Dungeon Crawl Stone Soup version 0.33-a0-147-g07630011bb (webtiles) character file. Game seed: 14419623082353445589 214 ooooo the Conjurer (level 5, 0/34 HPs) Began as an Octopode Conjurer on Sept 25, 2024. Slain by Edmund ... wielding a +2 dire flail of pain (4 damage) ... on level 4 of the Dungeon. The game lasted 00:04:14 (3072 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 3072, Time: 00:04:15 Health: 0/34 AC: 1 Str: 6 XL: 5 Next: 92% Magic: 5/8 EV: 12 Int: 22 God: Gold: 137 SH: 0 Dex: 11 Spells: 1/8 levels left rFire . . . m - +7 Throatcutter {drain, coup de grace} rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 137 gold pieces. Inventory: Hand Weapons c - a +0 dagger m - the +7 Throatcutter (weapon) {drain, coup de grace} (You found it on level 3 of the Dungeon) Missiles h - 10 poisoned darts Magical Staves f - a staff of earth Scrolls j - a scroll of blinking {unknown} k - a scroll of identify l - a scroll of enchant armour {unknown} n - a scroll of poison {unknown} o - a scroll of butterflies {unknown} p - a scroll of enchant weapon {unknown} Potions a - a potion of magic b - a potion of mutation {unknown} d - 2 potions of berserk rage e - 2 potions of curing {unknown} g - a potion of invisibility i - a potion of heal wounds {unknown} Skills: + Level 2.1 Fighting + Level 3.0 Dodging + Level 4.1 Stealth - Level 2.0 Spellcasting + Level 4.5 Conjurations + Level 1.8 Translocations + Level 2.1 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 44% 2d6 3% 2 b - Magic Dart Conj 88% 1d7 1% 1 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Petrify Alch/Erth 6% N/A 65% 4 Irradiate Conj/Alch 8% 3d14 67% 5 Fulsome Fusillade Conj/Alch 8% (3-5)d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20919 Temple: D:4-7 Altars: Annotations: D:3 2 transporters, 1 runed translucent door, dialectric's ghost, amateur TrFi D:4 Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hit the hound but do no damage. You behead the hound! You kill the hound! Your Dodging skill increases to level 3! No target in view! Magic restored. Edmund the Younger comes into view. He is wielding a +2 dire flail of pain. Edmund shouts! Edmund says, "People will remember me! They'll remember me and die!" Edmund closely misses you. You slash Edmund! You grab Edmund. You squeeze Edmund, but do no damage. Edmund is lightly wounded. You constrict Edmund. Edmund closely misses you. You slash Edmund! You squeeze Edmund, but do no damage. Edmund is heavily wounded. You constrict Edmund. Edmund hits you with a +2 dire flail of pain! You slash Edmund! You drain Edmund. You squeeze Edmund. Edmund is almost dead. You constrict Edmund. Edmund hits you with a +2 dire flail of pain! Edmund hits you with a +2 dire flail of pain. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a +2 dire flail of pain and wearing a +0 ring mail (almost dead, constricted by you, lightly drained, 100% to hit) The searing ray hits Edmund. Edmund is almost dead. (Press . to maintain the ray.) You constrict Edmund, but do no damage. Edmund hits you with a +2 dire flail of pain. * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund but does no damage. Edmund is almost dead. You constrict Edmund, but do no damage. Edmund hits you with a +2 dire flail of pain. You die... Edmund says, "I'd like to see a scythe do that!" ######### ### .......# .. ....#.# .. ♣..#.# ♣. ♣.#†#### # ♣. ♣....#.### . ♣@♣# #♣........###. ♣@♣♣♣..##......#.. ♣♣.....#.........# ♣.♣♣♣............. ♣.♣ #♣............ ♣. ♣............ ♣ ♣............ ♣............. ...#.......... ####........)< You could see Edmund (drained). Vanquished Creatures A bombardier beetle (D:4) A hound (D:4) A jelly (D:4) A gnoll (D:1) 2 adders 5 dart slugs 3 ribbon worms 4 orcs (D:3) 4 bats 8 endoplasms 6 giant cockroaches 5 goblins 5 hobgoblins 6 quokkas 7 ball pythons 3 frilled lizards 4 kobolds 5 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 170 | D:1 | Reached XP level 2. HP: 13/17 MP: 1/5 179 | D:1 | Learned a level 2 spell: Searing Ray 454 | D:1 | Reached skill level 1 in Alchemy 454 | D:1 | Reached XP level 3. HP: 20/22 MP: 6/6 576 | D:1 | Reached skill level 1 in Translocations 710 | D:1 | Reached skill level 1 in Fighting 1424 | D:2 | Reached XP level 4. HP: 15/28 MP: 4/7 1936 | D:3 | Found a transporter. 1956 | D:3 | Found a transporter. 2121 | D:3 | Found the +7 Throatcutter {drain, coup de grace} 2371 | D:3 | Reached XP level 5. HP: 34/34 MP: 8/8 2410 | D:3 | Found a runed translucent door. 2410 | D:3 | Noticed dialectric's ghost (amateur TrFi) 2628 | D:3 | Learned a level 4 spell: Fulminant Prism 2654 | D:4 | Noticed a lemure 3065 | D:4 | Noticed Edmund 3072 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_loops_ring, minmay_misc_feat_square, nicolae_the_louvre D:2: layout_loops_cross, minmay_misc_feat_four_crosses, minmay_three_crescents D:3: gammafunk_steamed_eel, layout_basic, gammafunk_ghost_grave D:4: layout_cave_pools, elyvilon_altar_5, minmay_overflow_temple_hex, minmay_stone_trees_medium, uniq_pikel, uniq_natasha, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.1 Alchemy | 1 2 | 2.1 Translocations | 1 | 1.8 Fighting | 1 2 | 2.1 Dodging | 3 | 3.0 Spellcasting | | 2.0 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Constrict | 9 | 9 || 18 Tentacles | 5 | 10 || 15 Dagger | 26 | 17 || 43 Long sword | | 18 || 18 Cast: Magic Dart | 10 | || 10 Searing Ray | 11 | 10 || 21 Use: Scroll | 3 | || 3 Stab: Sleeping | 9 | 9 || 18 Armour: Skin | 13 | 19 || 32 Dodge: Dodged | 15 | 16 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3079 | 2928 | 151 | 378 | 2084 | 4 | 769.8 | Dungeon | 3079 | 2928 | 151 | 378 | 2084 | 4 | 769.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1088 daAuts D:1: 1002 daAuts D:2: 915 daAuts D:4: 73 daAuts