Dungeon Crawl Stone Soup version 0.32-a0-1940-gb985506b0a (webtiles) character file. Game seed: 1117531847538681064 326 ooooo the Conjurer (level 6, -8/39 HPs) Began as an Octopode Conjurer on Aug 1, 2024. Killed from afar by Ijyb (19 damage) ... with a bolt of light ... on level 3 of the Dungeon. The game lasted 00:05:53 (3477 turns). ooooo the Conjurer(Octopode Conjurer) Turns: 3477, Time: 00:05:54 Health: -8/39 AC: 1 Str: 6 XL: 6 Next: 49% Magic: 2/10 EV: 12 Int: 26 God: Gold: 126 SH: 0 Dex: 12 Spells: 3/10 levels left rFire . . . q - +4 whip of the Skies Above {freeze, *Slow Will+ Int+3 Dex+2} rCold . . . (no shield) rNeg . . . (helmet restricted) rPois + (no amulet) rElec . l - ring of poison resistance rCorr . (no ring) SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: slow self (1%) @: blinded, slowed, very slow A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 153 gold pieces. You spent 27 gold pieces at shops. Inventory: Hand Weapons e - a +0 dagger n - a +2 dagger of electrocution q - the +4 whip of the Skies Above (weapon) {freeze, *Slow Will+ Int+3 Dex+2} (You found it on level 2 of the Dungeon) Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. *Slow: It may slow you when you take damage. Armour g - an orb of wrath Jewellery j - a ring of ice l - a ring of poison resistance (left tentacle) Scrolls b - a scroll of enchant armour {unknown} c - 6 scrolls of identify {unknown} d - a scroll of noise {unknown} f - 2 scrolls of amnesia {unknown} h - 2 scrolls of summoning {unknown} i - a scroll of fear {unknown} o - a scroll of fog {unknown} r - 3 scrolls of blinking s - a scroll of silence {unknown} Potions a - a potion of magic k - a potion of curing m - a potion of enlightenment {unknown} p - a potion of lignification {unknown} Skills: + Level 2.0 Fighting + Level 3.1 Dodging + Level 4.1 Stealth + Level 2.7 Spellcasting + Level 4.6 Conjurations + Level 1.7 Translocations + Level 2.1 Alchemy + Level 1.4 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 54% 2d6 2% 2 b - Magic Dart Conj 100% 1d8 1% 1 c - Fulminant Prism Conj/Alch 10% 3d8 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15462 Sewer (visited) Altars: Kikubaaqudgha The Shining One Shops: D:2 * Annotations: D:3 Ijyb, Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of light (lightly wounded, 51% to hit at this distance) The searing ray misses Ijyb. (Press . to maintain the ray.) Ijyb completely misses you. A rat comes into view. Ijyb hits you with a +0 dagger. The searing ray misses Ijyb. The searing ray hits the rat! You kill the rat! Ijyb barely misses you. Unknown command. The searing ray hits Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 dagger. Ijyb completely misses you. Unknown command. The searing ray hits Ijyb. Ijyb is moderately wounded. You finish channelling your searing ray. Ijyb closely misses you. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of light (moderately wounded, 51% to hit at this distance) The searing ray misses Ijyb. (Press . to maintain the ray.) Ijyb hits you with a +0 dagger. x2 The searing ray hits Ijyb but does no damage. Ijyb is moderately wounded. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits Ijyb! Ijyb is almost dead. Ijyb closely misses you. Ijyb zaps a wand. The bolt of light hits you!! You are blinded for an even longer time. You die... Ijyb screams, "Time for next experiment!" ~~#.#.## ##......##... ~~#...... ##..#######.). '##...#..###########..## #... .....................## #... ...........##..####### #... ....#.#.....##.# ##... .......##....#.# ##.... .......# #....#### ###..... .......# #.#..g@.# ##....... ........ #>..###?..# ###..[..... .......#...#..# ##!...........## ........##....# ####.......# ............... ###.......# ...>..........## ..........# ............... .........### .[............. .......%... ..).#.......... ........... You could see Ijyb. Vanquished Creatures 2 bullfrogs (Sewer) A crimson imp (D:3) 5 adders 4 dart slugs (Sewer) A ribbon worm (D:2) 3 orcs (D:2) 5 bats (D:1) 13 endoplasms 13 giant cockroaches 4 goblins 4 hobgoblins 4 jackals (D:1) 3 kobolds 2 quokkas 19 ball pythons 12 frilled lizards A goblin skeleton (D:3) A goblin zombie (D:3) 2 hobgoblin zombies (D:3) A kobold skeleton (D:3) 2 kobold zombies (D:3) 6 rats 108 creatures vanquished. Vanquished Creatures (others) A ball python (D:3) 1 creature vanquished. Grand Total: 109 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 216 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 219 | D:1 | Learned a level 2 spell: Searing Ray 610 | D:1 | Found a faded altar of an unknown god. 779 | D:1 | Reached skill level 1 in Alchemy 779 | D:1 | Reached XP level 3. HP: 22/22 MP: 6/6 1183 | D:2 | Reached skill level 1 in Fighting 1400 | D:2 | Reached skill level 1 in Translocations 1467 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1848 | D:2 | Found Ynoec's Assorted Antiques. 1857 | D:2 | Reached XP level 4. HP: 22/28 MP: 7/7 1886 | D:2 | Bought a metallic green potion for 27 gold pieces 1984 | D:2 | Identified the +4 whip of the Skies Above {freeze, *Slow | Will+ Int+3 Dex+2} 2072 | D:3 | Found a glowing drain. 2273 | Sewer | Entered a sewer 2438 | Sewer | Reached XP level 5. HP: 33/33 MP: 4/8 2605 | Sewer | Learned a level 4 spell: Fulminant Prism 2870 | Sewer | Reached skill level 1 in Shapeshifting 3091 | Sewer | Reached XP level 6. HP: 34/39 MP: 2/9 3236 | D:3 | Noticed Ijyb 3238 | D:3 | Noticed Terence 3348 | D:3 | Found a glowing golden altar of the Shining One. 3477 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic, ebering_ecumenical_altar_petrified, minmay_surrounded D:2: layout_loops_ring, basic_altar, serial_shops, shop, supply_closet_lemuel, minivault_27 D:3: layout_rooms, nicolae_tso_besieged_by_evil, gup_sewer_entry_glass, uniq_ijyb, uniq_terence Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 | 4.1 Alchemy | 1 2 | 2.1 Fighting | 1 2 | 2.0 Translocations | 1 | 1.7 Shapeshifting | 1 | 1.4 Dodging | 3 | 3.1 Spellcasting | | 2.7 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Tentacles | 11 | 11 || 22 Unarmed | 5 | || 5 Dagger | 54 | 13 || 67 Constrict | 17 | 17 || 34 Whip | | 56 || 56 Cast: Magic Dart | 9 | 1 || 10 Searing Ray | 4 | 14 || 18 Use: Potion | | 3 || 3 Stab: Sleeping | 10 | 9 || 19 Armour: Skin | 19 | 35 || 54 Dodge: Dodged | 34 | 36 || 70 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3483 | 3362 | 121 | 882 | 1815 | 4 | 870.8 | Dungeon | 2536 | 2415 | 121 | 291 | 1725 | 3 | 845.3 | Sewer | 947 | 947 | 0 | 591 | 90 | 1 | 947.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1166 daAuts D:2: 973 daAuts Sewer: 947 daAuts D:3: 396 daAuts