Dungeon Crawl Stone Soup version 0.34-a0-5-gdfa2712768 (webtiles) character file. Game seed: 5328462442854087992 40 ooooo the Conjurer (level 3, 0/22 HPs) Began as an Octopode Conjurer on Apr 29, 2025. Constricted to death by a ball python (1 damage) ... on level 2 of the Dungeon. The game lasted 00:02:42 (1556 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 1556, Time: 00:02:43 Health: 0/22 AC: 1 Str: 6 XL: 3 Next: 50% Magic: 6/6 EV: 2 Int: 22 God: Gold: 113 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . e - +1 short sword (venom) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: constricted A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons c - a +0 dagger e - a +1 short sword of venom (weapon) Potions a - 2 potions of magic d - a potion of brilliance {unknown} Talismans b - a maw talisman Skills: + Level 0.7 Fighting + Level 2.2 Dodging + Level 3.1 Stealth + Level 2.2 Spellcasting + Level 4.2 Conjurations + Level 0.7 Translocations + Level 0.9 Alchemy + Level 0.7 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 40% 2d5 3% 2 b - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 21% 2 Fugue of the Fallen Necr 2% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Anguish Hex/Necr 1% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10442 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The hobgoblin is almost dead. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! An endoplasm comes into view. You completely miss the jackal. Your grab misses the jackal. You squeeze the jackal. The jackal is lightly wounded. The jackal bites you. The jackal barely misses you. You hit the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! You completely miss the jackal. You grab the jackal. You constrict the jackal. The jackal bites you. A frilled lizard comes into view. The hobgoblin hits you. You can't go up here! You can't go up here! Unknown command. You can't go up here! Unknown command. You release your grip on the jackal. The jackal attacks as it pursues you! The jackal barely misses you. The ball python attacks as it pursues you! The ball python bites you. The ball python closely misses you. The jackal closely misses you. The ball python misses you. The ball python closely misses you. The frilled lizard hisses angrily. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The ball python attacks as it pursues you! The ball python closely misses you. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The ball python's grasp on you weakens, but your attempt to escape fails. The jackal barely misses you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... #..........###.... .................. ...........##..... # ##............#.###.# ##.........####.....# ##.........####..... ##..........†...### ................<.# ..######.######l@## .## #. #...hS######## .# #. #?..g......... .# ##......#..$..#### .# ###.......J..# .## ....#........... .... S.........!...$.. .### ............#.... .# .....#........... You could see an adder (asleep), an endoplasm, a jackal, a hobgoblin, a ball python and a frilled lizard. Vanquished Creatures 2 ufetubi (D:2) A dart slug (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) 7 hobgoblins A jackal (D:2) 2 quokkas 3 ball pythons A bat (D:1) 2 frilled lizards 3 goblins (D:1) 2 kobolds (D:2) 3 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 206 | D:1 | Reached XP level 2. HP: 15/17 MP: 0/5 343 | D:1 | Learned a level 2 spell: Searing Ray 1295 | D:2 | Reached XP level 3. HP: 14/22 MP: 3/6 1556 | D:2 | HP: 1/22 [ball python (2)] 1556 | D:2 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic, hex_intersection D:2: layout_rooms, minmay_misc_feat_tower, bh_walls_and_bars Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Fighting | | 0.7 Dodging | | 2.2 Spellcasting | | 2.2 Conjurations | | 4.2 Translocations | | 0.7 Alchemy | | 0.9 Shapeshifting | | 0.7 Action || total ---------------------------++------- Melee: Unarmed || 13 Constrict || 10 Punch || 1 Dagger || 11 Short sword || 18 Tentacles || 9 Cast: Magic Dart || 12 Searing Ray || 6 Stab: Sleeping || 3 Armour: Skin || 31 Dodge: Dodged || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1556 | 1504 | 52 | 186 | 1119 | 2 | 778.0 | Dungeon | 1556 | 1504 | 52 | 186 | 1119 | 2 | 778.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1431 daAuts D:2: 125 daAuts