Dungeon Sprint DCSS version 0.33-a0-572-g8436cd0d56 (webtiles) character file. Game seed: 6547147807181132357 0 opc the Tinkerer (level 1, -5/14 HPs) Began as a Mountain Dwarf Forgewright on Dec 16, 2024. Slain by a river rat (7 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:13 (12 turns). opc the Tinkerer (Mountain Dwarf Forgewright) Turns: 12, Time: 00:00:13 Health: -5/14 AC: 2 Str: 12 XL: 1 Next: 8% Magic: 1/3 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . a - +0 hammer rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: no status effects A: runic magic, artefact enchanting a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 hammer (weapon) Armour c - a +0 robe (worn) Scrolls h - a scroll of blinking Potions b - 3 potions of magic d - a potion of curing e - a potion of heal wounds f - a potion of haste g - a potion of berserk rage Skills: + Level 1.4 Dodging + Level 1.4 Stealth + Level 1.8 Spellcasting + Level 5.1 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 64% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 32% 2d4 4% 2 Launch Clockwork Bee Frge 16% N/A 9% 3 Forge Blazeheart Golem Fire/Frge 9% N/A 61% 4 Forge Lightning Spire Air/Frge 9% 3d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (71% to hit) The kinetic grapnel hits the river rat. The river rat is heavily wounded. The rat squeaks loudly. There is an open door here. The grapnel guides your strike. You hit the river rat. The river rat is almost dead. The river rat closely misses you. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (almost dead, 71% to hit) The kinetic grapnel hits the river rat but does no damage. The river rat is almost dead. The river rat bites you. Unknown command. You hit the river rat but do no damage. The river rat is almost dead. The river rat bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The rat misses you. Unknown command. You hit the rat. You kill the rat! The river rat misses you. Your Forgecraft skill increases to level 5! Unknown command. You hit the river rat but do no damage. The river rat is almost dead. The river rat closely misses you. Unknown command. You closely miss the river rat. The river rat is almost dead. The river rat bites you! Ouch! That really hurt! You die... ############ #<..P#.....# #PP.@r.[...+ #PPPP#.....# ############ You could see a river rat. Vanquished Creatures A rat (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | opc the Mountain Dwarf Forgewright began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 11 | D | Reached skill level 5 in Forgecraft 12 | D | Slain by a river rat Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Skill XL: | 1 | ---------------+----+----- Forgecraft | 5 | 5.1 Dodging | | 1.4 Stealth | | 1.4 Spellcasting | | 1.8 Action || total ---------------------------++------- Melee: Mace || 5 Cast: Kinetic Grapnel || 2 Armour: Robe || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | Dungeon | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 13 daAuts