Dungeon Crawl Stone Soup version 0.33-a0-805-g6b1dbc9ee3 (webtiles) character file. Game seed: 12845109031310114226 89 ooooo the Conjurer (level 4, -2/27 HPs) Began as an Octopode Conjurer on Feb 1, 2025. Slain by an orc ... wielding a +0 flail (8 damage) ... on level 3 of the Dungeon. The game lasted 00:03:29 (3805 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 3805, Time: 00:03:30 Health: -2/27 AC: 1 Str: 6 XL: 4 Next: 55% Magic: 2/7 EV: 12 Int: 22 God: Gold: 145 SH: 0 Dex: 10 Spells: 0/7 levels left rFire . . . c - staff of alchemy rCold . . . (no offhand) rNeg + . . (no helmet) rPois + (no amulet) rElec . h - ring of positive energy rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons k - a +0 hand axe of flaming l - a +1 dagger of venom Magical Staves c - a staff of alchemy (weapon) j - a staff of cold Jewellery h - a ring of positive energy (worn) Wands r - a wand of paralysis (8) s - a wand of polymorph (10) Scrolls b - a scroll of enchant weapon f - a scroll of silence {unknown} n - a scroll of immolation {unknown} o - a scroll of fog {unknown} p - 2 scrolls of poison q - a scroll of teleportation {unknown} Potions a - a potion of magic d - a potion of brilliance e - a potion of lignification {unknown} g - a potion of heal wounds {unknown} i - a potion of moonshine {unknown} m - 2 potions of ambrosia Skills: + Level 0.8 Fighting + Level 2.3 Dodging + Level 3.6 Stealth + Level 2.3 Spellcasting + Level 4.3 Conjurations + Level 1.1 Translocations + Level 1.1 Alchemy + Level 1.1 Shapeshifting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 42% 2d6 3% 2 b - Magic Dart Conj 84% 1d7 2% 1 c - Fulminant Prism Conj/Alch 10% 3d9 41% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20193 Temple: D:4-7 Altars: Annotations: D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History 2 orc priests come into view. Found a scroll of poison. The orc priest shouts! The orc shouts! The orc priest shouts! The orc shouts! You hit the orc. Your grab misses the orc. Your squeeze misses the orc. The orc is lightly wounded. You hear an angry growl. The orc barely misses you. The quokka twitches its whiskers. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc attacks as it pursues you! The orc misses you. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) The quokka bites you. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You hear an angry growl. There is an escape hatch in the ceiling here. The quokka barely misses you. The orc hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. Okay, then. The quokka barely misses you. The orc closely misses you. A mysterious force pulls you upwards. The hatch slams shut behind you. Level annotation: 1 runed translucent door, Crazy Yiuf Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail (78% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) The quokka closely misses you. The orc hits you with a +0 flail! You die... ############ #..........# #>########.# ########.# #.# ###.....##.# #.# #..>.o@r##.# #.# #.#........########.# # #.#.................# # ###.#.....##########..# # #...###.############..# # #.### #.# #...........### #)# #.# #.#######...[.. #.# #.# #.# #..#### #.#####.###.# #..#### You could see an orc and a quokka. Vanquished Creatures 4 adders A dart slug (D:1) A ribbon worm (D:2) An orc (D:3) 2 ball pythons 8 endoplasms 2 giant cockroaches 7 goblins 2 hobgoblins (D:3) 3 jackals (D:2) 5 bats 3 frilled lizards 4 kobolds 5 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 317 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 320 | D:1 | Learned a level 2 spell: Searing Ray 1444 | D:2 | Reached XP level 3. HP: 22/22 MP: 2/6 3011 | D:3 | Reached skill level 1 in Translocations 3349 | D:3 | Reached skill level 1 in Shapeshifting 3349 | D:3 | Reached XP level 4. HP: 27/27 MP: 4/7 3354 | D:3 | Reached skill level 1 in Alchemy 3453 | D:3 | Found a runed translucent door. 3454 | D:3 | Noticed Crazy Yiuf 3740 | D:3 | Learned a level 4 spell: Fulminant Prism 3805 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, columned_hall_lemuel, minmay_split_cup_large D:2: layout_basic, nicolae_figureground_pulse D:3: layout_loops_ring, uniq_crazy_yiuf_cottage D:4: layout_cave_pods Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.6 Translocations | 1 | 1.1 Shapeshifting | 1 | 1.1 Alchemy | 1 | 1.1 Fighting | | 0.8 Dodging | | 2.3 Spellcasting | | 2.3 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 10 | 2 || 12 Constrict | 4 | || 4 Tentacles | 1 | || 1 Cast: Magic Dart | 8 | || 8 Searing Ray | 30 | 5 || 35 Use: Scroll | 4 | || 4 Stab: Sleeping | 1 | || 1 Armour: Skin | 9 | 6 || 15 Dodge: Dodged | 8 | 9 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3805 | 3563 | 242 | 0 | 3256 | 4 | 951.2 | Dungeon | 3805 | 3563 | 242 | 0 | 3256 | 4 | 951.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1519 daAuts D:1: 1288 daAuts D:3: 979 daAuts D:4: 17 daAuts