Dungeon Sprint DCSS version 0.30-a0-364-gf6b3ef1049 (webtiles) character file. Game seed: 17433154793752260369 0 opdollar the Chiller (level 1, 0/14 HPs) Began as a Ghoul Ice Elementalist on Nov 14, 2022. Slain by Ijyb ... wielding a +0 dagger (2 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:02 (14 turns). opdollar the Chiller (Ghoul Ice Elementalist) Turns: 14, Time: 00:01:03 Health: 0/14 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 0/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste Skills: + Level 1.7 Dodging + Level 2.1 Stealth + Level 1.7 Spellcasting + Level 4.3 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 36% 1d5 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 18% 1d3 16% 3 Ozocubu's Armour Ice 9% N/A 16% 3 Summon Ice Beast Ice/Summ 5% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History Ijyb zaps a wand. You resist with significant effort. Casting: Freeze (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of polymorph (9) (lightly wounded) You freeze Ijyb. Ijyb is moderately wounded. Ijyb drinks a potion. Ijyb suddenly seems more resistant. You scratch Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 dagger. You scratch Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 dagger. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Okay, then. You barely miss Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. You resist with significant effort. You completely miss Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. You scratch Ijyb but do no damage. Ijyb is heavily wounded. Ijyb closely misses you. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You scratch Ijyb but do no damage. Ijyb is heavily wounded. Ijyb closely misses you. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 dagger. You die... ####### #<.#..+ #.@g..# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb (resistant). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | opdollar the Ghoul Ice Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 2/2 1 | D | Noticed Ijyb 14 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Freeze || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14 | 14 | 0 | 0 | 0 | 1 | 14.0 | Dungeon | 14 | 14 | 0 | 0 | 0 | 1 | 14.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 14 daAuts