Dungeon Crawl Stone Soup version 0.34-a0-40-gee89c07461 (webtiles) character file. Game seed: 17683766844938738189 823 ooooo the Conjurer (level 7, -7/41 HPs) Began as an Octopode Conjurer on May 8, 2025. Mangled by a gnoll ... wielding a +2 flail of protection (13 damage) ... on level 5 of the Dungeon. The game lasted 00:09:23 (6443 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 6443, Time: 00:09:23 Health: -7/41 AC: 1 Str: 6 XL: 7 Next: 96% Magic: 6/19 EV: 12 Int: 23 God: Gold: 286 SH: 0 Dex: 10 Spells: 3/10 levels left rFire . . . r - +0 dagger (flame) rCold . . . (no offhand) rNeg . . . (helmet unavailable) rPois . (no amulet) rElec . w - ring of magical power rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.16/turn (no ring) (no ring) %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 5 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 286 gold pieces. Inventory: Hand Weapons c - a +0 dagger r - a +0 dagger of flaming (weapon) v - a +3 trident of pain Missiles e - 4 poisoned darts n - 3 darts of disjunction Jewellery w - a ring of magical power (worn) y - a ring of fire Scrolls b - a scroll of poison {unknown} j - a scroll of brand weapon {unknown} k - a scroll of blinking {unknown} l - 2 scrolls of torment {unknown} o - 3 scrolls of identify {unknown} q - a scroll of vulnerability {unknown} u - 2 scrolls of amnesia {unknown} x - a scroll of enchant weapon {unknown} Potions a - a potion of magic d - a potion of curing {unknown} f - a potion of attraction {unknown} g - a potion of mutation {unknown} h - a potion of haste {unknown} m - a potion of resistance {unknown} p - 2 potions of lignification {unknown} s - a potion of moonshine {unknown} t - a potion of invisibility {unknown} Talismans i - a quill talisman (active) Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 6.3 Conjurations + Level 3.6 Translocations + Level 6.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 62% 2d6 1% 2 b - Magic Dart Conj 100% 1d8 1% 1 c - Fulminant Prism Conj/Alch 15% 3d10 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 36% 3 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 (+2d3 17% 4 Irradiate Conj/Alch 15% 3d16 26% 5 Detonation Catalyst Fire/Alch 16% 1d1 67% 5 Malign Gateway Summ/Tloc 5% N/A 100% 7 Ignition Fire 1% 3d3 100% 8 Summon Horrible Things Summ 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 23544 Temple: D:4-7 Altars: Hepliaklqana Xom Shops: D:1 : Annotations: D:2 Terence D:3 Pargi Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The shadow imp shouts, "Get thee gone, thou paunchy limp-willed prigger-of-prances!" Unknown command. The searing ray hits the orc. The orc is almost dead. The searing ray hits the shadow imp. The shadow imp is heavily wounded. You finish channelling your searing ray. The orc misses you. Unknown command. You hit the orc but do no damage. You grab the orc. You squeeze the orc. You kill the orc! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +2 flail of protection (82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is lightly wounded. The searing ray hits the shadow imp! You kill the shadow imp! (Press . to maintain the ray.) The gnoll misses you. Unknown command. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * A gnoll comes into view. It is wielding a +0 club. Unknown command. Unknown command. The searing ray hits the gnoll. The gnoll is almost dead. You finish channelling your searing ray. The gnoll hits you with a +2 flail of protection! You die... #...........##### #...........# #...#####...## # #...# #....####### .. #...### #..........# ###.##....<###...######.# ..................># ##.......########.# #.......#.#...@....# ....#####.#.##j#.#.##.# ..#. #....)).......# . # ##.##?)##..#### ..#......# #..j..)##.# .....#......# .#j#........# .. #+#..###.# You could see 2 gnolls. Vanquished Creatures A water moccasin (D:4) A phantom (D:5) 4 scorpions 2 jellies (D:4) An orc priest (D:4) Natasha (thrice) (D:3) 2 orc wizards Robin (D:2) A gnoll (D:5) 6 adders 2 shadow imps 4 dart slugs 3 ribbon worms 11 orcs 7 endoplasms 5 giant cockroaches 9 hobgoblins 2 jackals (D:1) 3 quokkas 9 ball pythons 5 bats 3 frilled lizards 22 goblins 8 kobolds 8 rats 123 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 161 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 181 | D:1 | Learned a level 2 spell: Searing Ray 732 | D:1 | Found Rejooxi's Book Emporium. 1082 | D:1 | Reached XP level 3. HP: 19/21 MP: 6/6 1087 | D:1 | Reached skill level 5 in Conjurations 1391 | D:2 | Noticed Terence 1566 | D:2 | Noticed Robin 1566 | D:2 | Found a shimmering altar of Xom. 2178 | D:1 | Reached XP level 4. HP: 20/27 MP: 1/7 2442 | D:2 | Killed Robin 3767 | D:3 | Noticed Pargi 3783 | D:3 | Found a hazy altar of Hepliaklqana. 3857 | D:3 | Noticed Natasha 3864 | D:3 | Killed Natasha 3865 | D:3 | Reached skill level 1 in Alchemy 3865 | D:3 | Reached XP level 5. HP: 31/31 MP: 0/8 4471 | D:3 | Noticed Natasha 4492 | D:3 | Killed Natasha 4920 | D:3 | Noticed Natasha 4930 | D:3 | Killed Natasha 5035 | D:3 | Reached XP level 6. HP: 36/36 MP: 9/9 5410 | D:4 | Reached skill level 5 in Alchemy 5586 | D:4 | Found the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 | Dex+1} 5793 | D:4 | Noticed a water moccasin 5796 | D:4 | Killed a water moccasin 5797 | D:4 | Reached skill level 1 in Translocations 5797 | D:4 | Reached XP level 7. HP: 36/41 MP: 10/10 6281 | D:4 | Learned a level 4 spell: Fulminant Prism 6306 | D:5 | Entered Level 5 of the Dungeon 6443 | D:5 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_bridge, layout_basic, serial_shops, shop D:2: layout_basic, basic_altar, kennysheep_generic_room_13, uniq_robin, uniq_terence D:3: layout_basic, mainiacjoe_overflow_paths, minmay_shallow_snake_nest, uniq_pargi, uniq_natasha D:4: layout_loops_ring D:5: layout_basic, minmay_hedge_maze, uniq_menkaure, uniq_grinder Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 | 6.3 Alchemy | 1 3 6 | 6.3 Translocations | 1 3 | 3.6 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Constrict | 16 | 24 | 6 || 46 Unarmed | 2 | | || 2 Dagger | 44 | 84 | 20 || 148 Tentacles | 5 | 18 | 6 || 29 Cast: Magic Dart | 9 | 1 | || 10 Searing Ray | 15 | 16 | 9 || 40 Stab: Sleeping | 1 | 9 | 3 || 13 Armour: Skin | 35 | 44 | 19 || 98 Dodge: Dodged | 31 | 49 | 15 || 95 Form: Quill | 1 | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6454 | 6069 | 385 | 1883 | 3267 | 5 | 1290.8 | Dungeon | 6454 | 6069 | 385 | 1883 | 3267 | 5 | 1290.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2191 daAuts D:3: 1653 daAuts D:2: 1474 daAuts D:4: 998 daAuts D:5: 136 daAuts