Dungeon Crawl Stone Soup version 0.32-a0-1030-g7194ef5473 (webtiles) character file. Game seed: 9064790570606859876 19 ooooo the Conjurer (level 2, -1/18 HPs) Began as an Octopode Conjurer on Apr 30, 2024. Slain by an iguana (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:24 (621 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 621, Time: 00:01:25 Health: -1/18 AC: 1 Str: 6 XL: 2 Next: 75% Magic: 2/5 EV: 12 Int: 20 God: Gold: 43 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg + . . (helmet restricted) rPois . (no amulet) rElec . b - ring of positive energy rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Missiles f - 5 datura-tipped darts Jewellery b - a ring of positive energy (left tentacle) Scrolls d - 3 scrolls of identify {unknown} e - a scroll of summoning {unknown} Potions a - a potion of magic Skills: + Level 0.3 Fighting + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting * Level 4.1 Conjurations + Level 0.5 Translocations + Level 0.4 Alchemy + Level 0.3 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 36% 2d5 4% 2 b - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 4% N/A 24% 2 Sublimation of Blood Necr 2% N/A 24% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11379 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your grab misses the kobold. The kobold hits you with a +0 dagger. You closely miss the kobold. Your grab misses the kobold. You squeeze the kobold. The kobold is moderately wounded. The kobold misses you. You closely miss the kobold. You grab the kobold. The kobold is moderately wounded. You constrict the kobold. You kill the kobold! No target in view! No target in view! Things that are here: a +0 dagger; 5 stones; a kobold corpse A rat and an iguana come into view. There are monsters nearby! There are monsters nearby! The rat squeaks loudly. The iguana hisses angrily. You barely miss the rat. You grab the rat. You squeeze the rat. You kill the rat! The iguana barely misses you. You see here a rat corpse. You hit the iguana. Your grab misses the iguana. The iguana is lightly wounded. The iguana bites you! Ouch! That really hurt! You are too injured to fight recklessly! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (lightly wounded, 81% to hit) The searing ray hits the iguana. The iguana is lightly wounded. (Press . to maintain the ray.) The iguana misses you. The searing ray hits the iguana. The iguana is heavily wounded. The iguana bites you! Ouch! That really hurt! You die... <.....# ### ### ..###.###... ..# # ......#..... #.# .# ...##.#.....# #.###.##. ...##.#...... #....... .####.#......##...#.# . ......#......†......# .# ......######...l.#..#..# ####### #####@....... # #.......# # #######......## ##########..........##.. ......#.......#####.# # .####.#.##.##.# .# .).##.#.##.##.# . .#.........##.# ## .####.#.#####.# You could see an iguana. Vanquished Creatures 6 endoplasms (D:1) A goblin (D:1) 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:2) 2 bats (D:1) A frilled lizard (D:1) 3 kobolds A rat (D:2) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 157 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 165 | D:1 | Learned a level 2 spell: Searing Ray 621 | D:2 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_f, layout_rooms D:2: layout_loops_cross Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Fighting | | 0.3 Dodging | | 2.1 Spellcasting | | 2.0 Conjurations | | 4.1 Translocations | | 0.5 Alchemy | | 0.4 Shapeshifting | | 0.3 Action || total ---------------------------++------- Melee: Short sword || 29 Tentacles || 6 Constrict || 7 Cast: Magic Dart || 5 Searing Ray || 2 Stab: Sleeping || 6 Armour: Skin || 6 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 619 | 572 | 47 | 58 | 379 | 2 | 309.5 | Dungeon | 619 | 572 | 47 | 58 | 379 | 2 | 309.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 535 daAuts D:2: 84 daAuts