Dungeon Crawl Stone Soup version 0.33-a0-221-g6c17059a10 (webtiles) character file. Game seed: 12619169351775259433 1054 ooooo the Sneak (level 8, -1/52 HPs) Began as an Octopode Conjurer on Oct 9, 2024. Slain by Prince Ribbit (18 damage) ... on level 6 of the Dungeon. The game lasted 00:09:06 (7936 turns). ooooo the Sneak (Octopode Conjurer) Turns: 7936, Time: 00:09:07 Health: -1/52 AC: 1 Str: 6 XL: 8 Next: 26% Magic: 2/13 EV: 13 Int: 22 God: Gold: 354 SH: 0 Dex: 11 Spells: 2/13 levels left rFire . . . h - staff of conjuration rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . t - ring of see invisible rCorr . (no ring) SInv + (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 354 gold pieces. Inventory: Hand Weapons c - a +0 short sword m - a +1 short sword of protection x - a +5 dagger Magical Staves h - a staff of conjuration (weapon) Jewellery t - a ring of see invisible (left tentacle) v - the ring "Geanefiti" {rElec rC- Int+2 Dex+6} (You found it on level 4 of the Dungeon) [ring of dexterity] Int+2: It affects your intelligence (+2). Dex+6: It affects your dexterity (+6). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. A - a ring of protection from cold Scrolls d - 2 scrolls of vulnerability j - 3 scrolls of brand weapon l - 2 scrolls of poison n - a scroll of enchant weapon {unknown} o - a scroll of revelation {unknown} p - a scroll of teleportation {unknown} q - 2 scrolls of immolation s - 3 scrolls of noise {unknown} w - a scroll of fog {unknown} y - a scroll of fear {unknown} z - a scroll of torment {unknown} Potions a - a potion of magic b - a potion of curing e - 2 potions of lignification f - a potion of enlightenment {unknown} g - a potion of might {unknown} i - a potion of berserk rage {unknown} k - a potion of mutation {unknown} r - 2 potions of brilliance {unknown} u - a potion of attraction {unknown} Skills: + Level 3.1 Fighting + Level 3.9 Dodging + Level 5.3 Stealth + Level 3.4 Spellcasting + Level 5.2 Conjurations + Level 2.9 Translocations + Level 3.4 Alchemy + Level 2.5 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 80% 2d7 2% 2 b - Magic Dart Conj 100% 1d8 1% 1 c - Fulminant Prism Conj/Alch 17% 3d10 21% 4 d - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 12% 1 Confusing Touch Hex 3% N/A 34% 3 Vampiric Draining Necr 3% 2d6 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26731 Temple (1/1) D:4 Zot: 5998 Altars: Cheibriados Dithmenos Qazlal Uskayaw Yredelemnul Zin The Shining One Shops: D:2 ( Annotations: D:3 exclusion: 2 orcs, Sigmund D:6 Prince Ribbit Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Shift-Dir - straight line, f - Prince Ribbit Aim: Prince Ribbit (lightly wounded, 68% to hit) You feel a surge of power! The searing ray hits Prince Ribbit! Prince Ribbit is moderately wounded. (Press . to maintain the ray.) Prince Ribbit hits you! The searing ray hits Prince Ribbit. Prince Ribbit is heavily wounded. Prince Ribbit closely misses you. x2 The searing ray hits Prince Ribbit! Prince Ribbit is severely wounded. Prince Ribbit hits you!! * * * LOW HITPOINT WARNING * * * The searing ray misses Prince Ribbit. You finish channelling your searing ray. Prince Ribbit closely misses you. Prince Ribbit blinks! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Prince Ribbit Aim: Prince Ribbit (severely wounded, 68% to hit) You feel a surge of power! The searing ray hits Prince Ribbit. Prince Ribbit is severely wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits Prince Ribbit. Prince Ribbit is almost dead. Prince Ribbit hops awkwardly around. The searing ray misses Prince Ribbit. Prince Ribbit blinks! The searing ray misses Prince Ribbit. You finish channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Prince Ribbit Aim: Prince Ribbit (almost dead, 68% to hit) You feel a surge of power! The searing ray misses Prince Ribbit. (Press . to maintain the ray.) Prince Ribbit hits you!! You die... ## #.).