Dungeon Crawl Stone Soup version 0.34-a0-30-g971400571d (webtiles) character file. Game seed: 13979813049502204441 7 ooooo the Conjurer (level 2, 0/17 HPs) Began as an Octopode Conjurer on May 2, 2025. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:41 (221 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 221, Time: 00:00:42 Health: 0/17 AC: 1 Str: 6 XL: 2 Next: 0% Magic: 1/5 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls b - a scroll of teleportation {unknown} d - a scroll of identify {unknown} e - 2 scrolls of acquirement {unknown} Potions a - a potion of magic c - a potion of curing {unknown} Skills: + Level 0.3 Fighting + Level 2.0 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations + Level 0.2 Translocations + Level 0.2 Alchemy + Level 0.2 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Soul Splinter Necr 8% N/A 16% 1 Inner Flame Hex/Fire 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Martyr's Knell Necr/Summ 2% N/A 83% 4 Irradiate Conj/Alch 5% 3d13 88% 5 Detonation Catalyst Fire/Alch 2% 1d1 99% 5 Death Channel Necr 1% N/A 100% 6 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5778 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The goblin shouts! A goblin is nearby! A ball python comes into view. You tentacle-slap the goblin. Your grab misses the goblin. Your squeeze misses the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You tentacle-slap the goblin but do no damage. Your grab misses the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You barely miss the ball python. Your grab misses the ball python. Your squeeze misses the ball python. The ball python bites you. The goblin closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (100% to hit) The magic dart hits the ball python. You kill the ball python! You have reached level 2! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. You die... .. ...............#. .. ...............#. #. ###...#####.#..#. #. #...#####.#..#. #. #...##......... ..####. #...†...#.#.... .......####...##..#.#.... #..(.g.##...##..#...... #.####@##.......###..## #.####.###.##........# #.#.............###.... #.#.##.####.#.### ##### #.#.##.# #....# ##......# #..######## #.......# #.........# #....##.# #.#######.# #.###.#.# #.# #.# You could see a goblin. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A ball python (D:1) A bat (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 220 | D:1 | Reached XP level 2. HP: 8/17 MP: 3/5 221 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_loops_cross, serial_shops, nicolae_shop_tiny_glass Action || total ---------------------------++------- Melee: Unarmed || 13 Constrict || 3 Tentacles || 3 Cast: Magic Dart || 6 Stab: Sleeping || 2 Armour: Skin || 9 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 221 | 221 | 0 | 0 | 176 | 1 | 221.0 | Dungeon | 221 | 221 | 0 | 0 | 176 | 1 | 221.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 221 daAuts