Dungeon Crawl Stone Soup version 0.32-a0-1122-ga9bbc2f417 (webtiles) character file. Game seed: 14741157894963217379 317 ooooo the Conjurer (level 6, 0/36 (39) HPs) Began as an Octopode Conjurer on May 10, 2024. Slain by a burial acolyte ... wielding a +0 dagger (2 damage) ... in an ossuary. The game lasted 00:07:24 (4001 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 4001, Time: 00:07:24 HP: 0/36 (39) AC: 1 Str: 11 XL: 6 Next: 44% MP: 9/9 EV: 12 Int: 23 God: Gold: 146 SH: 0 Dex: 6 Spells: 6/9 levels left rFire . . . l - +4 dagger (elec) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . j - ring of see invisible rCorr . r - ring "Puraruti" {Wiz Str+5 Dex-4} SInv + (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: wizardry (x1) @: drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 146 gold pieces. Inventory: Hand Weapons b - a +0 dagger of draining l - a +4 dagger of electrocution (weapon) p - the +9 spear of an ice cave {antimagic, *Rage Str+3 Int+5} (You found it on level 2 of the Dungeon) Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). *Rage: It berserks you when you make melee attacks (+20% chance). t - a +1 dagger of electrocution Missiles f - 5 javelins h - 4 curare-tipped darts u - 3 atropa-tipped darts Armour i - a +0 buckler Jewellery j - a ring of see invisible (left tentacle) r - the ring "Puraruti" (right tentacle) {Wiz Str+5 Dex-4} (You found it on level 3 of the Dungeon) [ring of wizardry] Wiz: It improves your spell success rate. Str+5: It affects your strength (+5). Dex-4: It affects your dexterity (-4). Wands x - a wand of paralysis (5) Scrolls c - 2 scrolls of teleportation g - a scroll of enchant armour k - 2 scrolls of revelation q - 2 scrolls of amnesia {unknown} v - 2 scrolls of enchant weapon {unknown} Potions a - a potion of magic d - 2 potions of brilliance {unknown} e - 2 potions of curing {unknown} m - a potion of mutation {unknown} n - 2 potions of enlightenment {unknown} o - a potion of ambrosia {unknown} s - a potion of lignification {unknown} w - a potion of cancellation {unknown} Skills: + Level 2.2 Fighting + Level 3.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting * Level 5.4 Conjurations * Level 3.1 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 54% 2d6 1% 2 b - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 16% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20723 Ossuary (1/1) Zot: 5277 Temple: D:4-7 Altars: Fedhas Xom Annotations: D:4 1 transporter, markshark's ghost, amateur MDFi Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A burial acolyte and a weeping skull come into view. The weeping skull gives a chilling moan. The burial acolyte shouts! The burial acolyte drones a funeral chant. The weeping skull is empowered. Found a scroll labelled SERUMO DAHENT and a fuming brown potion. Press: ? - help, v - describe, . - travel Here: a weeping skull (excruciating misery, strong, covering ground quickly) A large open door. You hit the weeping skull. Lightning courses through the weeping skull! You grab the weeping skull. The weeping skull is heavily damaged. You constrict the weeping skull. The weeping skull touches you! You hit the weeping skull but do no damage. You squeeze the weeping skull! The weeping skull is almost destroyed. You constrict the weeping skull. The burial acolyte is engulfed in excruciating misery. The burial acolyte hits you with a +0 dagger. The weeping skull touches you! You feel drained. You hit the weeping skull but do no damage. The weeping skull is almost destroyed. You constrict the weeping skull. The weeping skull no longer looks unusually