Dungeon Sprint DCSS version 0.30-a0-364-gf6b3ef1049 (webtiles) character file. Game seed: 3988918083588446702 0 opdollar the Vexing (level 1, -6/13 HPs) Began as an Octopode Hexslinger on Nov 14, 2022. Mangled by a scorpion (7 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:25 (5 turns). opdollar the Vexing (Octopode Hexslinger) Turns: 5, Time: 00:00:25 Health: -6/13 AC: 1 Str: 9 XL: 1 Next: 0% Magic: 2/2 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . SeeInvis . a - +1 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: lethally poisoned (-6 -> -15) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 sling (weapon) Scrolls b - a scroll of poison h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: + Level 1.0 Fighting + Level 2.0 Ranged Weapons + Level 2.0 Dodging + Level 1.0 Spellcasting + Level 3.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 5% N/A 36% 3 Portal Projectile Hex/Tloc 10% N/A 36% 3 Cause Fear Hex 4% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, opdollar the Octopode Hexslinger. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. 4 scorpions come into view. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is lightly wounded. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 56% to hit) You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is moderately wounded. The scorpion stings you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f - scorpion, p - scorpion Aim: a scorpion (56% to hit) You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is lightly wounded. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 56% to hit) You shoot a sling bullet. The sling bullet closely misses the scorpion. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you! Ouch! That really hurt! You die... # #. #+# #ss##.## #s@<.+ #.s##.## #. #+# # You could see 4 scorpions. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | opdollar the Octopode Hexslinger began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 5 | D | Mangled by a scorpion Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_6, sprint2_obstacle_5, sprint2_obstacle_7, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Fire: Sling || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5 | 5 | 0 | 0 | 0 | 1 | 5.0 | Dungeon | 5 | 5 | 0 | 0 | 0 | 1 | 5.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 5 daAuts