Dungeon Crawl Stone Soup version 0.32-a0-1339-g925b980f54 (webtiles) character file. Game seed: 987045977209218277 12 ooooo the Conjurer (level 2, 0/18 HPs) Began as an Octopode Conjurer on June 8, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:40 (266 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 266, Time: 00:01:40 Health: 0/18 AC: 1 Str: 6 XL: 2 Next: 33% Magic: 1/5 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . b - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 short sword (weapon) Missiles d - 3 poisoned darts Potions a - a potion of magic c - a potion of heal wounds {unknown} Skills: + Level 0.6 Fighting + Level 2.2 Dodging + Level 3.0 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Hailstorm Conj/Ice 10% 3d6 21% 3 Summon Ice Beast Ice/Summ 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5733 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You aren't carrying any items that you can evoke. The quokka barely misses you. You start memorising the spell. You continue memorising. The quokka misses you. You continue memorising. The quokka completely misses you. The quokka bites you. Your memorisation is interrupted. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is moderately wounded. The quokka misses you. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal bites you. You die... .# ####.###### ...$...... #......... #......... ####+#......... #.............. ######.............. #..@hShK............ #.####S............. #.#.# #.†..#......?.. #######.#.# ######.#####.## ###.....#.#.# ...# .# #..)....#.#.## .r... # #.......#.#..#.# ...### #.......#.##.#.#.##. #...###.#.##.#†#.## You could see 2 jackals, 2 ball pythons and a kobold. Vanquished Creatures A dart slug (D:1) 2 bats (D:1) 2 goblins (D:1) A kobold (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 158 | D:1 | Reached XP level 2. HP: 10/18 MP: 0/5 266 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Fighting | | 0.6 Dodging | | 2.2 Spellcasting | | 2.1 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Unarmed || 4 Constrict || 2 Short sword || 3 Cast: Magic Dart || 15 Stab: Sleeping || 1 Armour: Skin || 13 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 265 | 265 | 0 | 34 | 170 | 1 | 265.0 | Dungeon | 265 | 265 | 0 | 34 | 170 | 1 | 265.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 265 daAuts