Dungeon Crawl Stone Soup version 0.32-a0-1326-g795e84f355 (webtiles) character file. Game seed: 4446830258362735616 81 ooooo the Conjurer (level 4, -1/28 HPs) Began as an Octopode Conjurer on June 4, 2024. Slain by a hobgoblin (3 damage) ... on level 3 of the Dungeon. The game lasted 00:02:31 (2000 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 2000, Time: 00:02:31 Health: -1/28 AC: 1 Str: 6 XL: 4 Next: 42% Magic: 7/7 EV: 2 Int: 22 God: Gold: 132 SH: 0 Dex: 10 Spells: 0/7 levels left rFire . . . b - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: constricted A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Jewellery f - a ring of ice Scrolls c - a scroll of fog {unknown} h - 2 scrolls of revelation {unknown} i - a scroll of acquirement {unknown} l - 2 scrolls of amnesia {unknown} Potions a - a potion of magic d - a potion of brilliance {unknown} e - 2 potions of cancellation g - 2 potions of heal wounds {unknown} j - a potion of curing {unknown} k - a potion of lignification {unknown} m - a potion of invisibility {unknown} Skills: + Level 1.0 Fighting + Level 2.3 Dodging + Level 3.4 Stealth + Level 2.2 Spellcasting * Level 4.4 Conjurations + Level 1.0 Translocations + Level 1.1 Alchemy + Level 0.7 Shapeshifting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 44% 2d6 3% 2 b - Magic Dart Conj 88% 1d7 2% 1 c - Fulminant Prism Conj/Alch 7% 3d6 38% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16000 Altars: Ashenzari Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You closely miss the kobold. Your grab misses the kobold. You squeeze the kobold, but do no damage. The kobold hits you with a +0 short sword. You hit the kobold. You grab the kobold. You squeeze the kobold, but do no damage. The kobold is moderately wounded. You constrict the kobold. The kobold hits you with a +0 short sword. You hit the kobold. You kill the kobold! You hit the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is lightly wounded. The ball python misses you. The ball python grabs you. The ball python constricts you. The hobgoblin hits you. You hit the ball python but do no damage. Your grab misses the ball python. Your squeeze misses the ball python. The ball python bites you. The ball python constricts you. The hobgoblin hits you. You are too injured to fight recklessly! You hit the ball python. Your grab misses the ball python. Your squeeze misses the ball python. The ball python is severely wounded. The ball python bites you but does no damage. The ball python constricts you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (78% to hit) Okay, then. It was a potion of cancellation. You feel magically purged. The ball python barely misses you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... ..# .... .. #. .... #.##....... .... ..... ##..#...... ####...#...... ####......g...... ####........@S...... ##......#............ ##... #...)......... #...# #...†......... ###.#.#####†.................#### #.................#.#...#........ .....######...................... ###.## #.......###............ ....# #...........###.#.......... You could see a hobgoblin and a ball python. Vanquished Creatures Robin (D:2) An adder (D:2) 2 dart slugs 2 ribbon worms (D:2) 5 endoplasms 2 giant cockroaches 8 goblins 6 hobgoblins (D:2) 4 ball pythons (D:1) 4 bats 4 frilled lizards 6 kobolds 6 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 182 | D:1 | Reached XP level 2. HP: 12/17 MP: 5/5 193 | D:1 | Learned a level 2 spell: Searing Ray 987 | D:2 | Reached XP level 3. HP: 22/22 MP: 6/6 1671 | D:2 | Noticed Robin 1677 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/7 1679 | D:2 | Killed Robin 1680 | D:2 | Reached skill level 1 in Alchemy 1788 | D:2 | Learned a level 4 spell: Fulminant Prism 1837 | D:3 | Found a broken altar of Ashenzari. 1864 | D:3 | Reached skill level 1 in Translocations 1990 | D:3 | Reached skill level 1 in Fighting 2000 | D:3 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic D:2: layout_basic, chequers_serial_rivers_large_a, uniq_robin D:3: layout_rooms, ashenzari_conservatory_becter, grunt_temple_overflow_open, minmay_misc_feat_square, grunt_decor_resistance Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.4 Alchemy | 1 | 1.1 Translocations | 1 | 1.0 Fighting | 1 | 1.0 Dodging | | 2.3 Spellcasting | | 2.2 Conjurations | | 4.4 Shapeshifting | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 62 | 22 || 84 Constrict | 19 | 6 || 25 Unarmed | 2 | || 2 Tentacles | 18 | 5 || 23 Cast: Magic Dart | 7 | || 7 Searing Ray | 3 | || 3 Use: Potion | | 1 || 1 Stab: Sleeping | 7 | 1 || 8 Armour: Skin | 20 | 22 || 42 Dodge: Dodged | 35 | 10 || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1998 | 1973 | 25 | 0 | 1640 | 3 | 666.0 | Dungeon | 1998 | 1973 | 25 | 0 | 1640 | 3 | 666.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 902 daAuts D:2: 885 daAuts D:3: 210 daAuts