Dungeon Crawl Stone Soup version 0.33-a0-862-g796593f022 (webtiles) character file. Game seed: 950281672740989650 77 ooooo the Conjurer (level 4, -1/28 HPs) Began as an Octopode Conjurer on Feb 15, 2025. Slain by a hobgoblin (3 damage) ... on level 3 of the Dungeon. The game lasted 00:03:23 (1977 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 1977, Time: 00:03:24 Health: -1/28 AC: 1 Str: 6 XL: 4 Next: 34% Magic: 1/7 EV: 12 Int: 22 God: Gold: 85 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . p - +0 hand axe rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . m - ring of see invisible rCorr . q - ring of willpower SInv + (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons p - a +0 hand axe (weapon) r - a +0 dagger Jewellery i - a ring of ice m - a ring of see invisible (worn) q - a ring of willpower (worn) Scrolls b - 2 scrolls of identify {unknown} f - 2 scrolls of fear {unknown} g - a scroll of brand weapon {unknown} h - a scroll of immolation {unknown} j - a scroll of blinking {unknown} l - a scroll of acquirement {unknown} o - 2 scrolls of teleportation {unknown} Potions a - a potion of magic c - 2 potions of cancellation d - a potion of haste {unknown} e - a potion of moonshine {unknown} k - 2 potions of curing {unknown} n - a potion of lignification {unknown} Skills: + Level 1.2 Fighting + Level 2.4 Dodging + Level 3.6 Stealth + Level 2.4 Spellcasting * Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 46% 2d6 3% 2 b - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 24% 2d6 8% 2 Poisonous Vapours Alch/Air 8% 1d2 13% 1 Ensorcelled Hibernation Hex/Ice 4% N/A 21% 2 Fugue of the Fallen Necr 2% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Anguish Hex/Necr 1% N/A 78% 4 Olgreb's Toxic Radiance Alch 2% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16022 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The hobgoblin hits you. The orc priest hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the orc priest! You kill the orc priest! You finish channelling your searing ray. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You have reached level 4! You hit the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin closely misses you. Unknown command. You closely miss the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of cancellation. You feel magically purged. The hobgoblin closely misses you. Okay, then. You unwield your +0 dagger. p - a +0 hand axe (weapon) The hobgoblin misses you. Unknown command. You hit the hobgoblin. Your grab misses the hobgoblin. Your squeeze misses the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You die... # #. #. ... .... #... #####.#.# #### ###..##.......# #... ......).......# #### ....##@####.# # #....g..##.# # ##.##.#.##.########### # #.#.##............ #.#.##..##...##### #.#.##..###.## #.#.....# #.# #<#####.# #.# #. #.# #.# You could see a hobgoblin. Vanquished Creatures An orc priest (D:3) A ribbon worm (D:3) A dart slug (D:1) 8 orcs (D:3) 5 bats 2 endoplasms (D:2) A giant cockroach (D:3) 4 hobgoblins 3 jackals (D:2) 3 ball pythons 4 frilled lizards A goblin (D:2) A kobold (D:1) 2 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 292 | D:1 | Reached XP level 2. HP: 17/18 MP: 5/5 847 | D:1 | Learned a level 2 spell: Searing Ray 1476 | D:2 | Reached XP level 3. HP: 22/22 MP: 6/6 1864 | D:3 | Reached skill level 1 in Fighting 1972 | D:3 | Reached XP level 4. HP: 5/28 MP: 1/7 1973 | D:3 | HP: 1/28 [hobgoblin (4)] 1977 | D:3 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_basic, serial_bayou, serial_bayou_shore_b, serial_bayou_ford_a, serial_bayou_shore_a, serial_bayou_pond_c, feat_on_display D:2: layout_basic, serial_bayou, serial_bayou_shore_a, serial_bayou_pond_c, serial_bayou_lagoon_a, serial_bayou_pond_d, grunt_decor_clamped, nicolae_twisty_statue_hallways D:3: layout_loops_ring, serial_aquarium, aquarium_bridge_long_separate [aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_fake, aquarium_window_2, aquarium_window_fake, aquarium_view_2g, aquarium_view_2d, minmay_misc_feat_hallway, minmay_distorted Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.6 Fighting | 1 | 1.2 Dodging | | 2.4 Spellcasting | | 2.4 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 25 | || 25 Constrict | 13 | || 13 Tentacles | 13 | || 13 Dagger | 31 | 2 || 33 Hand axe | 2 | 1 || 3 Punch | 1 | || 1 Cast: Magic Dart | 7 | 1 || 8 Searing Ray | 5 | || 5 Use: Potion | | 1 || 1 Stab: Sleeping | 10 | || 10 Armour: Skin | 24 | 2 || 26 Dodge: Dodged | 29 | 4 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1977 | 1902 | 75 | 163 | 1452 | 3 | 659.0 | Dungeon | 1977 | 1902 | 75 | 163 | 1452 | 3 | 659.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 916 daAuts D:1: 722 daAuts D:3: 338 daAuts