Dungeon Crawl Stone Soup version 0.34-a0-26-g3ef93ad0ef (webtiles) character file. Game seed: 7396808448164728297 121 ooooo the Conjurer (level 5, -4/31 HPs) Began as an Octopode Conjurer on May 2, 2025. Blown up by Ijyb (11 damage) ... with a mindburst bolt ... on level 3 of the Dungeon. The game lasted 00:04:52 (3343 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 3343, Time: 00:04:53 Health: -4/31 AC: 1 Str: 7 XL: 5 Next: 5% Magic: 0/8 EV: 12 Int: 22 God: Gold: 113 SH: 0 Dex: 10 Spells: 1/8 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. Inventory: Missiles j - 2 poisoned darts Jewellery l - an amulet of guardian spirit Wands k - a wand of iceblast (1) Scrolls c - 2 scrolls of blinking {unknown} e - a scroll of immolation {unknown} g - 2 scrolls of teleportation {unknown} h - 6 scrolls of identify {unknown} i - a scroll of enchant armour {unknown} Potions a - 2 potions of magic b - 2 potions of heal wounds d - a potion of curing {unknown} f - a potion of brilliance {unknown} m - a potion of resistance {unknown} n - a potion of lignification {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 5.9 Conjurations + Level 1.5 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 56% 2d6 1% 2 b - Magic Dart Conj 100% 1d8 1% 1 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 14656 Altars: Ashenzari Zin Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You tentacle-slap Ijyb but do no damage. Your grab misses Ijyb. Ijyb is moderately wounded. You stop channelling your searing ray. Ijyb hits you with a +0 club. Unknown command. You tentacle-slap Ijyb but do no damage. Your grab misses Ijyb. You squeeze Ijyb, but do no damage. Ijyb is moderately wounded. Ijyb hits you with a +0 club! You closely miss Ijyb. You grab Ijyb. You squeeze Ijyb. Ijyb is moderately wounded. You constrict Ijyb. Ijyb hits you with a +0 club. The goblin hits you with a +0 club. Unknown command. You tentacle-slap Ijyb but do no damage. You squeeze Ijyb. Ijyb is heavily wounded. You constrict Ijyb, but do no damage. Ijyb barely misses you. The goblin hits you with a +0 club. Unknown command. You tentacle-slap Ijyb but do no damage. You squeeze Ijyb. Ijyb is almost dead. You constrict Ijyb, but do no damage. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of mindburst (almost dead, constricted by you, 100% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb. Ijyb is almost dead. (Press . to maintain the ray.) You constrict Ijyb, but do no damage. Ijyb zaps a wand. Your mind is blasted! You die... Ijyb screams, "Time for next experiment!" ##.#...........###.# . #.##.....†....##... .. #.)#.............## ... ##.#)..........### ....###..#..........# ...g..##.#...>.....## #....#....)....# ###gg#.......).# #@.........####### ##...#.#....†..... ###..#..#.######### #....).....# #..........# #.........<# #..........# #..........# ############ You could see Ijyb and a goblin. Vanquished Creatures A bombardier beetle (D:3) 3 adders (D:2) 2 dart slugs A ribbon worm (D:2) 3 endoplasms 7 hobgoblins 3 jackals (D:1) An orc (D:3) 4 quokkas 4 ball pythons 10 bats 3 frilled lizards 4 giant cockroaches 9 goblins 3 kobolds 8 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 230 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 233 | D:1 | Learned a level 2 spell: Searing Ray 659 | D:1 | Found a faded altar of an unknown god. 1221 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1322 | D:2 | Reached skill level 5 in Conjurations 1996 | D:2 | Reached XP level 4. HP: 27/27 MP: 0/7 2385 | D:2 | Found a broken altar of Ashenzari. 2691 | D:2 | Learned a level 4 spell: Fulminant Prism 2760 | D:3 | Reached skill level 1 in Alchemy 2949 | D:3 | Found a glowing silver altar of Zin. 3074 | D:3 | Reached XP level 5. HP: 31/31 MP: 5/8 3328 | D:3 | Noticed Ijyb 3343 | D:3 | Blown up by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_loops_ring, shapermc_ecumenical_altar_notcrosses D:2: layout_loops_cross, basic_altar, minmay_misc_feat_tower D:3: layout_rooms, nicolae_hepliaklqana_monster_ancestors, zin_treasury, gammafunk_temple_overflow_statue, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.9 Alchemy | 1 | 1.5 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 12 | 9 || 21 Constrict | 6 | 4 || 10 Tentacles | 4 | 5 || 9 Cast: Magic Dart | 11 | || 11 Searing Ray | 24 | 21 || 45 Fulminant Prism | | 1 || 1 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | 1 || 2 Armour: Skin | 11 | 9 || 20 Dodge: Dodged | 12 | 14 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3342 | 3257 | 85 | 399 | 2490 | 3 | 1114.0 | Dungeon | 3342 | 3257 | 85 | 399 | 2490 | 3 | 1114.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1402 daAuts D:1: 1309 daAuts D:3: 630 daAuts