% 1 Passwall Tmut/Erth 2% N/A 19% 2 Dazzling Flash Conj/Hex 42% N/A 7% 3 Stone Arrow Conj/Erth 28% 3d8 13% 3 Vampiric Draining Necr 3% 2d6 34% 3 Brom's Barrelling Bould Conj/Erth 14% 2d4 38% 4 Agony Necr 3% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26847 Temple (0/1) D:5 Altars: Ashenzari Okawaru Vehumet Wu Jian Xom Zin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The gnoll bouda is moderately wounded. You constrict the gnoll bouda, but do no damage. The gnoll bouda closely misses you. You release your grip on the gnoll bouda. The gnoll closely misses you. The gnoll bouda barely misses you. The gnoll completely misses you. The gnoll bouda utters an invocation to its god. The gnoll bouda is healed somewhat. Casting: Fulminant Prism (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll bouda Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (moderately wounded, very poisoned, 82% to hit) The searing ray hits the gnoll bouda but does no damage. The gnoll bouda is moderately wounded. The searing ray misses the gnoll. (Press . to maintain the ray.) The searing ray hits the gnoll bouda. The gnoll bouda is severely wounded. The searing ray misses the gnoll. The gnoll bouda prays to its god. The gnoll bouda is healed somewhat. The searing ray hits the gnoll bouda. The gnoll bouda is almost dead. The searing ray hits the gnoll. The gnoll is lightly wounded. You kill the gnoll bouda! The searing ray hits the gnoll. The gnoll is heavily wounded. You finish channelling your searing ray. The gnoll hits you with a +3 heavy flail!! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +3 heavy flail and wearing a +0 robe (heavily wounded, covering ground quickly, 82% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you with a +3 heavy flail!! You die... ....###.####.##..#.. .................<.. .................... .................... ...............###.. ..#..)..)......#.... .....).).......#.##. #..#######.)#####..#.### #....>[@g..).##......# ...#########..#.....## #..)..##.# #...####)# #.>...#.####.# #.##..#...##.### #.####..#...# .. ##.#...# .## #.....# You could see a gnoll (swift). Vanquished Creatures 3 ogres A centaur (D:5) A phantom (D:4) A kobold brigand (D:6) 4 scorpions A howler monkey (D:5) A hound (D:4) 2 iguanas A jelly (D:2) An orc priest (D:5) A gnoll bouda (D:6) 5 gnolls 6 adders A worm (D:4) 3 dart slugs 9 orcs 9 ball pythons 8 bats 13 endoplasms 4 giant cockroaches 6 goblins 6 hobgoblins 20 kobolds 2 quokkas 4 frilled lizards 4 rats 117 creatures vanquished. Vanquished Creatures (others) 5 fulminant prisms 5 creatures vanquished. Grand Total: 122 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 254 | D:1 | Found a faded altar of an unknown god. 296 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 343 | D:1 | Learned a level 2 spell: Searing Ray 1075 | D:1 | Reached XP level 3. HP: 22/22 MP: 6/6 2048 | D:2 | Reached skill level 1 in Translocations 2048 | D:2 | Reached XP level 4. HP: 25/27 MP: 7/7 2293 | D:2 | Found a radiant altar of Vehumet. 2293 | D:2 | Found a glowing silver altar of Zin. 2293 | D:2 | Found an ornate altar of the Wu Jian Council. 2293 | D:2 | Found a broken altar of Ashenzari. 2293 | D:2 | Found a shimmering altar of Xom. 2293 | D:2 | Found an iron altar of Okawaru. 2298 | D:2 | Reached skill level 1 in Shields 2302 | D:2 | Reached skill level 1 in Fighting 2302 | D:2 | Reached skill level 1 in Hexes 2520 | D:2 | Learned a level 4 spell: Fulminant Prism 2526 | D:3 | Reached skill level 1 in Shapeshifting 2648 | D:3 | Reached XP level 5. HP: 33/33 MP: 4/8 3448 | D:4 | Noticed an ogre 3470 | D:4 | Killed an ogre 3471 | D:4 | Reached XP level 6. HP: 38/38 MP: 0/9 3796 | D:4 | Reached XP level 7. HP: 35/45 MP: 8/11 4105 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4144 | D:5 | Entered Level 5 of the Dungeon 4648 | D:5 | Reached XP level 8. HP: 49/51 MP: 12/12 4730 | D:5 | Found a staircase to the Ecumenical Temple. 4982 | D:5 | Reached skill level 5 in Stealth 4982 | D:5 | Reached skill level 5 in Conjurations 5315 | D:6 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_loops_corners, shapermc_ecumenical_altar_mp_ritualfount D:2: cheibrodos_fertilizer, layout_basic, serial_bayou_lagoon_a D:3: layout_loops_ring, minmay_between D:4: layout_cave_pools D:5: layout_gridville, minmay_temple_entry_junction D:6: layout_rooms, kb_lookout_dungeons_type, lightli_corner_chamber Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 5 | 5.2 Translocations | 1 2 3 | 3.0 Shields | 1 2 | 2.8 Fighting | 1 2 3 | 3.0 Hexes | 1 2 | 2.9 Shapeshifting | 1 2 | 2.5 Dodging | 3 | 3.7 Spellcasting | 3 | 3.4 Conjurations | 5 | 5.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 4 | | || 4 Short sword | 9 | | || 9 Constrict | 7 | 12 | 4 || 23 Tentacles | 3 | 12 | 2 || 17 Dagger | 11 | 70 | 9 || 90 Punch | 1 | | || 1 Cast: Magic Dart | 10 | | || 10 Searing Ray | 11 | 12 | 15 || 38 Fulminant Prism | | | 5 || 5 Use: Scroll | | 6 | 1 || 7 Potion | | | 1 || 1 Stab: Sleeping | 7 | 13 | 4 || 24 Armour: Skin | 12 | 19 | 21 || 52 Dodge: Dodged | 14 | 43 | 26 || 83 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5308 | 5093 | 215 | 187 | 4135 | 6 | 884.7 | Dungeon | 5308 | 5093 | 215 | 187 | 4135 | 6 | 884.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1417 daAuts D:2: 1102 daAuts D:5: 1016 daAuts D:3: 814 daAuts D:4: 805 daAuts D:6: 151 daAuts