Dungeon Crawl Stone Soup version 0.32-a0-1755-g2a440f7bdf (webtiles) character file. Game seed: 704689580992972908 772 ooooo the Destroyer (level 7, -9/41 HPs) Began as an Octopode Conjurer on July 20, 2024. Mangled by Prince Ribbit (17 damage) ... on level 5 of the Dungeon. The game lasted 00:09:17 (4456 turns). ooooo the Destroyer(Octopode Conjurer) Turns: 4456, Time: 00:09:17 Health: -9/41 AC: 1 Str: 6 XL: 7 Next: 83% Magic: 3/10 EV: 12 Int: 22 God: Gold: 264 SH: 0 Dex: 17 Spells: 8/10 levels left rFire . . . x - +1 short sword (venom) rCold . . . g - orb {*channel} rNeg . . . (helmet restricted) rPois . q - amulet of regeneration rElec . c - ring of see invisible rCorr . o - +6 ring of dexterity SInv + (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 1.06/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: channel magic (20%) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 264 gold pieces. Inventory: Hand Weapons e - a +0 dagger x - a +1 short sword of venom (weapon) Missiles i - 29 poisoned darts u - a throwing net (quivered) y - 2 curare-tipped darts A - 4 darts of dispersal Armour g - an orb of energy (worn) Magical Staves l - a staff of death Jewellery c - a ring of see invisible (left tentacle) o - a +6 ring of dexterity (right tentacle) q - an amulet of regeneration (around mantle) Wands v - a wand of flame (12) Scrolls f - 2 scrolls of fog h - a scroll of immolation m - a scroll of torment n - 2 scrolls of enchant armour {unknown} p - a scroll of silence {unknown} r - 4 scrolls of teleportation s - 3 scrolls of amnesia w - a scroll of blinking {unknown} Potions a - a potion of magic b - 3 potions of lignification d - a potion of enlightenment {unknown} j - 2 potions of heal wounds k - a potion of degeneration {unknown} t - a potion of curing {unknown} z - 2 potions of might {unknown} B - a potion of berserk rage {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 9.4 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 86% 2d7 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 2% 1 Momentum Strike Conj/Tloc 44% 3d9 11% 2 Soul Splinter Necr 8% N/A 32% 1 Blink Tloc 4% N/A 41% 2 Jinxbite Hex 4% N/A 41% 2 Lesser Beckoning Tloc 4% N/A 41% 2 Flame Wave Conj/Fire 22% 2d8 41% 4 Fulminant Prism Conj/Alch 11% 3d8 41% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 41% 4 Inner Flame Hex/Fire 2% N/A 61% 3 Vampiric Draining Necr 2% 2d6 61% 3 Martyr's Knell Necr/Summ 2% N/A 92% 4 Sticky Flame Fire/Alch 2% 2d4 92% 4 Curse of Agony Necr 2% N/A 99% 5 Yara's Violent Unravell Hex/Alch 1% 3d3 99% 5 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26264 Temple (1/1) D:4 Zot: 5998 Sewer (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Yredelemnul Zin Annotations: D:4 exclusions: hornet and kobold, Dowan, Duvessa D:5 Prince Ribbit Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You now have 264 gold pieces (gained 11). Found 6 stones. Prince Ribbit comes into view. Prince Ribbit croaks. Prince Ribbit is nearby! Prince Ribbit sighs, "It's not easy being green!" Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Prince Ribbit Aim: Prince Ribbit (68% to hit) The searing ray hits Prince Ribbit! Prince Ribbit is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray misses Prince Ribbit. The searing ray hits Prince Ribbit! Prince Ribbit is heavily wounded. Prince Ribbit lets out a mournful croak. Prince Ribbit hits you! The searing ray hits Prince Ribbit! Prince Ribbit is severely wounded. You finish channelling your searing ray. Prince Ribbit closely misses you. x2 Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Prince Ribbit Aim: Prince Ribbit (severely wounded, 68% to hit) The searing ray hits Prince Ribbit. Prince Ribbit is almost dead. (Press . to maintain the ray.) Magical energy flows into your mind! Prince Ribbit hits you. The searing ray hits Prince Ribbit. Prince Ribbit is almost dead. Prince Ribbit hits you. The searing ray misses Prince Ribbit. Prince Ribbit hits you! * * * LOW HITPOINT WARNING * * * Prince Ribbit hits you! You die... .. #. ## #. #. #.