Dungeon Crawl Stone Soup version 0.33-a0-123-gd67f649228 (webtiles) character file. Game seed: 14233474247715936572 118 ooooo the Conjurer (level 5, -2/33 HPs) Began as an Octopode Conjurer on Sept 21, 2024. Slain by a gnoll ... wielding a +0 flail of protection ... led by a gnoll bouda (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:54 (2074 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 2074, Time: 00:02:54 Health: -2/33 AC: 1 Str: 6 XL: 5 Next: 2% Magic: 9/17 EV: 12 Int: 22 God: Gold: 100 SH: 0 Dex: 11 Spells: 1/8 levels left rFire . . . r - +2 short sword (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . b - ring of magical power rCorr . o - ring of willpower SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons i - a +0 dagger r - a +2 short sword of venom (weapon) Jewellery b - a ring of magical power (left tentacle) o - a ring of willpower (right tentacle) q - a ring of ice Wands p - a wand of flame (26) Scrolls c - 3 scrolls of identify {unknown} d - 2 scrolls of noise {unknown} e - a scroll of torment {unknown} g - a scroll of vulnerability {unknown} h - a scroll of fog {unknown} j - 2 scrolls of revelation {unknown} m - a scroll of acquirement {unknown} n - a scroll of amnesia {unknown} Potions a - 2 potions of magic f - a potion of brilliance {unknown} k - 2 potions of curing {unknown} l - 2 potions of mutation {unknown} Skills: + Level 1.2 Fighting + Level 2.5 Dodging + Level 3.5 Stealth + Level 2.4 Spellcasting + Level 4.2 Conjurations + Level 1.2 Translocations + Level 1.5 Alchemy + Level 1.1 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 42% 2d6 3% 2 b - Magic Dart Conj 84% 1d7 2% 1 c - Fulminant Prism Conj/Alch 7% 3d7 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15927 Altars: Annotations: D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the gnoll bouda! The gnoll bouda is almost dead. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) You kill the gnoll bouda! The gnoll misses you. Your Shapeshifting skill increases to level 1! The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll! The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. The searing ray misses the gnoll. The searing ray hits the gnoll! The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll! You kill the gnoll! You finish channelling your searing ray. You have reached level 5! You feel agile. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the gnoll but does no damage. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 flail of protection. You die... ### #.# #.# ###.###### #........# #.#.####.## ########.#.###...# ######!...............# #..........##.#.###...# #..###@#.#.##.......... ###g#.#.##.......... #.).#.#.###......... #)###.#.# ##(###...# #$ #.#.# #.# #...# .. ....# #.# #...# ##. ## ##'####### #. ##...## #. ##.....## You could see a gnoll (swift). Vanquished Creatures A gnoll bouda (D:3) An adder (D:3) 2 gnolls (D:3) 4 dart slugs A ribbon worm (D:3) 2 orcs (D:3) 5 bats 3 endoplasms 2 giant cockroaches 3 goblins 2 hobgoblins 3 jackals (D:1) 2 kobolds (D:3) 7 quokkas 4 ball pythons 4 frilled lizards 3 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 254 | D:1 | Reached XP level 2. HP: 15/17 MP: 1/5 257 | D:1 | Learned a level 2 spell: Searing Ray 839 | D:2 | Reached skill level 1 in Alchemy 839 | D:2 | Reached XP level 3. HP: 19/22 MP: 6/6 1697 | D:3 | Reached skill level 1 in Fighting 1697 | D:3 | Reached XP level 4. HP: 28/28 MP: 7/7 1720 | D:3 | Learned a level 4 spell: Fulminant Prism 1786 | D:3 | Reached skill level 1 in Translocations 1937 | D:3 | Found a runed translucent door. 1938 | D:3 | Noticed Crazy Yiuf 2071 | D:3 | Reached skill level 1 in Shapeshifting 2074 | D:3 | Reached XP level 5. HP: 3/33 MP: 8/8 2074 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_rooms D:2: layout_rooms D:3: layout_loops_corners, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.5 Alchemy | 1 | 1.5 Fighting | 1 | 1.2 Translocations | 1 | 1.2 Shapeshifting | 1 | 1.1 Dodging | | 2.5 Spellcasting | | 2.4 Conjurations | | 4.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Constrict | 13 | 4 || 17 Unarmed | 3 | || 3 Dagger | 28 | || 28 Tentacles | 5 | 3 || 8 Short sword | 9 | 15 || 24 Cast: Magic Dart | 13 | || 13 Searing Ray | 6 | 2 || 8 Stab: Sleeping | 8 | 4 || 12 Armour: Skin | 16 | 9 || 25 Dodge: Dodged | 21 | 7 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2071 | 2008 | 63 | 48 | 1679 | 3 | 690.3 | Dungeon | 2071 | 2008 | 63 | 48 | 1679 | 3 | 690.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 795 daAuts D:3: 767 daAuts D:2: 509 daAuts