Dungeon Crawl Stone Soup version 0.32-a0-2126-g28ae855c5f (webtiles) character file. Game seed: 7186495105046860895 137 ooooo the Conjurer (level 5, 0/33 HPs) Began as an Octopode Conjurer on Aug 17, 2024. Slain by an endoplasm (3 damage) ... on level 4 of the Dungeon. The game lasted 00:03:55 (2996 turns). ooooo the Conjurer(Octopode Conjurer) Turns: 2996, Time: 00:03:55 Health: 0/33 AC: 1 Str: 6 XL: 5 Next: 20% Magic: 3/8 EV: 12 Int: 23 God: Gold: 153 SH: 0 Dex: 10 Spells: 1/8 levels left rFire . . . n - +0 dagger (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . p - ring of willpower rCorr . (no ring) SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 153 gold pieces. Inventory: Hand Weapons h - a +0 dagger n - a +0 dagger of venom (weapon) Magical Staves g - a staff of air Jewellery p - a ring of willpower (left tentacle) Talismans l - a flux talisman Scrolls e - 2 scrolls of identify {unknown} f - a scroll of enchant armour {unknown} i - a scroll of fog {unknown} j - a scroll of revelation {unknown} m - a scroll of teleportation {unknown} Potions a - a potion of magic b - a potion of attraction {unknown} c - a potion of haste {unknown} d - a potion of might {unknown} k - a potion of heal wounds {unknown} o - a potion of brilliance {unknown} Skills: + Level 1.4 Fighting + Level 2.5 Dodging + Level 3.6 Stealth + Level 2.3 Spellcasting + Level 4.3 Conjurations + Level 1.5 Translocations + Level 1.3 Alchemy + Level 1.2 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 44% 2d6 3% 2 b - Magic Dart Conj 88% 1d7 1% 1 c - Fulminant Prism Conj/Alch 7% 3d7 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 2% N/A 36% 3 Sigil of Binding Hex 2% N/A 36% 3 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Dimensional Bullseye Hex/Tloc 3% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21004 Temple: D:4-7 Altars: Ashenzari The Shining One Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You climb downwards. Found a rapier and 11 gold pieces. There is a stone staircase leading up here. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An ogre comes into view. It is wielding a +0 giant club. The helpless ogre fails to defend itself. You puncture the ogre! The ogre is moderately wounded. The endoplasm quivers. The ogre barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 89% to hit) The searing ray hits the ogre. The ogre is heavily wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the ogre. The ogre is severely wounded. The ogre closely misses you. The searing ray hits the ogre. The ogre is almost dead. The ogre closely misses you. The endoplasm hits you. The searing ray misses the ogre. You finish channelling your searing ray. The endoplasm misses you. You hit the ogre. The ogre is poisoned. Your squeeze misses the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm hits you. You die... #.....# .. .....## . ##..... . . #### ..... .##.. #...###...##.... .............. # #...#$.J.# ..##.....@O.# . ....)....##.....# ......##..#.##..# ............## ... .......<.....# . .....#.......# ...# ##....#.# .. ......... ##...##.... You could see an ogre (very poisoned) and an endoplasm. Vanquished Creatures An orc wizard (D:3) 3 adders 2 ribbon worms (D:2) 3 dart slugs 8 orcs (D:3) 4 ball pythons 8 bats 3 endoplasms 4 giant cockroaches 4 goblins 2 hobgoblins 10 quokkas 2 frilled lizards 2 kobolds 6 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 125 | D:1 | Found a faded altar of an unknown god. 323 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 326 | D:1 | Learned a level 2 spell: Searing Ray 1197 | D:2 | Reached XP level 3. HP: 18/22 MP: 3/6 1563 | D:2 | Reached skill level 1 in Alchemy 1594 | D:2 | Reached skill level 1 in Translocations 1880 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/7 2103 | D:2 | Learned a level 4 spell: Fulminant Prism 2157 | D:3 | Found a broken altar of Ashenzari. 2192 | D:3 | Reached skill level 1 in Fighting 2195 | D:3 | Found a glowing golden altar of the Shining One. 2395 | D:3 | Reached skill level 1 in Shapeshifting 2413 | D:3 | Reached XP level 5. HP: 20/33 MP: 2/8 2987 | D:4 | Noticed an ogre 2996 | D:4 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_loops_ring, dreamdust_ecumenical_altar_statues D:2: layout_loops_ring, dreamdust_princess_corridor D:3: layout_loops_cross, old_standard_altar, nicolae_ashenzari_panopticon, kennysheep_generic_room_4 D:4: layout_cave_pools, dancing_weapons_uskayaw, kennysheep_generic_room_14, uniq_sigmund, uniq_natasha, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.6 Alchemy | 1 | 1.3 Translocations | 1 | 1.5 Fighting | 1 | 1.4 Shapeshifting | 1 | 1.2 Dodging | | 2.5 Spellcasting | | 2.3 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 25 | || 25 Constrict | 12 | 11 || 23 Tentacles | 9 | 9 || 18 Dagger | 24 | 38 || 62 Cast: Magic Dart | 10 | || 10 Searing Ray | 9 | 4 || 13 Stab: Sleeping | 10 | 7 || 17 Armour: Skin | 14 | 12 || 26 Dodge: Dodged | 31 | 19 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2994 | 2772 | 222 | 7 | 2367 | 4 | 748.5 | Dungeon | 2994 | 2772 | 222 | 7 | 2367 | 4 | 748.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1191 daAuts D:2: 933 daAuts D:3: 858 daAuts D:4: 11 daAuts