Dungeon Sprint DCSS version 0.33-a0-1005-ge7142aa715 (webtiles) character file. Game seed: 1987716470483967020 3 opc the Grave Robber (level 1, -4/11 HPs) Began as a Poltergeist Necromancer on Feb 25, 2025. Slain by a wolf (8 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:42 (91 turns). opc the Grave Robber (Poltergeist Necromancer) Turns: 91, Time: 00:00:44 Health: -4/11 AC: 1 Str: 4 XL: 1 Next: 41% Magic: 0/3 EV: 11 Int: 17 God: Gold: 11 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . h - +0 spear rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no teleportation @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were in the Dungeon. You visited 1 branch You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 dagger h - a +0 spear (weapon) Armour b - a +0 cloak (haunted) Scrolls g - a scroll of blinking Potions c - 3 potions of magic d - a potion of curing e - a potion of heal wounds f - a potion of haste Skills: + Level 2.3 Dodging + Level 3.2 Stealth + Level 2.1 Spellcasting + Level 5.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 38% 2d9 3% 2 Vampiric Draining Necr 19% 2d7 6% 3 Animate Dead Necr 19% N/A 22% 4 Curse of Agony Necr 19% N/A 52% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You closely miss the wolf. The wolf is lightly wounded. The wolf bites you but does no damage. The wolf barely misses you. You closely miss the wolf. The wolf is lightly wounded. The wolf closely misses you. You hit the wolf but do no damage. The wolf is lightly wounded. The wolf bites you but does no damage. The wolf barely misses you. You hit the wolf. The wolf is lightly wounded. The wolf closely misses you. The wolf bites you but does no damage. You closely miss the wolf. The wolf is lightly wounded. The wolf barely misses you. The wolf bites you. You miss the wolf. The wolf is lightly wounded. The wolf barely misses you. x2 Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The wolf is no longer weakened. The wolf closely misses you. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wolf (lightly wounded, chance to affect: 49%) The wolf resists with some effort. The wolf bites you. Unknown command. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wolf (lightly wounded, chance to affect: 49%) The wolf resists with some effort. You feel your existence waver again. The wolf bites you! Ouch! That really hurt! You die... ▓<..#...#### ▓...#......## ▓..##....†..# .# ▓##.##.##...# .# ##.##.###..# ..# ▓#.####.##..# ...+ ▓.###..##..## #...# ▓#.....##..# #....# ###..##†@.##*....# ##†.##...h#.p....# #..###..##p#.....# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓ You could see a human and a wolf. Vanquished Creatures (collateral kills) An endoplasm (D) 3 rats (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | opc the Poltergeist Necromancer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 12 | D | Reached skill level 5 in Necromancy 73 | D | Noticed a wolf 91 | D | Slain by a wolf Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.2 Dodging | | 2.3 Stealth | | 3.2 Spellcasting | | 2.1 Action || total ---------------------------++------- Melee: Spear || 11 Dagger || 1 Cast: Soul Splinter || 8 Armour: Skin || 10 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 92 | 92 | 0 | 0 | 36 | 1 | 92.0 | Dungeon | 92 | 92 | 0 | 0 | 36 | 1 | 92.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 92 daAuts