Dungeon Crawl Stone Soup version 0.34-a0-42-ge73d135d55 (webtiles) character file. Game seed: 16406870525467011120 101 ooooo the Conjurer (level 4, -4/40 HPs) Began as an Octopode Conjurer on May 11, 2025. Slain by a gnoll ... wielding a +0 flail (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:46 (2330 turns). ooooo the Conjurer (Octopode Conjurer) Turns: 2330, Time: 00:02:47 Health: -4/40 AC: 22 Str: 6 XL: 4 Next: 75% Magic: 1/7 EV: 2 Int: 22 God: Gold: 150 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . m - +2 spear (freeze) rCold . . . (no offhand) rNeg . . . (helmet unavailable) rPois + (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons d - a +0 short sword m - a +2 spear of freezing (weapon) Scrolls e - a scroll of teleportation {unknown} i - a scroll of immolation {unknown} j - a scroll of amnesia {unknown} k - a scroll of identify {unknown} n - a scroll of vulnerability {unknown} Potions a - a potion of magic b - a potion of lignification c - 2 potions of curing {unknown} f - a potion of attraction {unknown} g - a potion of enlightenment {unknown} h - a potion of heal wounds {unknown} l - a potion of haste {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 6.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 56% 2d6 1% 2 b - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 60% 2d10 4% 1 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Confusing Touch Hex 2% N/A 38% 3 Dispel Undead Necr 2% 3d7 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15667 Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll shouts! You hear a shout! Unknown command. The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear! Without enough magic to sustain it, your Searing Ray dissipates. A gnoll comes into view. It is wielding a +0 flail. The gnoll hits you from afar with a +0 spear. The gnoll misses you. You reach to attack! You barely miss the gnoll. The gnoll is moderately wounded. The gnoll completely misses you. You don't have enough magic to cast this spell. Unknown command. You don't have enough magic to cast this spell. You aren't carrying any items that you can evoke. A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! You hear an angry hiss. A gnoll comes into view. It is wielding a +0 halberd. The gnoll closely misses you. Items here: $ )) †. You hit the gnoll. You freeze the gnoll. You grab the gnoll. You squeeze the gnoll. You kill the gnoll! Your Conjurations skill increases to level 6! You closely miss the gnoll. Your grab misses the gnoll. A frilled lizard comes into view. The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. Your grab misses the gnoll. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your roots penetrate the ground. The gnoll hits you with a +0 flail! You die... ... # ... .# ### #.# #.# .l....... #.#.#.# #.lj..# #j# ####### #j# #.....# #♣###.....# #.........# #####.....# #.....# ###.### ### #.# ..# #.# ... ..# #.# #.# #.# #.# You could see 3 gnolls and a frilled lizard. Vanquished Creatures 4 gnolls (D:3) 2 adders (D:2) 3 dart slugs A ribbon worm (D:2) 3 endoplasms A giant cockroach (D:3) 4 jackals 3 quokkas 7 ball pythons 4 bats 4 frilled lizards 4 goblins 4 hobgoblins 3 kobolds 2 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ooooo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 162 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 165 | D:1 | Learned a level 2 spell: Searing Ray 789 | D:2 | Reached XP level 3. HP: 8/21 MP: 1/6 792 | D:2 | Reached skill level 5 in Conjurations 1501 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 2111 | D:3 | Reached XP level 4. HP: 27/27 MP: 2/7 2327 | D:3 | Reached skill level 6 in Conjurations 2330 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_basic, minmay_misc_feat_roman D:2: minmay_skewed_foursquare, layout_basic, basic_altar D:3: layout_loops_ring, minmay_quadrilaterals Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 45 | || 45 Tentacles | 7 | 3 || 10 Constrict | 8 | 4 || 12 Spear | 4 | 10 || 14 Cast: Magic Dart | 11 | || 11 Searing Ray | 7 | 3 || 10 Use: Potion | | 1 || 1 Stab: Sleeping | 11 | || 11 Armour: Skin | 26 | 7 || 33 Dodge: Dodged | 24 | 7 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2331 | 2261 | 70 | 406 | 1548 | 3 | 777.0 | Dungeon | 2331 | 2261 | 70 | 406 | 1548 | 3 | 777.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1317 daAuts D:1: 747 daAuts D:3: 266 daAuts