Dungeon Crawl Stone Soup version 0.33-a0-1450-g7f3c248699 (webtiles) character file. Game seed: 6120729235745691828 2 ooooo the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on Apr 19, 2025. Slain by a kobold ... wielding a +0 whip (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:06 (37 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 37, Time: 00:00:06 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 40% Magic: 3/3 EV: 12 Int: 20 God: Gold: 5 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5962 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, ooooo the Octopode Conjurer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You enter the deep water. Found an escape hatch in the floor. You open the door. There is an open door here. You now have 5 gold pieces. You open the door. There is an open door here. You open the door. There is an open door here. A kobold comes into view. It is wielding a +0 whip. A kobold is nearby! 2 jackals come into view. The jackal barks! x2; The kobold shouts! You tentacle-slap the jackal but do no damage. You grab the jackal. You constrict the jackal. The jackal struggles to escape constriction. The jackal escapes! You tentacle-slap the jackal but do no damage. You grab the jackal. You squeeze the jackal. You kill the jackal! A jackal comes into view. The jackal misses you. The jackal attacks as it pursues you! The jackal bites you. x2 There is an open door, spattered with blood here. You closely miss the jackal. The jackal barks! Your grab misses the jackal. You squeeze the jackal. You kill the jackal! You see here a jackal corpse. You closely miss the kobold. Your grab misses the kobold. The kobold hits you with a +0 whip. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss the kobold. Your grab misses the kobold. The kobold hits you with a +0 whip. You die... ######.# ....#.#### ........ ......# ..... #...##.# #.h....# #.# #K# ..# #@# ..# ##'## #.# ##...## ########.# ##.....## ⌠..>..##.# ##.......# ......#..###.........# ......#....'.........+ ...##.#..###.........# ...##.##.# ##.......## You could see a jackal and a kobold. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 37 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_loops_corners Action || total ---------------------------++------- Melee: Unarmed || 5 Constrict || 2 Tentacles || 2 Armour: Skin || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 37 | 37 | 0 | 0 | 27 | 1 | 37.0 | Dungeon | 37 | 37 | 0 | 0 | 27 | 1 | 37.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 37 daAuts