Dungeon Crawl Stone Soup version 0.32-a0-350-g4f4d228785 (webtiles) character file. Game seed: 7581839658199316379 4 ooooo the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on Feb 18, 2024. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (32 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 32, Time: 00:00:33 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 60% Magic: 3/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . b - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 short sword (weapon) Skills: + Level 0.1 Fighting + Level 2.0 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting * Level 4.0 Conjurations * Level 0.3 Alchemy + Level 0.1 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5967 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are frozen. The quokka completely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You release your grip on the quokka. The endoplasm attacks as it pursues you! The endoplasm hits you. The quokka attacks as it pursues you! The quokka barely misses you. The endoplasm attacks as it pursues you! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The quokka misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! The quokka closely misses you. Unknown command. Okay, then. Magic courses through your body. The quokka bites you. You die... .. ...# ####### .. ...#. #.....######.. .... #.....#....... ###... #.....#......# ......###.....#......# ........#..r..#......# ............@.#......##. ####......####......#... ####...###........... .....##......⌠..... .......##............ ......#.#...∩.<>...... ......#?#..........### ................⌠..# ..#..........# You could see a quokka. Vanquished Creatures An endoplasm (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 32 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic, shapermc_ecumenical_altar_petra Action || total ---------------------------++------- Melee: Short sword || 1 Constrict || 1 Cast: Magic Dart || 4 Use: Potion || 1 Armour: Skin || 5 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 31 | 31 | 0 | 0 | 8 | 1 | 31.0 | Dungeon | 31 | 31 | 0 | 0 | 8 | 1 | 31.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 31 daAuts