Dungeon Crawl Stone Soup version 0.33-a0-21-g2325b17bb0 (webtiles) character file. Game seed: 4160922211027456444 263 ooooo the Conjurer (level 6, -3/39 HPs) Began as an Octopode Conjurer on Aug 25, 2024. Was an Initiate of Gozag. Slain by a crocodile (14 damage) ... in a sewer. The game lasted 00:06:52 (4074 turns). ooooo the Conjurer(Octopode Conjurer) Turns: 4074, Time: 00:06:52 Health: -3/39 AC: 1 Str: 5 (6) XL: 6 Next: 19% Magic: 17/18 EV: 12 Int: 27 (28) God: Gozag Gold: 240 SH: 0 Dex: 12 (13) Spells: 2/9 levels left rFire . . . p - staff of Doomed Prudence {rPois rC+ Will+ Dex+2 Alchemy} rCold + . . (no shield) rNeg . . . (helmet restricted) rPois + (no amulet) rElec . b - +6 ring of intelligence rCorr . q - ring of magical power SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.16/turn (no ring) (no ring) %: no passive effects @: invisible A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in a sewer. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 278 gold pieces. You paid 38 gold pieces to Gozag. Inventory: Hand Weapons f - a +0 dagger Missiles e - 11 poisoned darts Armour o - an orb of wrath Magical Staves p - the staff of Doomed Prudence (weapon) {rPois rC+ Will+ Dex+2 Alchemy} (You found it on level 3 of the Dungeon) [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. rPois: It protects you from poison. Will+: It increases your willpower. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-tentacled weapon. Jewellery b - a +6 ring of intelligence (left tentacle) q - a ring of magical power (right tentacle) Talismans g - a maw talisman Scrolls h - a scroll of poison {unknown} i - a scroll of fear {unknown} l - a scroll of noise {unknown} n - a scroll of enchant armour {unknown} r - a scroll of blinking {unknown} Potions a - a potion of magic c - 4 potions of curing d - 2 potions of berserk rage j - a potion of resistance Skills: + Level 1.9 Fighting + Level 3.0 Dodging + Level 4.2 Stealth - Level 2.0 Spellcasting + Level 4.6 Conjurations + Level 1.6 Translocations * Level 3.1 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 54% 2d6 2% 2 b - Magic Dart Conj 100% 1d8 1% 1 c - Fulminant Prism Conj/Alch 17% 3d11 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20325 Sewer (1/1) Zot: 5600 Temple: D:4-7 Altars: Gozag Okawaru Xom Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are very lightly contaminated with residual magic. You are overcome by clouds of blue smoke. You are poisoned. You feel very sick. Unknown command. You feel very sick. You feel very sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You enter the deep water. You feel sick. You are no longer poisoned. Your magical contamination has completely faded away. There is an empty arch of ancient stone here. There is a gate leading back out of this place here. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! There is nothing on the other side of the stone arch. Casting: Fulminant Prism (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Okay, then. Casting: Fulminant Prism (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The crocodile misses you. It was a potion of invisibility. You fade into invisibility! The crocodile bites you! You die... Your body crumbles into a pile of gold. #.... .... ... .. ####### #l ##.....## #. ##...≈...## #. ##...≈≈≈...#######. #∩@l≈≈≈≈≈.......... ##...≈≈≈...#######. ##...≈...## #. ##.....## #. ####### #. #. #. #∩ ## You could see a crocodile (unable to see you). Vanquished Creatures A brain worm (Sewer) Jessica (D:3) 8 adders 4 ufetubi 3 dart slugs 4 ribbon worms 2 orcs 4 endoplasms 3 giant cockroaches 3 goblins 8 hobgoblins 3 quokkas 4 ball pythons 7 bats 4 frilled lizards 4 kobolds 8 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 287 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 290 | D:1 | Learned a level 2 spell: Searing Ray 456 | D:1 | Reached skill level 1 in Alchemy 1039 | D:2 | Reached XP level 3. HP: 22/22 MP: 1/6 1326 | D:2 | Reached skill level 1 in Fighting 1330 | D:2 | Reached XP level 4. HP: 24/28 MP: 4/7 1368 | D:2 | Learned a level 4 spell: Fulminant Prism 2211 | D:3 | Reached skill level 1 in Translocations 2415 | D:3 | Found an iron altar of Okawaru. 2418 | D:3 | Found a shimmering altar of Xom. 2419 | D:3 | Found an opulent altar of Gozag. 2445 | D:3 | Became a worshipper of Gozag Ym Sagoz the Greedy 2943 | D:3 | Identified the staff of Doomed Prudence {rPois rC+ Will+ | Dex+2 Alchemy} 3058 | D:3 | Noticed Jessica 3065 | D:3 | Killed Jessica 3066 | D:3 | Reached XP level 5. HP: 33/33 MP: 1/8 3639 | D:4 | Found a glowing drain. 3676 | Sewer | Entered a sewer 3758 | Sewer | Reached XP level 6. HP: 34/39 MP: 9/9 4074 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_a, layout_basic D:2: minmay_inner_zag, layout_basic, minmay_misc_feat_room D:3: layout_rooms, gammafunk_temple_overflow_forgotten, minivault_5, serial_bayou_crossing, nicolae_wormholes, uniq_jessica D:4: layout_gridville, gup_sewer_entry_glass Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.2 Alchemy | 1 2 3 | 3.1 Fighting | 1 | 1.9 Translocations | 1 | 1.6 Dodging | 3 | 3.0 Spellcasting | | 2.0 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Dagger | 9 | 20 || 29 Constrict | 4 | 11 || 15 Tentacles | | 5 || 5 Staff | | 11 || 11 Cast: Magic Dart | 11 | 5 || 16 Searing Ray | 10 | 19 || 29 Use: Scroll | | 2 || 2 Potion | | 2 || 2 Stab: Sleeping | 3 | 9 || 12 Armour: Skin | 10 | 26 || 36 Dodge: Dodged | 9 | 39 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4072 | 3900 | 172 | 1008 | 2250 | 5 | 814.4 | Dungeon | 3674 | 3502 | 172 | 687 | 2242 | 4 | 918.5 | Sewer | 398 | 398 | 0 | 321 | 8 | 1 | 398.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1438 daAuts D:2: 1014 daAuts D:1: 949 daAuts Sewer: 398 daAuts D:4: 272 daAuts