Dungeon Crawl Stone Soup version 0.32-a0-1964-g0da81c886d (webtiles) character file. Game seed: 11571163258632811294 763 ooooo the Conjurer (level 7, -11/45 HPs) Began as an Octopode Conjurer on Aug 2, 2024. Mangled by an ice beast (14 damage) ... on level 4 of the Dungeon. The game lasted 00:10:57 (6359 turns). ooooo the Conjurer(Octopode Conjurer) Turns: 6359, Time: 00:10:57 Health: -11/45 AC: 1 Str: 6 XL: 7 Next: 81% Magic: 1/11 EV: 12 Int: 23 God: Gold: 181 SH: 0 Dex: 10 Spells: 2/12 levels left rFire . . . e - +0 long sword (elec) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 2 branches of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 181 gold pieces. Inventory: Hand Weapons c - a +0 dagger e - a +0 long sword of electrocution (weapon) l - the +10 mace "Luucs" {freeze, rPois rF- MP+5} (You found it in a sewer) rF-: It makes you vulnerable to fire. rPois: It protects you from poison. MP+5: It affects your magic capacity (+5). u - a +1 falchion of electrocution Missiles s - 3 curare-tipped darts v - 4 poisoned darts Jewellery y - a ring of resist corrosion Wands i - a wand of polymorph (4) w - a wand of charming (11) Scrolls f - 3 scrolls of teleportation {unknown} h - 2 scrolls of immolation {unknown} m - a scroll of identify {unknown} n - 4 scrolls of fear {unknown} o - a scroll of revelation {unknown} q - a scroll of noise {unknown} t - a scroll of vulnerability {unknown} x - a scroll of poison {unknown} Potions a - a potion of magic b - 2 potions of curing {unknown} d - a potion of enlightenment {unknown} g - 3 potions of haste j - a potion of degeneration {unknown} k - a potion of invisibility {unknown} p - a potion of heal wounds {unknown} r - a potion of lignification {unknown} z - a potion of mutation {unknown} Skills: + Level 2.7 Fighting + Level 3.3 Dodging + Level 4.7 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations + Level 2.4 Translocations + Level 2.2 Air Magic + Level 2.6 Alchemy + Level 2.2 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 52% 2d6 2% 2 b - Magic Dart Conj 100% 1d8 1% 1 c - Fulminant Prism Conj/Alch 10% 3d9 24% 4 m - Mephitic Cloud Conj/Alch/Air 18% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 28% N/A 6% 2 Dazzling Flash Conj/Hex 28% N/A 13% 3 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Freezing Cloud Conj/Ice/Air 7% 6-21 77% 5 Silence Hex/Air 4% N/A 90% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 18685 Temple (1/1) D:4 Zot: 5998 Sewer (visited) Altars: Kikubaaqudgha Okawaru Sif Muna Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your fulminant prism explodes! The blast of energy engulfs the ice beast! The ice beast is heavily wounded. Casting: Fulminant Prism (quite dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (heavily wounded, 79% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (heavily wounded, 79% to hit) The searing ray misses the ice beast. (Press . to maintain the ray.) Unknown command. The searing ray hits the ice beast. The ice beast is heavily wounded. The searing ray misses the ice beast. The ice beast barely misses you. The searing ray hits the ice beast. The ice beast is severely wounded. You finish channelling your searing ray. The ice beast hits you. The ice beast freezes you! You hit the ice beast. The ice beast is almost dead. The ice beast hits you. The ice beast freezes you! You hit the ice beast but do no damage. The ice beast is almost dead. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. * * * LOW HITPOINT WARNING * * * The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... ##..## *** ##..## **,, ##..## **,,, ##..## **,,** ##..## ***,,** ##..## **,,,** ##..#### **,,*** *#.....########.,** #...##.@Y..⌠....** #...####........* #..##**#.⌠.>.⌠.#**** *#...,,,.........**,** *....,,[....