Dungeon Crawl Stone Soup version 0.32-a0-1858-g5e83875c39 (webtiles) character file. Game seed: 10100809378050327581 25 ooooo the Conjurer (level 3, -1/22 HPs) Began as an Octopode Conjurer on July 26, 2024. Slain by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:41 (165 turns). ooooo the Conjurer(Octopode Conjurer) Turns: 165, Time: 00:00:41 Health: -1/22 AC: 1 Str: 6 XL: 3 Next: 4% Magic: 2/6 EV: 12 Int: 22 God: Gold: 0 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . b - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 dagger (weapon) Potions a - a potion of magic Skills: + Level 0.6 Fighting + Level 2.2 Dodging + Level 3.0 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations + Level 0.6 Translocations + Level 0.5 Alchemy + Level 0.4 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5834 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hit the jackal. You grab the jackal. The jackal is heavily wounded. You constrict the jackal. The jackal closely misses you. x2 You hit the jackal. You squeeze the jackal. You kill the jackal! You hit the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You see here a jackal corpse. You hit the gnoll but do no damage. Your grab misses the gnoll. You squeeze the gnoll! The gnoll is heavily wounded. The gnoll closely misses you. You closely miss the gnoll. Your grab misses the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. Unknown command. You hit the gnoll. Your grab misses the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You hit the gnoll. You kill the gnoll! Your Stealth skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Unknown command. Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. You die... # #..# #.. ..##.### #.. .......#######.. ..##.#...... ...## #.........## #..# ..........# #.# .###.###### #.# #.# #J# #.## #@# ####..####### ##†##### ............###......## #.#........###.....>..# #.#.......†##..........# #..........##..........# ###........##.)........# #.........#..........# #.........#..........# You could see an endoplasm. Vanquished Creatures A gnoll (D:1) 2 ball pythons (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 4 jackals (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 80 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 165 | D:1 | Reached XP level 3. HP: 1/22 MP: 3/6 165 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_rooms, dilly_ecumenical_altar_fadedgnrine Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Fighting | | 0.6 Dodging | | 2.2 Spellcasting | | 2.1 Conjurations | | 4.1 Translocations | | 0.6 Alchemy | | 0.5 Shapeshifting | | 0.4 Action || total ---------------------------++------- Melee: Dagger || 17 Constrict || 5 Tentacles || 5 Cast: Magic Dart || 10 Stab: Sleeping || 4 Armour: Skin || 16 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 164 | 164 | 0 | 0 | 95 | 1 | 164.0 | Dungeon | 164 | 164 | 0 | 0 | 95 | 1 | 164.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 164 daAuts