Dungeon Crawl Stone Soup version 0.32-a0-814-g0968bab981 (webtiles) character file. Game seed: 17865656794299938940 200 ooooo the Conjurer (level 5, -7/30 (31) HPs) Began as an Octopode Conjurer on Mar 22, 2024. Killed from afar by a white imp (13 damage) ... with a puff of frost ... on level 6 of the Dungeon. The game lasted 00:05:47 (3413 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 3413, Time: 00:05:48 HP: -7/30 (31) AC: 1 Str: 6 XL: 5 Next: 78% MP: 4/8 EV: 12 Int: 22 God: Gold: 249 SH: 0 Dex: 11 Spells: 1/8 levels left rFire . . . e - +0 short sword rCold . . . (no shield) rNeg + . . (helmet restricted) rPois . (no amulet) rElec . q - ring of positive energy rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: lightly drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 249 gold pieces. Inventory: Hand Weapons d - a +0 dagger e - a +0 short sword (weapon) Armour t - a +0 buckler Jewellery q - a ring of positive energy (left tentacle) Talismans j - a blade talisman l - a maw talisman Scrolls b - a scroll of poison c - a scroll of revelation {unknown} g - a scroll of teleportation {unknown} m - a scroll of enchant weapon {unknown} o - a scroll of blinking {unknown} r - 2 scrolls of noise s - 2 scrolls of vulnerability {unknown} Potions a - 2 potions of magic f - a potion of curing h - a potion of haste i - a potion of berserk rage {unknown} k - a potion of degeneration {unknown} n - 2 potions of mutation p - a potion of resistance {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting * Level 6.0 Conjurations + Level 3.2 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 56% 2d6 1% 2 b - Magic Dart Conj 100% 1d8 1% 1 c - Fulminant Prism Conj/Alch 11% 3d9 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 30% 3d8 12% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Lehudib's Crystal Spear Conj/Erth 7% 10d3 100% 8 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 20588 Altars: Dithmenos Qazlal Sif Muna Uskayaw Xom The Shining One Annotations: D:3 1 runed translucent door, Gryn's ghost, weakling HuDe Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray hits the howler monkey! You kill the howler monkey! Your Conjurations skill increases to level 6! Your Alchemy skill increases to level 3! A wight comes into view. It is wielding a +4 halberd. A sleepcap comes into view. Found 16 gold pieces. Found an escape hatch in the floor. The sleepcap moves out of view. There is a stone staircase leading down here. Found 18 gold pieces. You hear the slow rusting of a drain nearby. Found a scroll labelled WOOD SUBBUETH. You see here a scroll labelled WOOD SUBBUETH. m - a scroll labelled WOOD SUBBUETH Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +4 halberd and wearing a +0 robe (79% to hit) The searing ray hits the wight. The wight is moderately damaged. (Press . to maintain the ray.) A white imp comes into view. The searing ray hits the wight. The wight is heavily damaged. The white imp gestures at you. The puff of frost hits you! The searing ray hits the wight. The wight is severely damaged. The wight hits you from afar with a +4 halberd! * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. * * * LOW HITPOINT WARNING * * * The white imp gestures at you. The puff of frost hits you! You die... ... .. ..... ..#. .... #..###.. ...... ..#.######5.####. .......@......... ............##### .##.#####z..####### .................. .... . ...........##### #..# #.######.#.# #... #.#.# ##... #.#.######..>.. #....##... ... You could see a wight and a white imp. Vanquished Creatures A bullfrog (D:3) A howler monkey (D:6) 4 adders A dart slug (D:1) 4 orcs (D:2) 2 ball pythons 2 endoplasms 2 giant cockroaches (D:1) 8 goblins 5 hobgoblins 5 jackals (D:1) 3 quokkas 5 bats 2 frilled lizards (D:1) 6 kobolds 8 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 219 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 222 | D:1 | Learned a level 2 spell: Searing Ray 323 | D:1 | Reached skill level 1 in Alchemy 485 | D:1 | Found a faded altar of an unknown god. 745 | D:1 | Reached XP level 3. HP: 18/21 MP: 0/6 2133 | D:2 | Reached skill level 5 in Conjurations 2203 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/7 2495 | D:2 | Found a shimmering altar of Xom. 2624 | D:2 | Learned a level 4 spell: Fulminant Prism 2625 | D:3 | Found a hide-covered altar of Uskayaw. 2625 | D:3 | Found a glowing golden altar of the Shining One. 2628 | D:3 | Found a shadowy altar of Dithmenos. 2629 | D:3 | Found a stormy altar of Qazlal. 2650 | D:3 | Found a shimmering blue altar of Sif Muna. 2721 | D:3 | Noticed a bullfrog 2770 | D:3 | Found a runed translucent door. 2776 | D:3 | Noticed Gryn's ghost (weakling HuDe) 2992 | D:3 | Killed a bullfrog 2993 | D:3 | Reached XP level 5. HP: 23/31 MP: 3/8 3192 | D:3 | You fall into a shaft and drop 3 floors! 3372 | D:6 | Reached skill level 6 in Conjurations 3413 | D:6 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_loops_ring, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_loops_corners, basic_altar D:3: layout_basic, grunt_temple_overflow_open, ebering_ghost_sewer_d D:6: layout_basic, portal_sewer_entry_a, roderic_serpentine_path, grunt_ministairs_8 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Alchemy | 1 2 3 | 3.2 Conjurations | 5 6 | 6.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 8 | 6 || 14 Constrict | 4 | 3 || 7 Tentacles | 3 | 1 || 4 Cast: Magic Dart | 8 | || 8 Searing Ray | 23 | 14 || 37 Use: Scroll | 3 | 2 || 5 Stab: Sleeping | 2 | 1 || 3 Armour: Skin | 14 | 7 || 21 Dodge: Dodged | 8 | 6 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3410 | 3281 | 129 | 209 | 2691 | 4 | 852.5 | Dungeon | 3410 | 3281 | 129 | 209 | 2691 | 4 | 852.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1604 daAuts D:2: 1019 daAuts D:3: 566 daAuts D:6: 220 daAuts