⌠....,,,,* ** *#....,,.........#,,,,***, ******....,,,..######..,,,,*,,, *,,,,,,,,***###* *#.,,,*,,,* *,,,,,,,,,** **,,,,,*** You could see an ice beast. Vanquished Creatures A black bear (D:4) An ogre (D:4) 2 bullfrogs (Sewer) 2 water moccasin skeletons (D:3) A centaur zombie (D:3) An orc priest (D:4) A scorpion zombie (D:3) 2 hound skeletons (D:3) 10 adders 3 river rats (Sewer) 3 adder zombies (D:3) An adder skeleton (D:3) A dart slug (D:1) A ribbon worm (D:3) 5 orcs (D:4) 5 bats 3 endoplasms 3 giant cockroaches 12 goblins 10 hobgoblins 6 jackals 5 quokkas 12 ball pythons A ball python skeleton (D:3) 7 frilled lizards 5 kobolds A quokka skeleton (D:3) A quokka zombie (D:3) 27 rats 133 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:4) 1 creature vanquished. Grand Total: 134 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 138 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 159 | D:1 | Learned a level 2 spell: Searing Ray 735 | D:1 | Reached XP level 3. HP: 22/22 MP: 6/6 994 | D:2 | Found a faded altar of an unknown god. 1099 | D:2 | Learned a level 3 spell: Mephitic Cloud 1517 | D:2 | Reached skill level 1 in Fighting 1517 | D:2 | Reached skill level 1 in Alchemy 1517 | D:2 | Reached XP level 4. HP: 28/28 MP: 3/7 1568 | D:2 | You fall into a shaft and drop 1 floor! 1623 | D:3 | Reached skill level 1 in Translocations 1623 | D:3 | Reached skill level 1 in Shapeshifting 1637 | D:3 | Reached XP level 5. HP: 27/33 MP: 8/8 1674 | D:3 | Reached skill level 1 in Air Magic 1988 | D:3 | Found a glowing drain. 1996 | Sewer | Entered a sewer 2022 | Sewer | Reached XP level 6. HP: 18/39 MP: 2/9 2677 | Sewer | Identified the +10 mace "Luucs" {freeze, rPois rF- MP+5} 3061 | Sewer | Learned a level 4 spell: Fulminant Prism 3160 | D:3 | Reached XP level 7. HP: 35/45 MP: 11/11 4001 | D:4 | Found the +3 pair of gauntlets of War {Slay+5} 4041 | D:4 | Found a radiant altar of Vehumet. 5135 | D:4 | Found a staircase to the Ecumenical Temple. 5158 | Temple | Entered the Ecumenical Temple 5574 | D:4 | Found a shimmering altar of Xom. 6344 | D:4 | Found a staircase to the Ecumenical Temple. 6359 | D:4 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_rooms, chequers_serial_rivers_micro_a, minmay_misc_feat_rows, minmay_heptomino_w4 D:2: layout_basic, nicolae_ecumenical_snake_handling D:3: layout_basic, cheibrodos_sewer_entry_bend, serial_undead, serial_undead_f, serial_undead_f, serial_undead_c, serial_undead_b, serial_undead_d, serial_undead_e, serial_undead_c, serial_undead_e, serial_undead_c, serial_undead_d D:4: layout_cave_pods, regret_index_xom_buried_treasure, nicolae_vehumet_radiance, temple_fountains, minmay_tree_intersection Temple: nicolae_temple_ecumenical_triangle Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 | 4.7 Fighting | 1 2 | 2.7 Alchemy | 1 2 | 2.6 Translocations | 1 2 | 2.4 Shapeshifting | 1 2 | 2.2 Air Magic | 1 2 | 2.2 Dodging | 3 | 3.3 Spellcasting | 3 | 3.1 Conjurations | | 4.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 54 | 76 | || 130 Tentacles | 14 | 28 | 8 || 50 Constrict | 11 | 36 | 7 || 54 Long sword | | 6 | 51 || 57 Mace | | 6 | || 6 Cast: Magic Dart | 12 | | || 12 Searing Ray | 4 | 9 | 5 || 18 Mephitic Cloud | 3 | 2 | 11 || 16 Fulminant Prism | | | 1 || 1 Use: Potion | | 1 | || 1 Stab: Sleeping | 6 | 6 | 5 || 17 Confused | | | 1 || 1 Armour: Skin | 24 | 66 | 31 || 121 Dodge: Dodged | 25 | 68 | 39 || 132 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6363 | 6148 | 215 | 2330 | 2502 | 6 | 1060.5 | Dungeon | 5312 | 5097 | 215 | 1655 | 2381 | 4 | 1328.0 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Sewer | 1049 | 1049 | 0 | 675 | 121 | 1 | 1049.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1797 daAuts D:3: 1682 daAuts Sewer: 1049 daAuts D:1: 922 daAuts D:2: 911 daAuts Temple: 1 daAuts