Dungeon Crawl Stone Soup version 0.33-a0-147-g07630011bb (webtiles) character file. Game seed: 16219484972442660790 4 ooooo the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Sept 25, 2024. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (78 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 78, Time: 00:00:31 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 60% Magic: 1/3 EV: 2 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . b - +0 mace rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -5), constricted A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 mace (weapon) Scrolls c - a scroll of teleportation {unknown} Potions a - a potion of magic Skills: + Level 0.1 Fighting + Level 2.0 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting * Level 4.0 Conjurations + Level 0.1 Translocations + Level 0.1 Alchemy + Level 0.1 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5920 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits the jackal. You kill the jackal! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. A ball python comes into view. A goblin comes into view. It is wielding a +2 dagger of venom. The jackal closely misses you. The jackal bites you. The jackal barely misses you. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal but do no damage. You grab the jackal. The jackal is heavily wounded. You constrict the jackal. You kill the jackal! You closely miss the goblin. Your grab misses the goblin. The goblin misses you. The goblin hits you with a +2 dagger of venom. Ouch! That really hurt! You are lethally poisoned! You hit the goblin. You kill the goblin! * * * LOW HITPOINT WARNING * * * You feel very sick. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You die... #. ......# #. #......# #. #....... #. #......# # #.##......# .# #.##......# ..## #.##...)..# ..... #....############..:.## #..#...........@S...... #..####....>######...## #..# ####### ## #..# .## ##.## ##.. #..####..# #..#..##.### .. #..#.###...####..# #..#.###<#.......# You could see a ball python. Vanquished Creatures 2 goblins (D:1) 2 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 78 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_rooms, nicolae_concentric_dashed_squares_wild, columned_hall_lemuel Action || total ---------------------------++------- Melee: Mace || 3 Constrict || 1 Cast: Magic Dart || 4 Armour: Skin || 4 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 78 | 78 | 0 | 0 | 59 | 1 | 78.0 | Dungeon | 78 | 78 | 0 | 0 | 59 | 1 | 78.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 78 daAuts