# #.#. #.# #.. #.# . ##.######## #.# #.#.........# #.# ##.......##.#####.# #...............§.# #....#.F§##.####### #.>....@###.# ###.##### #.# #.#######.# #.........# ########### You could see Prince Ribbit. Vanquished Creatures A black bear (D:5) An ogre (D:5) 2 phantoms 4 scorpions A howler monkey (D:4) 3 hounds 2 bombardier beetles (D:5) 2 sleepcaps (D:5) 3 scorpion zombies (D:4) A hound zombie (D:4) 3 adders 3 gnolls (D:5) A white imp (D:3) 2 ribbon worms A dart slug (D:2) 9 orcs 4 ball pythons 6 bats 3 endoplasms 3 giant cockroaches 17 goblins 6 hobgoblins 8 quokkas 4 frilled lizards (D:1) 3 kobolds 5 rats 98 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 384 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 445 | D:1 | Learned a level 2 spell: Searing Ray 915 | D:1 | Reached XP level 3. HP: 22/22 MP: 6/6 1091 | D:2 | Found Xacueme's Weapon Emporium. 1200 | D:2 | Reached skill level 1 in Alchemy 1477 | D:2 | You fall into a shaft and drop 1 floor! 1687 | D:3 | HP: 1/22 [white imp/puff of frost (10)] 1689 | D:3 | Reached skill level 1 in Fighting 2002 | D:3 | Noticed a scorpion 2009 | D:3 | Killed a scorpion 2010 | D:3 | Reached skill level 1 in Translocations 2010 | D:3 | Reached XP level 4. HP: 14/28 MP: 1/7 2104 | D:3 | Reached XP level 5. HP: 33/33 MP: 4/8 2107 | D:3 | Noticed Sigmund 3275 | D:2 | Learned a level 4 spell: Fulminant Prism 3452 | D:4 | Reached skill level 1 in Shapeshifting 4012 | D:4 | Noticed a phantom 4025 | D:4 | Killed a phantom 4026 | D:4 | Reached XP level 6. HP: 36/39 MP: 0/9 4150 | D:4 | Found a staircase to the Ecumenical Temple. 4163 | Temple | Entered the Ecumenical Temple 4245 | D:4 | Identified the ring "Geanefiti" {rElec rC- Int+2 Dex+6} 4570 | D:4 | Found a basalt altar of Yredelemnul. 4608 | D:5 | Entered Level 5 of the Dungeon 5015 | D:5 | Reached XP level 7. HP: 44/45 MP: 6/11 5235 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 6198 | D:5 | Reached skill level 5 in Conjurations 6383 | D:5 | Reached skill level 5 in Stealth 6432 | D:5 | Reached XP level 8. HP: 47/51 MP: 6/12 7698 | D:6 | Noticed Prince Ribbit 7936 | D:6 | Slain by Prince Ribbit Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_g, layout_loops_ring, chequers_decorated_corner D:2: cheibrodos_greedy_goblins, layout_loops_corners, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], hangedman_decor_push, minmay_strange_pillars, eino_tiny_chamber, grunt_ministairs_2 D:3: layout_basic, uniq_sigmund D:4: layout_gridville, nicolae_yredelemnul_corpse_copse, temple_pool_b D:5: layout_cave_pools D:6: layout_loops_corners, gammafunk_ghost_gnarly_gnolls, hangedman_minor_gate_pass, uniq_duvessa, uniq_menkaure, uniq_pikel, uniq_prince_ribbit1 Temple: hellmonk_temple_two_chambers Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Alchemy | 1 2 3 | 3.4 Stealth | 3 4 5 | 5.3 Fighting | 1 2 3 | 3.1 Translocations | 1 2 | 2.9 Shapeshifting | 1 2 | 2.5 Dodging | 3 | 3.9 Spellcasting | 3 | 3.4 Conjurations | 5 | 5.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 34 | | || 34 Constrict | 10 | 12 | || 22 Tentacles | 4 | 12 | || 16 Staff | 1 | 30 | || 31 Cast: Magic Dart | 10 | | 1 || 11 Searing Ray | 11 | 24 | 32 || 67 Fulminant Prism | | | 1 || 1 Use: Scroll | | 6 | || 6 Stab: Sleeping | 7 | 4 | || 11 Armour: Skin | 27 | 39 | 22 || 88 Dodge: Dodged | 27 | 28 | 21 || 76 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7953 | 7772 | 181 | 2750 | 4131 | 7 | 1136.1 | Dungeon | 7951 | 7770 | 181 | 2750 | 4131 | 6 | 1325.2 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 2772 daAuts D:5: 1631 daAuts D:2: 1442 daAuts D:1: 1090 daAuts D:3: 940 daAuts D:6: 73 daAuts Temple: 1 daAuts