Dungeon Crawl Stone Soup version 0.29-a0-490-g77b3608bb8 (webtiles) character file. Game seed: 1104751319851319523 72 oriza the Conjurer (level 4, -3/30 HPs) Began as a Human Conjurer on May 24, 2022. Slain by an ogre ... wielding a +0 giant club (25 damage) ... on level 3 of the Dungeon on May 26, 2022. The game lasted 00:17:24 (2144 turns). oriza the Conjurer (Human Conjurer) Turns: 2144, Time: 00:17:25 Health: -3/30 AC: 3 Str: 7 XL: 4 Next: 48% Magic: 0/7 EV: 11 Int: 18 God: Gold: 118 SH: 5 Dex: 14 Spells: 5/8 levels left rFire . . . SeeInvis . f - +1 short sword rCold . . . Faith . b - +2 buckler {rPois} rNeg . . . Spirit . g - +0 leather armour rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons f - a +1 short sword (weapon) Missiles c - 68 stones Armour a - a +0 robe b - a +2 buckler of poison resistance (worn) e - an orb of wrath g - a +0 leather armour (worn) Wands m - a wand of polymorph (7) Scrolls k - a scroll of noise l - a scroll of teleportation Potions d - a potion of haste Skills: + Level 0.1 Fighting + Level 0.5 Short Blades + Level 2.6 Dodging + Level 2.0 Stealth + Level 0.5 Shields + Level 2.5 Spellcasting + Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 4% 1 b - Searing Ray Conj 38% 2d5 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 36% 3 Fulminant Prism Conj/Hex 5% 3d7 78% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Message History You continue taking off your +0 robe. x3 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your +0 leather armour. x5 You finish putting on your +0 leather armour. A jackal comes into view. Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you Okay, then. You feel a little less mighty now. The jackal barks! You hear a shout! The jackal pauses to sniff the ground. There is an open door here. Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (72% to hit) The searing ray hits the jackal! You kill the jackal! (Press . to maintain the ray.) Number of times to repeat, then command key: 30 An ogre wielding a giant club comes into view. Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (89% to hit) The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is heavily wounded. The searing ray hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... .....##...............##........# #######..###.########.###........ # *..# #.# #.#.#........ ######*#.#*#.##### #.#.'#...#... .....# #..*#.#...# ##.#.#........ .....# #..##.#...# #..###.......o .....# #.....#...# #..##........# ...#.#####.#.#..)###..'...#)#.†.# ##.#.#.......'..@O..†.#####w##..# .....+....#..#...#....#,,*...##.# .#####....#..#####....#*,.....#.# ...# #...,#..# #....#########'# ##.# #...,#..# #............... #.# #,,,,##.#####.......###.#... #.# *,,,,*#.#...'......## #.#.#. #.# *,,,,*#.#.###......# #.#.## #.# *,,,,*#>....#......# #...., You could see an ogre. Vanquished Creatures A gnoll (D:1) 2 adders (D:2) A worm (D:3) A dart slug (D:2) An orc (D:3) 4 endoplasms 3 goblins (D:1) A hobgoblin (D:2) A jackal (D:3) 8 kobolds 4 quokkas A ball python (D:1) 7 bats A frilled lizard (D:1) 4 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oriza the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Upgraded the game from 0.29-a0-477-g62b78b4225 to | 0.29-a0-490-g77b3608bb8 164 | D:1 | Reached XP level 2. HP: 15/19 MP: 3/5 697 | D:1 | Reached XP level 3. HP: 16/24 MP: 3/6 708 | D:1 | Found a faded altar of an unknown god. 850 | D:1 | Learned a level 2 spell: Searing Ray 1125 | D:2 | Found a shadowy altar of Dithmenos. 1286 | D:2 | Reached XP level 4. HP: 21/30 MP: 3/7 2137 | D:3 | Noticed an ogre 2144 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_loops_ring, hellmonk_ecumenical_altar_pennies_from_heaven D:2: layout_rooms, basic_altar D:3: layout_basic, serial_bayou_pond_e, minmay_pentangle Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 17 | || 17 Short sword | 3 | 8 || 11 Cast: Magic Dart | 48 | 13 || 61 Searing Ray | | 8 || 8 Use: Potion | 2 | 4 || 6 Scroll | | 7 || 7 Armor: Robe | 7 | 3 || 10 Dodge: Dodged | 29 | 9 || 38 Block: Buckler | 7 | 4 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2129 | 2129 | 0 | 0 | 0 | 3 | 709.7 | Dungeon | 2129 | 2129 | 0 | 0 | 0 | 3 | 709.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1125 daAuts D:2: 509 daAuts D:3: 494 daAuts