Dungeon Crawl Stone Soup version 0.33-a0-811-gd7ebb852bb (webtiles) character file. Game seed: 13771388523835961598 24 ooooo the Conjurer (level 3, -2/22 HPs) Began as an Octopode Conjurer on Feb 2, 2025. Slain by an adder (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:40 (1489 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 1489, Time: 00:03:41 Health: -2/22 AC: 1 Str: 6 XL: 3 Next: 2% Magic: 2/6 EV: 12 Int: 22 God: Gold: 80 SH: 5 Dex: 10 Spells: 3/6 levels left rFire . . . o - +0 short sword rCold . . . (no offhand) rNeg . . . (no helmet) rPois . n - amulet of reflection rElec . m - ring of see invisible rCorr . (no ring) SInv + (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: reflection @: lethally poisoned (-2 -> -5), attractive, hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons o - a +0 short sword (weapon) Missiles r - 5 poisoned darts Armour c - an orb of wrath Jewellery g - a ring of flight m - a ring of see invisible (worn) n - an amulet of reflection (worn) Scrolls e - 2 scrolls of revelation {unknown} f - a scroll of poison {unknown} h - 2 scrolls of teleportation {unknown} i - a scroll of torment {unknown} k - 3 scrolls of identify {unknown} s - a scroll of enchant armour {unknown} Potions a - a potion of magic b - a potion of heal wounds {unknown} d - a potion of haste j - a potion of attraction l - a potion of enlightenment {unknown} p - a potion of brilliance {unknown} q - a potion of might {unknown} Skills: + Level 0.5 Fighting + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations + Level 0.5 Translocations + Level 0.4 Forgecraft + Level 0.9 Alchemy + Level 0.4 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 40% 2d5 3% 2 b - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16512 Altars: Shops: D:1 ( D:2 ? Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 63% to hit) You focus your ray upon the adder. The searing ray misses the adder. (Press . to maintain the ray.) You feel very sick. The adder closely misses you. You stop channelling your searing ray. You feel sick. The adder attacks as it pursues you! The adder closely misses you. The adder bites you. You feel sick. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (water, moderately wounded, 63% to hit) Okay, then. It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel sick. You block the adder's attack. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (water, moderately wounded, 63% to hit) You focus your ray upon the adder. The searing ray hits the adder! The adder is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... #.# #.# #.###.######### #.............# #####.#######.# #.# .### #.# ###...### #######.# ###≈≈...≈≈## ........###≈≈S≈...≈≈≈≈ #######≈≈≈≈≈@##+++##≈≈ ##≈≈≈≈≈≈≈# #≈≈≈.....# #≈≈....).# #≈≈..##+## #≈≈..# #≈≈..# #≈≈..# #≈≈.. You could see an adder. Vanquished Creatures A dart slug (D:1) A bat (D:3) 2 endoplasms A giant cockroach (D:1) 4 goblins 3 hobgoblins A quokka (D:2) 3 ball pythons A kobold (D:2) 3 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | Upgraded the game from 0.33-a0-805-g6b1dbc9ee3 to | 0.33-a0-811-gd7ebb852bb 285 | D:1 | Found Ytuddybb's Antique Weapon Emporium. 319 | D:1 | Reached XP level 2. HP: 16/17 MP: 5/5 1185 | D:2 | Found Elei's Magic Scroll Shoppe. 1473 | D:3 | Reached XP level 3. HP: 22/22 MP: 6/6 1476 | D:3 | Learned a level 2 spell: Searing Ray 1489 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_rooms, serial_shops, shop D:2: layout_rooms, serial_shops, nicolae_shop_tiny_statue_garden, roderic_st_hans_cross, minmay_door_square D:3: kennysheep_goblin_castle, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Fighting | | 0.5 Dodging | | 2.1 Spellcasting | | 2.1 Conjurations | | 4.1 Translocations | | 0.5 Forgecraft | | 0.4 Alchemy | | 0.9 Shapeshifting | | 0.4 Action || total ---------------------------++------- Melee: Unarmed || 17 Constrict || 8 Tentacles || 7 Short sword || 17 Cast: Magic Dart || 11 Searing Ray || 2 Use: Potion || 2 Stab: Sleeping || 7 Armour: Skin || 21 Dodge: Dodged || 13 Block: Other || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1486 | 1399 | 87 | 0 | 1219 | 3 | 495.3 | Dungeon | 1486 | 1399 | 87 | 0 | 1219 | 3 | 495.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 748 daAuts D:1: 516 daAuts D:3: 221 daAuts