Dungeon Crawl Stone Soup version 0.33-a0-815-g8e35882a37 (webtiles) character file. Game seed: 2647379393573269416 71 ooooo the Conjurer (level 4, -1/42 HPs) Began as an Octopode Conjurer on Feb 5, 2025. Incinerated by a bombardier beetle (3 damage) ... with a burning spray ... on level 3 of the Dungeon on Feb 6, 2025. The game lasted 00:05:33 (1887 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 1887, Time: 00:05:33 Health: -1/42 AC: 1 Str: 6 XL: 4 Next: 24% Magic: 0/7 EV: 12 Int: 22 God: Gold: 151 SH: 0 Dex: 10 Spells: 0/7 levels left rFire . . . g - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . n - ring of wizardry rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: wizardry (x1) @: berserking, on fire, glowing, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 151 gold pieces. Inventory: Hand Weapons d - a +0 rapier g - a +0 dagger (weapon) Armour j - an orb of mayhem Jewellery n - a ring of wizardry (worn) Wands k - a wand of polymorph (6) Scrolls b - a scroll of vulnerability {unknown} c - a scroll of noise {unknown} e - a scroll of fear {unknown} h - a scroll of teleportation {unknown} l - a scroll of fog {unknown} o - a scroll of identify {unknown} p - a scroll of blinking {unknown} r - a scroll of silence {unknown} Potions a - a potion of magic i - a potion of heal wounds {unknown} m - a potion of enlightenment {unknown} q - a potion of ambrosia {unknown} Skills: + Level 1.2 Fighting + Level 2.5 Dodging + Level 3.2 Stealth - Level 2.0 Spellcasting + Level 4.2 Conjurations + Level 0.8 Translocations + Level 1.0 Alchemy + Level 1.1 Shapeshifting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 42% 2d6 1% 2 b - Magic Dart Conj 84% 1d7 1% 1 c - Fulminant Prism Conj/Alch 6% 3d7 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 26% 3d8 3% 2 Blink Tloc 10% N/A 6% 2 Lesser Beckoning Tloc 10% N/A 6% 2 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 19% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16114 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The bombardier beetle is lightly wounded. The liquid fire burns you! The searing ray hits the bombardier beetle. The bombardier beetle is heavily wounded. You finish channelling your searing ray. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! You shake off some of the fire as you move. The liquid fire burns you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (heavily wounded, 87% to hit) You focus your ray upon the bombardier beetle. The searing ray hits the goblin! You kill the goblin! The searing ray hits the bombardier beetle. The bombardier beetle is severely wounded. (Press . to maintain the ray.) The liquid fire burns you! You stop channelling your searing ray. You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. Unknown command. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The liquid fire burns you! You die... ########### ## .......... ... # #......... ....#.##@........ ...............?. ......##......... .......)......... ......B......###. .#.#.........# # #.........# #.<###...... #.. #.###### There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 7 bats 5 endoplasms 3 giant cockroaches 5 goblins 7 hobgoblins A quokka (D:2) 4 ball pythons 4 frilled lizards 2 kobolds 3 rats (D:1) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 158 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 161 | D:1 | Learned a level 2 spell: Searing Ray 616 | D:1 | Reached skill level 1 in Fighting 785 | D:1 | Reached XP level 3. HP: 22/23 MP: 6/6 1426 | D:2 | Reached skill level 1 in Shapeshifting 1461 | D:2 | Reached skill level 1 in Alchemy 1549 | D:2 | Reached XP level 4. HP: 28/28 MP: 7/7 1854 | D:2 | Learned a level 4 spell: Fulminant Prism 1886 | D:3 | HP: 1/28 [burnt (3)] 1887 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_loops_ring D:2: layout_loops_ring, minmay_cut_off D:3: layout_basic, serial_shops, nicolae_shop_crystal, st_stairs_12, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.2 Stealth | 3 | 3.2 Shapeshifting | 1 | 1.1 Alchemy | 1 | 1.0 Dodging | | 2.5 Spellcasting | | 2.0 Conjurations | | 4.2 Translocations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Constrict | 11 | 3 || 14 Unarmed | 2 | || 2 Dagger | 32 | 4 || 36 Tentacles | 4 | || 4 Cast: Magic Dart | 8 | || 8 Searing Ray | 13 | 2 || 15 Use: Potion | | 1 || 1 Stab: Sleeping | 10 | 2 || 12 Armour: Skin | 14 | || 14 Dodge: Dodged | 15 | || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1885 | 1844 | 41 | 7 | 1567 | 3 | 628.3 | Dungeon | 1885 | 1844 | 41 | 7 | 1567 | 3 | 628.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1098 daAuts D:2: 775 daAuts D:3: 11 daAuts