Dungeon Crawl Stone Soup version 0.32-a0-1722-g17eea93bd4 (webtiles) character file. Game seed: 11990844992730960318 301 ooooo the Conjurer (level 6, 0/39 HPs) Began as an Octopode Conjurer on July 12, 2024. Slain by a water moccasin (7 damage) ... on level 4 of the Dungeon. The game lasted 00:09:24 (4539 turns). ooooo the Conjurer(Octopode Conjurer) Turns: 4539, Time: 00:09:24 Health: 0/39 AC: 1 Str: 6 XL: 6 Next: 37% Magic: 7/9 EV: 12 Int: 23 God: Gold: 181 SH: 0 Dex: 10 Spells: 2/9 levels left rFire . . . v - +3 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -8) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 181 gold pieces. Inventory: Hand Weapons e - a +0 dagger v - a +3 short sword (weapon) Missiles i - 23 poisoned darts m - 4 javelins Magical Staves d - a staff of death g - a staff of earth Wands n - a wand of iceblast (9) Scrolls b - 2 scrolls of blinking c - 2 scrolls of immolation j - a scroll of fear k - a scroll of vulnerability {unknown} o - a scroll of teleportation {unknown} p - a scroll of silence {unknown} q - a scroll of enchant weapon {unknown} t - a scroll of amnesia {unknown} Potions a - 2 potions of magic f - 2 potions of enlightenment h - a potion of might l - a potion of mutation r - a potion of lignification {unknown} u - a potion of brilliance Skills: + Level 2.2 Fighting + Level 3.2 Dodging + Level 4.4 Stealth - Level 2.0 Spellcasting + Level 4.7 Conjurations + Level 2.1 Translocations + Level 2.4 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 48% 2d6 2% 2 b - Magic Dart Conj 96% 1d7 1% 1 c - Fulminant Prism Conj/Alch 9% 3d6 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 25452 Temple: D:4-7 Altars: Ashenzari Cheibriados Vehumet Shops: D:2 ! Annotations: D:3 1 runed translucent door, exclusion: door, Sigmund D:4 exclusion: water moccasin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The water moccasin misses you. You barely miss the water moccasin. Your grab misses the water moccasin. The water moccasin is moderately wounded. The water moccasin barely misses you. The water moccasin closely misses you. You closely miss the water moccasin. Your grab misses the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you! You closely miss the water moccasin. You grab the water moccasin. You squeeze the water moccasin, but do no damage. The water moccasin is moderately wounded. You constrict the water moccasin. The water moccasin bites you! You are poisoned. The water moccasin poisons you! The water moccasin barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (moderately wounded, constricted by you, 93% to hit) The searing ray hits the water moccasin. The water moccasin is heavily wounded. (Press . to maintain the ray.) You constrict the water moccasin. You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. You constrict the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You feel a little less clever now. You constrict the water moccasin. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin barely misses you. The water moccasin bites you! You die... ###....#.##.####..............# ##.................#########.#.# .....#......#####>## #.#.# ...#..........###.## #.#.# .###.............?.##### #.#.# .##...........###......# #.#.# .(..#.........###.####.## #.#.## #.####.##......##S## #..####.#..# #.# ##.#######..@..####.........# ..###..# ####......#####.#### .[##..## #.####.##.....# ..#..## ##..# #.##.....# ....###### #..## #..#.....# .#.(.....# ####.## ##.#.....# .#.#.....# #....[# #.......# ##.#.....# #.....# ##......# ...##..### #.....# #...<..# You could see a water moccasin. Vanquished Creatures A scorpion (D:4) A hound (D:4) A jelly (D:4) An iguana (D:4) A sleepcap (D:4) Terence (D:1) 3 adders A white imp (D:4) 6 dart slugs 2 ribbon worms An orc (D:4) 3 ball pythons 3 bats 7 endoplasms 2 giant cockroaches 6 hobgoblins 3 quokkas 3 frilled lizards 3 goblins (D:1) 8 kobolds 7 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 192 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 275 | D:1 | Learned a level 2 spell: Searing Ray 663 | D:1 | Reached XP level 3. HP: 22/22 MP: 6/6 665 | D:1 | Reached skill level 1 in Alchemy 1114 | D:1 | Reached skill level 1 in Translocations 1236 | D:2 | Noticed Terence 1242 | D:1 | Killed Terence 1243 | D:1 | Reached skill level 1 in Fighting 1524 | D:2 | Reached XP level 4. HP: 21/28 MP: 3/7 2221 | D:2 | Found Upriagik's Distillery. 2276 | D:2 | Learned a level 4 spell: Fulminant Prism 2432 | D:3 | Noticed Sigmund 2448 | D:3 | Found a faded altar of an unknown god. 2689 | D:3 | Found a runed translucent door. 2713 | D:3 | Found a broken altar of Ashenzari. 2996 | D:3 | Found a snail-covered altar of Cheibriados. 3348 | D:4 | Noticed an ice beast 3372 | D:4 | Noticed a water moccasin 3438 | D:4 | Noticed a scorpion 3445 | D:4 | Killed a scorpion 3446 | D:4 | Reached XP level 5. HP: 34/34 MP: 3/8 3759 | D:4 | Reached XP level 6. HP: 39/39 MP: 5/9 4027 | D:4 | Found a radiant altar of Vehumet. 4448 | D:5 | Entered Level 5 of the Dungeon 4539 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_back_alley_shop, uniq_terence D:3: layout_basic, mainiacjoe_overflow_paths, mainiacjoe_overflow_alcove_2, chequers_ecumenical_altar_twisty, chequers_serial_rivers_large_a, uniq_crazy_yiuf_cottage, uniq_sigmund D:4: layout_rooms, lemuel_tele_altar D:5: layout_cave_pools Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.4 Alchemy | 1 2 | 2.4 Translocations | 1 2 | 2.1 Fighting | 1 2 | 2.2 Dodging | 3 | 3.2 Spellcasting | | 2.0 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Constrict | 14 | 15 || 29 Tentacles | 9 | 10 || 19 Staff | 19 | 21 || 40 Dagger | | 8 || 8 Short sword | | 8 || 8 Cast: Magic Dart | 8 | 1 || 9 Searing Ray | 6 | 19 || 25 Use: Scroll | | 6 || 6 Potion | | 2 || 2 Stab: Sleeping | 8 | 8 || 16 Armour: Skin | 10 | 34 || 44 Dodge: Dodged | 19 | 25 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4546 | 4406 | 140 | 759 | 3012 | 5 | 909.2 | Dungeon | 4546 | 4406 | 140 | 759 | 3012 | 5 | 909.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1520 daAuts D:4: 1203 daAuts D:3: 1045 daAuts D:2: 773 daAuts D:5: 2 daAuts