Dungeon Crawl Stone Soup version 0.32-a0-928-g1cae6b7ea0 (webtiles) character file. Game seed: 4732528196507441347 38 ooooo the Conjurer (level 3, -6/22 HPs) Began as an Octopode Conjurer on Apr 13, 2024. Mangled by Terence ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:04:07 (1553 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 1553, Time: 00:04:08 Health: -6/22 AC: 1 Str: 6 XL: 3 Next: 43% Magic: 2/6 EV: 11 Int: 22 God: Gold: 32 SH: 3 Dex: 10 Spells: 3/6 levels left rFire . . . h - +0 dagger rCold . . . g - +0 buckler rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons h - a +0 dagger (weapon) Armour g - a +0 buckler (worn) Jewellery d - an amulet of magic regeneration Scrolls e - a scroll of brand weapon {unknown} i - a scroll of blinking {unknown} Potions a - a potion of magic b - a potion of haste {unknown} c - a potion of heal wounds {unknown} f - a potion of curing {unknown} Skills: + Level 0.4 Fighting + Level 2.3 Dodging + Level 3.2 Stealth * Level 0.0 Shields + Level 2.1 Spellcasting * Level 4.3 Conjurations + Level 0.5 Alchemy + Level 0.6 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 42% 2d6 6% 2 b - Magic Dart Conj 84% 1d7 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 65% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10446 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (69% to hit) The searing ray hits the quokka. You kill the quokka! (Press . to maintain the ray.) Unknown command. Found a stone staircase leading up. A giant cockroach comes into view. No target in view! No target in view! No target in view! Terence the Incautious comes into view. He is wielding a +0 flail and wearing a +0 chain mail of fire resistance. The helpless Terence fails to defend himself. You hit Terence. Your grab misses Terence. Terence is moderately wounded. Terence asks, "Do you want it fast or slow?" Terence hits you with a +0 flail! Ouch! That really hurt! Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail of fire resistance (moderately wounded, 84% to hit) The searing ray hits Terence but does no damage. Terence is moderately wounded. (Press . to maintain the ray.) Terence closely misses you. The searing ray hits Terence. Terence is heavily wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits Terence. Terence is almost dead. Terence says, "Did you write a will? You should..." Terence hits you with a +0 flail! You die... Terence says, "Time to find some more victims." #.# #.# #.### # ##)..# .# #..... ###.### #..... #.. ..# #..... #####@# #.### ##...# #....@# #...# ##(## #.###.###.#.## #.# #........# #.# ###......# #.# ####..<# #.# #######.## ##.# ........# #..# #######.# #.## ########...# #.# You could see Terence. Vanquished Creatures 2 dart slugs (D:1) 2 ball pythons (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 6 jackals (D:1) 2 kobolds (D:2) 2 quokkas 2 bats (D:1) A frilled lizard (D:1) 3 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 390 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 393 | D:1 | Learned a level 2 spell: Searing Ray 771 | D:1 | Reached XP level 3. HP: 22/22 MP: 2/6 1547 | D:2 | Noticed Terence 1553 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_basic, minivault_24, nicolae_figureground_pulse D:2: layout_loops_ring, basic_altar, feat_on_display, uniq_terence, uniq_crazy_yiuf_cottage, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Fighting | | 0.4 Dodging | | 2.3 Spellcasting | | 2.1 Conjurations | | 4.3 Alchemy | | 0.5 Shapeshifting | | 0.6 Action || total ---------------------------++------- Melee: Unarmed || 21 Tentacles || 7 Constrict || 7 Dagger || 1 Cast: Magic Dart || 15 Searing Ray || 15 Stab: Sleeping || 4 Armour: Skin || 12 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1552 | 1549 | 3 | 0 | 1354 | 2 | 776.0 | Dungeon | 1552 | 1549 | 3 | 0 | 1354 | 2 | 776.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1382 daAuts D:2: 170 daAuts