strong. The weeping skull is no longer moving quickly. The burial acolyte utters a dark prayer and points at you. Your life force is offered up. * * * LOW HITPOINT WARNING * * * The burial acolyte is healed. The weeping skull is healed. The weeping skull completely misses you. Unknown command. Unknown command. You hit the weeping skull. You squeeze the weeping skull. The weeping skull is almost destroyed. You constrict the weeping skull. The weeping skull touches you. * * * LOW HITPOINT WARNING * * * You feel drained. The burial acolyte hits you with a +0 dagger. You die... ....#####......# ...............# .#.....####..# #......+ #..# #..ß...+ #..# ##.....####..# ⌠.............# ........°.○○..# ..#..#..#.@#..# ..#++#..#pz#..# #..#!○#..# #..####..# .... ...# .... ...# ### You could see a weeping skull and a burial acolyte. Vanquished Creatures A marrowcuda (Ossuary) 2 orc wizards (D:4) 4 hound zombies (Ossuary) 2 adders (D:2) 2 gnolls 2 dart slugs 11 orcs 10 bats 6 endoplasms 3 giant cockroaches 2 gnoll zombies (Ossuary) 7 hobgoblins 12 jackals A quokka (D:2) 9 ball pythons 3 frilled lizards 13 goblins 4 kobolds 2 orc zombies (Ossuary) 3 rats (D:3) 99 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 235 | D:1 | Reached XP level 2. HP: 11/17 MP: 5/5 265 | D:1 | Learned a level 2 spell: Searing Ray 470 | D:1 | Reached skill level 1 in Shapeshifting 522 | D:1 | Reached XP level 3. HP: 22/22 MP: 6/6 1117 | D:2 | Reached skill level 1 in Fighting 1305 | D:2 | Identified the +9 spear of an ice cave {antimagic, *Rage | Str+3 Int+5} 1400 | D:2 | Reached XP level 4. HP: 20/28 MP: 4/7 2162 | D:3 | Identified the ring "Puraruti" {Wiz Str+5 Dex-4} 2249 | D:3 | Found a shimmering altar of Xom. 2600 | D:3 | Reached XP level 5. HP: 19/33 MP: 8/8 2854 | D:4 | Noticed an ogre 2854 | D:4 | Noticed an ogre 2854 | D:4 | Found a transporter. 2855 | D:4 | Noticed markshark's ghost (amateur MDFi) 2857 | D:4 | Noticed an ogre 2906 | D:3 | Reached skill level 5 in Conjurations 3178 | D:4 | Found a blossoming altar of Fedhas. 3274 | D:4 | Found a sand-covered staircase. 3279 | Ossuary | Entered an ossuary 3279 | Ossuary | Noticed a weeping skull 3279 | Ossuary | Noticed a weeping skull 3279 | Ossuary | Noticed a weeping skull 3310 | Ossuary | Reached XP level 6. HP: 24/39 MP: 0/9 4001 | Ossuary | Slain by a burial acolyte Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_rooms D:2: layout_loops_ring, guppyfry_early_orc_mine D:3: layout_basic, mainiacjoe_overflow_catwalk, chequers_serial_rivers_micro_b, kennysheep_path_1, chequers_serial_rivers_marsh D:4: layout_rooms, led_sif_book, mainiacjoe_overflow_brackets, mainiacjoe_overflow_six_doors_small, general_overflow_altar, portal_sewer_entry_d, gammafunk_ghost_smash, nicolae_ossuary_entry_false_entrances, uniq_robin Ossuary: ossuary_kennysheep_city_of_the_dead Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Shapeshifting | 1 2 3 | 3.1 Fighting | 1 2 | 2.2 Conjurations | 5 | 5.4 Dodging | 3 | 3.0 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 51 | 83 || 134 Constrict | 15 | 18 || 33 Unarmed | 1 | || 1 Tentacles | 6 | 12 || 18 Cast: Magic Dart | 3 | || 3 Searing Ray | 9 | 10 || 19 Use: Scroll | | 3 || 3 Stab: Sleeping | 6 | 10 || 16 Armour: Skin | 28 | 52 || 80 Dodge: Dodged | 31 | 59 || 90 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3998 | 3802 | 196 | 1386 | 1723 | 5 | 799.6 | Dungeon | 3276 | 3080 | 196 | 768 | 1689 | 4 | 819.0 | Ossuary | 721 | 721 | 0 | 618 | 34 | 1 | 721.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1212 daAuts D:3: 1054 daAuts D:1: 850 daAuts Ossuary: 721 daAuts D:4: 159 daAuts