Dungeon Crawl Stone Soup version 0.32-a0-1740-gad30c92003 (webtiles) character file. Game seed: 3798115062058261802 74 ooooo the Conjurer (level 4, -2/28 HPs) Began as an Octopode Conjurer on July 17, 2024. Succumbed to a gnoll's poison ... on level 2 of the Dungeon. The game lasted 00:01:59 (1072 turns). ooooo the Conjurer(Octopode Conjurer) Turns: 1072, Time: 00:02:00 Health: -2/28 AC: 1 Str: 6 XL: 4 Next: 28% Magic: 1/7 EV: 12 Int: 22 God: Gold: 79 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-2 -> -13) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Scrolls b - 2 scrolls of teleportation {unknown} Potions a - a potion of magic c - a potion of attraction {unknown} e - a potion of might {unknown} f - a potion of mutation {unknown} Skills: + Level 1.2 Fighting + Level 2.5 Dodging + Level 3.5 Stealth - Level 2.0 Spellcasting + Level 4.3 Conjurations + Level 1.2 Translocations + Level 1.5 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 42% 2d6 3% 2 b - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 4% N/A 21% 2 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Yara's Violent Unravell Hex/Alch 2% 3d3 95% 5 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10928 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hit the gnoll. You grab the gnoll. You squeeze the gnoll. The gnoll is heavily wounded. You constrict the gnoll. The gnoll hits you with a +0 spear. You hit the gnoll but do no damage. The gnoll is almost dead. You constrict the gnoll. You kill the gnoll! No target in view! A gnoll comes into view. It is wielding a +0 club. A gnoll is nearby! A gnoll is nearby! A gnoll comes into view. It is wielding a +0 spear of venom. Items here: )) ††. A hobgoblin comes into view. The gnoll shouts! The hobgoblin shouts! You hear a shout! Items here: )) ††. You see here a +0 dagger. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear of venom (81% to hit) The searing ray misses the gnoll. The searing ray misses the hobgoblin. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear of venom! Unknown command. The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the hobgoblin. The hobgoblin is almost dead. The gnoll hits you from afar with a +0 spear of venom! The gnoll closely misses you. Without enough magic to sustain it, your searing ray dissipates. The gnoll hits you from afar with a +0 spear of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. You die... .................. ..........?....... ......†......g.... #........... ##g.#.##.... #g##.# . ########)# .# #.....##.#..# #......@.g.## #...<...#### #.....### ####### You could see 2 gnolls and a hobgoblin. Vanquished Creatures 2 gnolls (D:2) 2 dart slugs (D:1) 4 bats (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 6 goblins 5 hobgoblins 6 jackals (D:1) 2 quokkas (D:1) 7 ball pythons 2 frilled lizards (D:1) A kobold (D:1) 2 rats (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 116 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 218 | D:1 | Reached skill level 1 in Alchemy 225 | D:1 | Learned a level 2 spell: Searing Ray 278 | D:1 | Reached XP level 3. HP: 19/22 MP: 1/6 560 | D:1 | Reached skill level 1 in Fighting 561 | D:1 | Reached skill level 1 in Translocations 614 | D:1 | Found a faded altar of an unknown god. 1047 | D:2 | Reached XP level 4. HP: 28/28 MP: 1/7 1071 | D:2 | HP: 1/28 [gnoll/+0 club (5)] 1072 | D:2 | Succumbed to a gnoll's poison Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_basic, shapermc_ecumenical_altar_ellora, minmay_pentomino_z4 D:2: layout_rooms, chequers_serial_rivers_large_a Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.5 Alchemy | 1 | 1.5 Fighting | 1 | 1.2 Translocations | 1 | 1.2 Dodging | | 2.5 Spellcasting | | 2.0 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 53 | 2 || 55 Constrict | 17 | 1 || 18 Unarmed | 2 | || 2 Tentacles | 9 | 1 || 10 Cast: Magic Dart | 13 | || 13 Searing Ray | 9 | 1 || 10 Stab: Sleeping | 2 | || 2 Distracted | | 1 || 1 Armour: Skin | 44 | 5 || 49 Dodge: Dodged | 64 | 1 || 65 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1071 | 1069 | 2 | 24 | 806 | 2 | 535.5 | Dungeon | 1071 | 1069 | 2 | 24 | 806 | 2 | 535.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1023 daAuts D:2: 47 daAuts