Dungeon Crawl Stone Soup version 0.32-a0-1165-gbb83fb5040 (webtiles) character file. Game seed: 4821007015275444373 305 ooooo the Conjurer (level 6, -7/39 HPs) Began as an Octopode Conjurer on May 14, 2024. Mangled by a vampire (12 damage) ... on level 5 of the Dungeon on May 15, 2024. The game lasted 00:06:56 (3879 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 3879, Time: 00:06:57 Health: -7/39 AC: 5 Str: 7 XL: 6 Next: 39% Magic: 4/10 EV: 18 Int: 22 God: Gold: 148 SH: 0 Dex: 16 Spells: 3/10 levels left rFire + . . b - +0 mace (protect) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . h - +4 ring of protection rCorr . k - ring of protection from fire SInv . r - +6 ring of dexterity Will ..... w - +5 ring of evasion Stlth ++++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 148 gold pieces. Inventory: Hand Weapons b - a +0 mace of protection (weapon) e - a +2 dagger of venom n - a +2 dagger of venom Missiles q - 6 poisoned darts Magical Staves x - a staff of earth Jewellery h - a +4 ring of protection (left tentacle) k - a ring of protection from fire (right tentacle) r - a +6 ring of dexterity (on tentacle) w - a +5 ring of evasion (on tentacle) Talismans y - a flux talisman Wands z - a wand of warping (9) Scrolls d - 2 scrolls of teleportation i - a scroll of blinking j - 2 scrolls of torment l - a scroll of poison {unknown} o - a scroll of fog {unknown} p - a scroll of noise {unknown} u - a scroll of vulnerability {unknown} v - 2 scrolls of revelation {unknown} Potions a - 2 potions of magic c - a potion of heal wounds {unknown} f - a potion of might g - a potion of invisibility m - a potion of attraction {unknown} s - a potion of lignification {unknown} t - a potion of berserk rage {unknown} Skills: + Level 1.6 Fighting + Level 2.8 Dodging + Level 3.8 Stealth + Level 2.6 Spellcasting * Level 4.8 Conjurations + Level 1.5 Translocations + Level 1.7 Alchemy * Level 2.2 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 48% 2d6 2% 2 b - Magic Dart Conj 96% 1d7 1% 1 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 13% 1 Hailstorm Conj/Ice 13% 3d6 14% 3 Scorch Fire 4% 2d5 19% 2 Frozen Ramparts Ice 4% 1d1 36% 3 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Flame Wave Conj/Fire 13% 2d6 43% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26070 Temple: D:4-7 Altars: Ashenzari Hepliaklqana Ru Wu Jian Shops: D:2 ( Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Something barely misses you. Something bites you. Something draws strength from your injuries! Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) Something hits you! Something barely misses you. Unknown command. The searing ray hits something! Something hits you but does no damage. Something bites you. Something draws strength from your injuries! Unknown command. The searing ray hits something! Something barely misses you. Something bites you. Something draws strength from your injuries! Unknown command. The searing ray hits something. You finish channelling your searing ray. Something closely misses you. Something bites you! * * * LOW HITPOINT WARNING * * * Something draws strength from your injuries! Unknown command. You closely miss something. Something barely misses you. Something bites you. * * * LOW HITPOINT WARNING * * * Something draws strength from your injuries! You closely miss something. You squeeze something. Something hits you! You die... ..#...#................... ..#...#................... ..#...#................... #.#...#.V................. #..##.#................... ....#.##.....#####........ #...#..#.....#...#........ #...#..#.....#...{........ ......##.....#..@.#####... ..#.##...).###....# .. .##.##.....'......# . ....##.....#......# ######.....#......# #.....######## ####### There were no monsters in sight! Vanquished Creatures A scorpion (D:4) 2 hounds An orc priest (D:3) 6 adders A dart slug (D:2) A ribbon worm (D:4) 14 orcs 8 endoplasms 4 giant cockroaches 4 goblins 8 hobgoblins 8 jackals (D:4) 6 quokkas 3 ball pythons 2 frilled lizards 7 kobolds 6 rats 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | Upgraded the game from 0.32-a0-1151-g7caecd69e6 to | 0.32-a0-1165-gbb83fb5040 302 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 305 | D:1 | Learned a level 2 spell: Searing Ray 592 | D:2 | Reached XP level 3. HP: 22/22 MP: 1/6 669 | D:2 | Found a runed translucent door. 670 | D:2 | Noticed Crazy Yiuf 797 | D:2 | Reached skill level 1 in Shapeshifting 912 | D:2 | Found Qevuynno's Antique Weapon Boutique. 1019 | D:2 | Reached skill level 1 in Alchemy 1357 | D:3 | Reached XP level 4. HP: 25/27 MP: 1/7 1450 | D:3 | Found a hazy altar of Hepliaklqana. 1621 | D:3 | Reached skill level 1 in Fighting 1621 | D:3 | Reached skill level 1 in Translocations 1668 | D:3 | Found a faded altar of an unknown god. 1762 | D:3 | Reached XP level 5. HP: 33/33 MP: 8/8 2127 | D:3 | Found a sacrificial altar of Ru. 2374 | D:4 | Reached XP level 6. HP: 38/38 MP: 3/9 2659 | D:4 | Found an ornate altar of the Wu Jian Council. 3583 | D:4 | Learned a level 4 spell: Fulminant Prism 3639 | D:5 | Entered Level 5 of the Dungeon 3642 | D:5 | Noticed a vampire 3729 | D:5 | Found a broken altar of Ashenzari. 3879 | D:5 | Mangled by a vampire Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic D:2: layout_loops_ring, serial_shops, nicolae_lakefront_shop, uniq_crazy_yiuf_cottage D:3: layout_rooms, mainiacjoe_overflow_chevrons, nicolae_ru_the_path_less_chosen, chequers_ecumenical_altar_simple, hangedman_decor_peaks_small, kennysheep_cross_room D:4: nicolae_cairo_tiling_large, layout_layer_cave, pdpol_wu_jian_five_deadly_venoms D:5: layout_gridville, mainiacjoe_overflow_small_starburst, kennysheep_generic_room_9 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.8 Shapeshifting | 1 2 | 2.2 Alchemy | 1 | 1.7 Fighting | 1 | 1.6 Translocations | 1 | 1.5 Dodging | | 2.8 Spellcasting | | 2.6 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 51 | 78 || 129 Tentacles | 10 | 17 || 27 Constrict | 9 | 21 || 30 Cast: Magic Dart | 4 | || 4 Searing Ray | 5 | 10 || 15 Use: Scroll | 4 | 1 || 5 Stab: Sleeping | 7 | 11 || 18 Armour: Skin | 27 | 89 || 116 Dodge: Dodged | 27 | 94 || 121 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3928 | 3719 | 209 | 256 | 2835 | 5 | 785.6 | Dungeon | 3928 | 3719 | 209 | 256 | 2835 | 5 | 785.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1405 daAuts D:3: 916 daAuts D:2: 890 daAuts D:1: 514 daAuts D:5: 201 daAuts