##.## #~ #.....# #~ ###.###.# #~ ...# #.# #~ #.###F# ## #....@# #.#.### #.#.# ######### ########.#.# #........ ....(......# ######.####### ...........# #......## #########..#####.##.##.### ##.........#ß.ß#...# #.....####.......#.# You could see Prince Ribbit. Vanquished Creatures An ogre (D:5) 4 kobold brigands (Sewer) A hound (D:5) A sleepcap (D:5) Natasha (thrice) (D:3) An orc wizard (D:5) Robin (D:2) 7 adders 3 river rats 5 dart slugs 4 ribbon worms 12 orcs 9 ball pythons 5 bats 6 endoplasms 3 giant cockroaches 10 goblins (D:2) 7 hobgoblins 10 jackals 22 kobolds 2 quokkas (D:1) 6 frilled lizards 18 rats 141 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 202 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 232 | D:1 | Learned a level 2 spell: Searing Ray 515 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 657 | D:1 | Reached skill level 5 in Conjurations 672 | D:1 | Found a faded altar of an unknown god. 943 | D:2 | Noticed Robin 972 | D:2 | Killed Robin 973 | D:2 | Reached XP level 4. HP: 13/27 MP: 1/7 1567 | D:3 | Noticed Natasha 1571 | D:3 | Killed Natasha 1572 | D:3 | Reached skill level 6 in Conjurations 1641 | D:3 | Reached XP level 5. HP: 31/31 MP: 8/8 1711 | D:3 | Noticed Natasha 1717 | D:3 | Killed Natasha 2164 | D:3 | Noticed Natasha 2175 | D:3 | Killed Natasha 2465 | D:4 | Found a staircase to the Ecumenical Temple. 2478 | D:4 | Noticed a hornet 2493 | Temple | Entered the Ecumenical Temple 2672 | D:4 | Reached skill level 7 in Conjurations 2690 | D:4 | Noticed Duvessa 2690 | D:4 | Noticed Dowan 3126 | D:5 | Entered Level 5 of the Dungeon 3195 | D:5 | Noticed an ogre 3208 | D:5 | Killed an ogre 3209 | D:5 | Reached XP level 6. HP: 16/36 MP: 2/9 3526 | D:5 | Found a glowing drain. 3532 | D:5 | Reached skill level 8 in Conjurations 3548 | Sewer | Entered a sewer 3657 | Sewer | Reached XP level 7. HP: 35/41 MP: 5/10 3900 | Sewer | Reached skill level 9 in Conjurations 4445 | D:5 | Noticed Prince Ribbit 4456 | D:5 | Mangled by Prince Ribbit Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_rooms, ebering_ecumenical_altar_box D:2: layout_rooms, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_e, chequers_serial_rivers_marsh, uniq_robin D:3: layout_basic, hex_medium, uniq_natasha D:4: layout_basic, minmay_temple_entry_wispy, uniq_duvessa D:5: layout_loops_ring, portal_sewer_entry_b, small_statue_intersection, uniq_prince_ribbit1 Temple: hc_temple_tempest_star Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 8 9 | 9.4 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 15 | | || 15 Constrict | 15 | 29 | 10 || 54 Dagger | 31 | 105 | || 136 Tentacles | 12 | 26 | 11 || 49 Short sword | | | 38 || 38 Cast: Magic Dart | 13 | | || 13 Searing Ray | 11 | 10 | 5 || 26 Use: Scroll | | 7 | || 7 Stab: Sleeping | 1 | 14 | 7 || 22 Distracted | | 2 | || 2 Armour: Skin | 29 | 67 | 17 || 113 Dodge: Dodged | 37 | 82 | 9 || 128 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4480 | 4362 | 118 | 219 | 2970 | 7 | 640.0 | Dungeon | 3735 | 3617 | 118 | 51 | 2603 | 5 | 747.0 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Sewer | 743 | 743 | 0 | 168 | 367 | 1 | 743.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 806 daAuts D:2: 802 daAuts D:3: 800 daAuts Sewer: 743 daAuts D:1: 734 daAuts D:5: 592 daAuts Temple: 1 daAuts