Dungeon Crawl Stone Soup version 0.34-a0-5-gdfa2712768 (webtiles) character file. Game seed: 14479442549072441045 5 ooooo the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Apr 29, 2025. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (55 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 55, Time: 00:00:29 Health: 0/11 AC: 5 Str: 6 XL: 1 Next: 80% Magic: 0/3 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . b - +4 ring of protection rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Jewellery b - a +4 ring of protection (worn) Scrolls c - a scroll of teleportation {unknown} Potions a - a potion of magic Skills: + Level 0.1 Fighting + Level 2.0 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations + Level 0.3 Translocations + Level 0.1 Alchemy + Level 0.1 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5944 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (moderately wounded, 100% to hit) The magic dart hits the quokka. The quokka is severely wounded. The bat hits you but does no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * The frilled lizard barely misses you. The bat barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka. The quokka is almost dead. The bat misses you. The quokka misses you. The frilled lizard closely misses you. You miss the quokka. Your grab misses the quokka. The quokka is almost dead. The bat barely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The bat barely misses you. Unknown command. You tentacle-slap the quokka. You kill the quokka! The bat hits you. * * * LOW HITPOINT WARNING * * * The frilled lizard barely misses you. The bat misses you. Unknown command. You tentacle-slap the bat. Your grab misses the bat. The bat is moderately wounded. The bat closely misses you. The rat bites you but does no damage. The frilled lizard barely misses you. Unknown command. You tentacle-slap the rat but do no damage. You grab the rat. You constrict the rat. The bat hits you. You die... #......... #......... +......... #......... #......... ###......... #....†...... #.rl........ ##.@b####.... #ß...ß# ... ##...## . #...# ##...## #ß...ß# # ####...#### #ß###ß##...##ß## ................ You could see a bat, a frilled lizard and a rat. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A quokka (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 55 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic, corexii_hall_statues_x, minmay_misc_feat_more_columns Action || total ---------------------------++------- Melee: Unarmed || 10 Constrict || 3 Tentacles || 1 Cast: Magic Dart || 3 Stab: Sleeping || 1 Armour: Skin || 12 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 54 | 54 | 0 | 0 | 24 | 1 | 54.0 | Dungeon | 54 | 54 | 0 | 0 | 24 | 1 | 54.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 54 daAuts