Dungeon Crawl Stone Soup version 0.33-a0-1446-g9efba704ed (webtiles) character file. Game seed: 707790768059350978 20 ooooo the Conjurer (level 2, 0/18 HPs) Began as an Octopode Conjurer on Apr 19, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:09 (419 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 419, Time: 00:01:09 Health: 0/18 AC: 1 Str: 6 XL: 2 Next: 79% Magic: 1/5 EV: 12 Int: 20 God: Gold: 29 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . b - +0 short sword rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Potions a - a potion of magic c - a potion of heal wounds {unknown} d - a potion of enlightenment {unknown} Skills: + Level 0.6 Fighting + Level 2.1 Dodging + Level 3.2 Stealth + Level 2.1 Spellcasting + Level 4.0 Conjurations + Level 0.4 Translocations + Level 0.4 Alchemy + Level 0.4 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 36% 2d5 4% 2 b - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 4% 2d3 24% 2 Launch Clockwork Bee Frge 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Forge Blazeheart Golem Fire/Frge 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5582 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal barks! The hobgoblin shouts! Your grab misses the ball python. The ball python bites you. The ball python constricts you. You completely miss the ball python. You grab the ball python. You constrict the ball python. The hobgoblin hits you. The ball python bites you. The ball python constricts you. You escape the ball python's grasp. You release your grip on the ball python. Found 7 stones. The hobgoblin attacks as it pursues you! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (severely wounded, 81% to hit) You focus your ray upon the ball python. The searing ray hits the hobgoblin. The hobgoblin is almost dead. The searing ray hits the ball python. You kill the ball python! (Press . to maintain the ray.) The hobgoblin barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the hobgoblin! You kill the hobgoblin! The searing ray hits the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. The searing ray hits the jackal! You kill the jackal! The searing ray hits the jackal! You kill the jackal! The jackal bites you. You die... ############ #### ..#...#....# #... ########.#.#.#....####... .......#.#.#.'....'..'... #.....#.#...#....####... #...#.#...#....# #..† #..††.....###### #.[. .......#@#.#.# #... .####hh#h###.# #### ....... ..# .....#.##### #...?#.#.# .......#.# >......... (. #.# You could see a jackal. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) A ball python (D:1) 3 bats (D:1) 8 frilled lizards (D:1) 2 kobolds (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 255 | D:1 | Reached XP level 2. HP: 16/17 MP: 5/5 274 | D:1 | Learned a level 2 spell: Searing Ray 370 | D:1 | Found Kumu's General Store. 419 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_basic, hellmonk_ecumenical_altar_prayer_group, serial_shops, nicolae_shop_crystal, shop, serial_forest, infiniplex_forest_join, infiniplex_forest_lined_ring, infiniplex_forest_end_1, infiniplex_forest_straight_3, dreamdust_princess_bridge, minmay_lizard_king Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Fighting | | 0.6 Dodging | | 2.1 Spellcasting | | 2.1 Conjurations | | 4.0 Translocations | | 0.4 Alchemy | | 0.4 Shapeshifting | | 0.4 Action || total ---------------------------++------- Melee: Short sword || 27 Tentacles || 7 Constrict || 9 Cast: Magic Dart || 2 Searing Ray || 2 Stab: Sleeping || 1 Armour: Skin || 19 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 416 | 416 | 0 | 110 | 195 | 1 | 416.0 | Dungeon | 416 | 416 | 0 | 110 | 195 | 1 | 416.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 416 daAuts