Dungeon Crawl Stone Soup version 0.33-a0-496-g5daf8ae013 (webtiles) character file. Game seed: 15785957505793615166 45 opc the Grave Robber (level 3, 0/16 HPs) Began as a Vine Stalker Necromancer on Nov 26, 2024. Shot with an arrow by a centaur (5 damage) ... on level 4 of the Dungeon. The game lasted 00:04:03 (1694 turns). opc the Grave Robber (Vine Stalker Necromancer) Turns: 1694, Time: 00:04:03 Health: 0/16 AC: 2 Str: 10 XL: 3 Next: 64% Magic: 0/16 EV: 11 Int: 17 God: Gold: 131 SH: 0 Dex: 14 Spells: 1/7 levels left rFire . . . g - +2 mace (protect) rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ a - ring of magical power HPRegen 1.02/turn (no ring) MPRegen 0.15/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 131 gold pieces. Inventory: Hand Weapons g - a +2 mace of protection (weapon) Armour b - a +0 robe (worn) Jewellery a - a ring of magical power (left hand) Scrolls e - 2 scrolls of identify Skills: + Level 0.1 Fighting + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.5 Spellcasting + Level 4.7 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 72% N/A 2% 1 b - Grave Claw Necr 36% 2d9 4% 2 c - Vampiric Draining Necr 18% 2d7 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 18% N/A 26% 4 Ensorcelled Hibernation Hex/Ice 4% N/A 28% 2 Passwall Erth 2% N/A 50% 3 Swiftness Air 2% N/A 50% 3 Curse of Agony Necr 18% N/A 58% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History g - a +2 mace of protection (weapon) You drop a +0 whip. You drop a +0 mace. HP restored. Your soul wisp disappears in a puff of smoke! Things that are here: a +0 mace; a +0 club Found a stone staircase leading up. A centaur comes into view. Found a manual of Throwing. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow closely misses you. You hear a shout! A centaur is nearby! A centaur is nearby! A centaur comes into view. The centaur shoots an arrow. The arrow closely misses you. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 orcbow (chance to affect: 49%) The centaur resists with some effort. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow closely misses you. Okay, then. It was a potion of heal wounds. That seemed strangely inert. The centaur shoots an arrow. The arrow closely misses you. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 4% risk of failure) (3/3 uses available) Press: ? - help, Dir - move target, f/p - centaur Aim: a centaur, wielding a +0 orcbow You unleash the spiteful dead! The jagged bones skewer the centaur. The centaur is moderately wounded. The centaur is pinned in place! The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! You die... .. ... .. #....#. #.# ..#####.. #....#. ..##.....#.. #....'. ##.#.....'....#..†.#. :........#....#....#. #.....#....#....#. ##c...##...##....#. .##c##.....##...##.)†.#. .......@....#...##.)..#. ...#........#...##....#. #........#....)....#. #.......##...##....#. #.......##...##....# #..................+ #..................# .............##....# #.#.#...##...####+## You could see 2 centaurs. Vanquished Creatures A gnoll (D:1) 3 orcs (D:4) 4 bats 3 endoplasms (D:1) 4 giant cockroaches A goblin (D:2) A quokka (D:1) 2 ball pythons 2 kobolds 2 rats 23 creatures vanquished. Vanquished Creatures (collateral kills) 2 orcs (D:4) 2 bats A frilled lizard (D:1) 5 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | opc the Vine Stalker Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 224 | D:1 | Found a faded altar of an unknown god. 285 | D:1 | Reached XP level 2. HP: 7/13 MP: 1/6 368 | D:1 | Learned a level 2 spell: Grave Claw 926 | D:2 | Found Mees's Weapon Shoppe. 944 | D:2 | Reached XP level 3. HP: 15/16 MP: 4/7 1539 | D:2 | Learned a level 3 spell: Vampiric Draining 1575 | D:2 | You fall into a shaft and drop 2 floors! 1688 | D:4 | Noticed a centaur 1691 | D:4 | Noticed a centaur 1694 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_loops_corners, shapermc_ecumenical_altar_ellora D:2: layout_basic, serial_shops, nicolae_shop_window_shopping D:4: layout_gridville, gammafunk_ghost_cemetery, hangedman_abyss_or_decor_jellyfish_corner, minmay_misc_feat_five, minmay_manual_mares Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Fighting | | 0.1 Stealth | | 2.6 Spellcasting | | 2.5 Necromancy | | 4.7 Action || total ---------------------------++------- Melee: Dagger || 12 Bite || 22 Whip || 74 Cast: Soul Splinter || 22 Grave Claw || 1 Use: Scroll || 3 Potion || 3 Stab: Sleeping || 2 Armour: Robe || 66 Dodge: Dodged || 96 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1699 | 1653 | 46 | 0 | 1331 | 3 | 566.3 | Dungeon | 1699 | 1653 | 46 | 0 | 1331 | 3 | 566.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 912 daAuts D:2: 665 daAuts D:4: 121 daAuts