Dungeon Crawl Stone Soup version 0.33-a0-223-g09451382ac (webtiles) character file. Game seed: 2136925473581300420 1362 ooooo the Conjurer (level 8, -5/54 HPs) Began as an Octopode Conjurer on Oct 9, 2024. Slain by a two-headed ogre ... wielding a +0 giant club (8 damage) ... on level 5 of the Dungeon on Oct 10, 2024. The game lasted 00:12:15 (8991 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 8991, Time: 00:12:15 Health: -5/54 AC: 1 Str: 7 XL: 8 Next: 64% Magic: 3/11 EV: 13 Int: 22 God: Gold: 270 SH: 0 Dex: 10 Spells: 9/11 levels left rFire . . . n - +2 short sword (speed) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 270 gold pieces. Inventory: Hand Weapons e - a +0 short sword m - a +0 short sword of freezing n - a +2 short sword of speed (weapon) o - a +2 hand axe of venom s - a +2 dagger of venom t - a +2 rapier of speed w - a +2 vampiric spear Missiles g - 7 poisoned darts (quivered) u - a throwing net Wands x - a wand of flame (15) Scrolls f - a scroll of brand weapon {unknown} h - a scroll of teleportation {unknown} j - 3 scrolls of vulnerability k - a scroll of enchant weapon {unknown} q - a scroll of blinking {unknown} y - a scroll of enchant armour {unknown} Potions a - a potion of magic d - 2 potions of lignification {unknown} i - 2 potions of degeneration {unknown} l - 2 potions of curing {unknown} p - 3 potions of ambrosia r - a potion of invisibility {unknown} v - 3 potions of brilliance Skills: + Level 4.7 Fighting + Level 5.1 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 7.4 Conjurations * Level 2.7 Fire Magic * Level 2.8 Air Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 96% 2x1d8 1% 1 Magic Dart Conj 100% 1d8 1% 1 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Maxwell's Portable Pile Tloc 2% (3-9)d2 38% 3 Starburst Conj/Fire 12% 6d5 95% 6 Plasma Beam Fire/Air 7% 2x1d17 100% 6 Magnavolt Erth/Air 4% 4d9 100% 7 Maxwell's Capacitive Co Air 7% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 21029 Temple: D:4-7 Altars: Cheibriados Trog Shops: D:2 = Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 72% to hit) You throw a poisoned dart. The poisoned dart barely misses the two-headed ogre. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 91% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The searing ray misses the two-headed ogre. The searing ray hits the two-headed ogre but does no damage. The two-headed ogre is moderately wounded. You finish channelling your searing ray. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 91% to hit) Okay, then. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 91% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. (Press . to maintain the ray.) The searing ray misses the two-headed ogre. The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant club! You die... ############'##.......#.......# #........#.(.....#......## #........#.......#......## #........#...†...#.......# ######...##...#.......#.......# .....#...##...#.......#.......# .....#...#....#.......#.......# .....#...###'##.O†....#.......# .....#...##...#.@.....#.......# .....#...##...#.......#.......# .....#...##...#.......#.......# .....#....#..<'.......#.......# .....#...####+#.......#.......# .....#...#............'.......# .....##'####.....###..#.......# .........# #.....# #..#.......# .........###.....###..#.......# You could see a two-headed ogre. Vanquished Creatures Eustachio (D:3) Menkaure (D:4) 2 black bears (D:5) An ogre (D:4) A centaur (D:3) 2 scorpions (D:4) A marrowcuda (D:5) A howler monkey (D:3) 2 bombardier beetles 2 hounds An orc priest (D:3) A sleepcap (D:5) 3 iguanas 2 orc wizards (D:5) 7 gnolls (D:4) 6 adders 2 ufetubi (D:5) 2 dart slugs 2 ribbon worms 11 orcs 7 bats 5 endoplasms A giant cockroach (D:1) 7 goblins 6 hobgoblins 4 jackals (D:3) 2 quokkas 5 ball pythons 3 frilled lizards 16 kobolds 3 rats 110 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | Upgraded the game from 0.33-a0-221-g6c17059a10 to | 0.33-a0-223-g09451382ac 208 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 213 | D:1 | Learned a level 2 spell: Searing Ray 1106 | D:2 | Reached skill level 1 in Fighting 1202 | D:2 | Found Sothoqinu's Jewellery Shop. 1227 | D:2 | Found a faded altar of an unknown god. 1297 | D:2 | Reached XP level 3. HP: 23/23 MP: 6/6 1705 | D:3 | Reached XP level 4. HP: 14/29 MP: 1/7 1820 | D:3 | Reached skill level 5 in Conjurations 1914 | D:3 | Noticed a centaur 1924 | D:3 | Killed a centaur 1925 | D:3 | Reached XP level 5. HP: 18/34 MP: 3/8 2584 | D:3 | Reached XP level 6. HP: 38/41 MP: 9/9 3067 | D:4 | Noticed Eustachio 3201 | D:3 | Killed Eustachio 3202 | D:3 | Reached skill level 6 in Conjurations 3653 | D:4 | Noticed Menkaure 3903 | D:3 | Reached XP level 7. HP: 46/46 MP: 4/10 5572 | D:4 | Reached skill level 7 in Conjurations 5929 | D:4 | Killed Menkaure 5930 | D:4 | Reached XP level 8. HP: 30/54 MP: 6/11 6746 | D:5 | Entered Level 5 of the Dungeon 6750 | D:5 | Found a snail-covered altar of Cheibriados. 6997 | D:5 | Found a bloodstained altar of Trog. 7216 | D:5 | Noticed a two-headed ogre 7319 | D:4 | Reached skill level 1 in Fire Magic 7319 | D:4 | Reached skill level 1 in Air Magic 8244 | D:5 | Reached skill level 5 in Dodging 8991 | D:5 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_acropolis, serial_shops, shop D:3: layout_loops_ring D:4: layout_rooms, uniq_eustachio, uniq_menkaure D:5: layout_gridville, slow_altar_1, trog_ov_bears_minmay, dk_rats_in_the_wall Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 | 4.7 Conjurations | 5 6 7 | 7.4 Dodging | 3 4 5 | 5.1 Fire Magic | 2 | 2.7 Air Magic | 2 | 2.8 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 9 | | || 9 Constrict | 11 | 13 | 4 || 28 Tentacles | 10 | 10 | 6 || 26 Short sword | 48 | 61 | 23 || 132 Throw: Dart | | 1 | 6 || 7 Cast: Magic Dart | 11 | 1 | 8 || 20 Searing Ray | 6 | 8 | 33 || 47 Use: Scroll | | | 5 || 5 Stab: Sleeping | 11 | 5 | 1 || 17 Armour: Skin | 20 | 36 | 35 || 91 Dodge: Dodged | 28 | 46 | 42 || 116 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8969 | 8710 | 259 | 4833 | 2892 | 5 | 1793.8 | Dungeon | 8969 | 8710 | 259 | 4833 | 2892 | 5 | 1793.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 3662 daAuts D:4: 2172 daAuts D:5: 1265 daAuts D:1: 1043 daAuts D:2: 825 daAuts