Dungeon Crawl Stone Soup version 0.34-a0-35-g6dd01c98c1 (webtiles) character file. Game seed: 12295410142343240854 197 ooooo the Conjurer (level 5, -6/33 HPs) Began as an Octopode Conjurer on May 5, 2025. Mangled by an orc warrior ... wielding a +0 halberd (18 damage) ... on level 6 of the Dungeon. The game lasted 00:05:14 (3191 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 3191, Time: 00:05:15 Health: -6/33 AC: 1 Str: 7 XL: 5 Next: 75% Magic: 1/8 EV: 12 Int: 22 God: Gold: 143 SH: 0 Dex: 10 Spells: 1/8 levels left rFire . . . b - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 143 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles c - a throwing net j - 4 poisoned darts Scrolls d - 3 scrolls of teleportation h - 2 scrolls of immolation i - a scroll of enchant weapon {unknown} l - 2 scrolls of fear {unknown} m - a scroll of summoning {unknown} n - a scroll of identify Potions a - 2 potions of magic e - 3 potions of mutation g - 2 potions of attraction k - a potion of curing {unknown} Skills: + Level 1.2 Fighting + Level 2.5 Dodging + Level 3.6 Stealth - Level 2.0 Spellcasting - Level 6.0 Conjurations + Level 1.1 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 56% 2d6 1% 2 b - Magic Dart Conj 100% 1d8 1% 1 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 20809 Temple: D:4-7 Altars: Annotations: D:6 Menkaure Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You focus your ray upon the orc warrior. The searing ray hits the orc warrior. The orc warrior is lightly wounded. (Press . to maintain the ray.) The searing ray misses the orc warrior. The searing ray hits the orc warrior. The orc warrior is lightly wounded. The orc warrior hits you from afar with a +0 halberd! The searing ray hits the orc warrior but does no damage. The orc warrior is lightly wounded. You finish channelling your searing ray. The orc warrior hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. You feel much better. The orc warrior hits you from afar with a +0 halberd! The orc warrior hits you with a +0 halberd! You hit the orc warrior. Your grab misses the orc warrior. The orc warrior is lightly wounded. The orc warrior misses you. You hit the orc warrior but do no damage. Your grab misses the orc warrior. Your squeeze misses the orc warrior. The orc warrior is lightly wounded. The orc warrior misses you. You hit the orc warrior. You grab the orc warrior. The orc warrior is lightly wounded. You constrict the orc warrior. The orc warrior misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 halberd and wearing a +0 chain mail (moderately wounded, constricted by you, 100% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior but does no damage. The orc warrior is moderately wounded. (Press . to maintain the ray.) You constrict the orc warrior. The orc warrior hits you with a +0 halberd!! Ouch! That really hurt! You die... ################## ..........o..)...# ################.# #.# #o# #@# #.#### #....# ###.## #.# #.# #.# #.# #.# You could see an orc warrior. Vanquished Creatures Jessica (D:3) An iguana (D:6) An orc wizard (D:2) Robin (D:2) 5 adders A ribbon worm (D:3) 3 dart slugs 3 endoplasms (D:1) 6 giant cockroaches 9 hobgoblins 3 orcs 6 ball pythons 6 bats 3 frilled lizards 12 goblins 5 kobolds 6 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 140 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 257 | D:1 | Learned a level 2 spell: Searing Ray 805 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1082 | D:2 | Reached skill level 5 in Conjurations 1379 | D:2 | Noticed Robin 1418 | D:2 | Reached XP level 4. HP: 11/27 MP: 3/7 2090 | D:2 | Reached skill level 6 in Conjurations 2418 | D:2 | Killed Robin 2419 | D:2 | Reached XP level 5. HP: 29/32 MP: 8/8 2576 | D:2 | Learned a level 4 spell: Fulminant Prism 2969 | D:3 | Noticed Jessica 2972 | D:3 | Killed Jessica 2973 | D:3 | Reached skill level 1 in Fighting 2987 | D:3 | You fall into a shaft and drop 3 floors! 3004 | D:6 | Noticed a sky beast 3050 | D:6 | Reached skill level 1 in Alchemy 3141 | D:6 | Noticed Menkaure 3141 | D:6 | Noticed an orc warrior 3191 | D:6 | Mangled by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_basic D:2: layout_basic, uniq_robin D:3: layout_loops_cross, minmay_bisected, uniq_jessica D:6: lemuel_ice_spiral_2, layout_basic, uniq_menkaure Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.0 Stealth | 3 | 3.6 Fighting | 1 | 1.2 Alchemy | 1 | 1.1 Dodging | | 2.5 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 17 | 50 || 67 Unarmed | 4 | || 4 Constrict | 6 | 19 || 25 Tentacles | 4 | 13 || 17 Cast: Magic Dart | 55 | 2 || 57 Searing Ray | 1 | 8 || 9 Use: Scroll | | 5 || 5 Potion | | 1 || 1 Stab: Sleeping | 9 | 2 || 11 Armour: Skin | 14 | 29 || 43 Dodge: Dodged | 14 | 22 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3189 | 3119 | 70 | 287 | 2331 | 4 | 797.2 | Dungeon | 3189 | 3119 | 70 | 287 | 2331 | 4 | 797.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1542 daAuts D:1: 1039 daAuts D:3: 403 daAuts D:6: 203 daAuts