Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 1417994575260404679 114 osinmv the Ducker (level 5, -3/35 HPs) Began as a Djinni Fire Elementalist on Dec 10, 2021. Slain by a scorpion (8 damage) ... on level 3 of the Dungeon. The game lasted 00:08:13 (4457 turns). osinmv the Ducker (Djinni Fire Elementalist) Turns: 4457, Time: 00:08:14 Health: -3/35 AC: 2 Str: 7 XL: 5 Next: 18% Gold: 173 EV: 28 Int: 16 (17) God: SH: 0 Dex: 14 rFire + + . SeeInvis . b - +0 spear {polearm} rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ h - amulet of the acrobat HPRegen 0.11/turn l - ring of resist corrosion MPRegen 0.00/turn (no ring) @: acrobatic, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 173 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Skills: + Level 3.6 Dodging + Level 2.8 Stealth + Level 3.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 4% 1 b - Conjure Flame Conj/Fire 12% 6-21 16% 3 c - Inner Flame Hex/Fire 12% N/A 16% 3 d - Sticky Flame Conj/Fire 12% 2d4 45% 4 e - Fireball Conj/Fire 6% 3d5 80% 5 f - Shock Conj/Air 48% 1d6 4% 1 g - Static Discharge Conj/Air 12% N/A 8% 2 Your spell library was empty. Inventory: Hand Weapons b - a +0 spear (weapon) {polearm} (You found it on level 1 of the Dungeon) Missiles k - 59 stones {throwing} Armour a - a +0 robe (worn) Jewellery d - a ring of flight (You found it on level 1 of the Dungeon) h - an amulet of the acrobat (around neck) (You found it on level 1 of the Dungeon) l - a ring of resist corrosion (left hand) (You found it on level 1 of the Dungeon) Scrolls g - a scroll of fear {unknown} Potions c - a potion of resistance {unknown} e - 2 potions of brilliance {unknown} f - a potion of ambrosia {unknown} r - a potion of haste {@q3} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 *[: #.# #.##...###### #.####............ #.............#### #.####............ #.# ####...#####. #.# ###...# #. #.# #.....# ## #s# #.##.## #@# #.##.# #.#####.##.# #..<.......# #######.#### #.# #.# #.# #.# #.##### You could see a scorpion. Message History Aim: a rat (heavily wounded, 68% to hit) The zap hits the rat. You kill the rat! The frilled lizard hisses angrily. 😕 HP[-1] You take 1 damage, and now have 33/35 hp. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (48% to hit) The zap hits the frilled lizard. You kill the frilled lizard! 😕 HP[-1] You take 1 damage, and now have 32/35 hp. You see here a frilled lizard corpse. A scorpion comes into view. 😎 HP[+3] Your hp is fully restored (35). Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - scorpion Aim: a scorpion (wandering, hasn't noticed you, 68% to hit) The zap hits the scorpion. 😕 HP[-1] You take 1 damage, and now have 34/35 hp. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 68% to hit) The zap hits the scorpion. 😕 HP[-1] You take 1 damage, and now have 33/35 hp. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, 68% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. 😕 HP[-1] You take 1 damage, and now have 32/35 hp. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, 68% to hit) The zap hits the scorpion. 😕 HP[-1] You take 1 damage, and now have 31/35 hp. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The scorpion stings you! 😮 HP[-8] You take 8 damage, and now have 23/35 hp. MASSIVE DAMAGE!! (PAUSE) The foxfire hits the scorpion. The scorpion completely misses you. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The scorpion closely misses you. 😮 HP[-1] You take 1 damage, and now have 22/35 hp. The foxfire hits the scorpion. The scorpion misses you. The scorpion stings you! * * * LOW HITPOINT WARNING * * * 😨 HP[-7] You take 7 damage, and now have 15/35 hp. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The scorpion stings you! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. The foxfire hits the scorpion but does no damage. The scorpion completely misses you. 😱 HP[-9] You take 9 damage, and now have 6/35 hp. MASSIVE DAMAGE!! (PAUSE) Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * 😱 HP[-5] You take 5 damage, and now have 1/35 hp. The scorpion closely misses you. The scorpion misses you. There is a stone staircase leading up here. Okay, then. Your magical contamination has completely faded away. 😱 HP[+1] The scorpion barely misses you. The scorpion misses you. 😱 HP[+1] The scorpion completely misses you. The scorpion misses you. 😱 HP[+1] The scorpion completely misses you. 😱 HP[+1] The scorpion stings you! You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.8 Dodging | 3 | 3.6 Spellcasting | 3 | 3.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | | 1 || 1 Cast: Foxfire | 85 | 85 || 170 Shock | | 10 || 10 Static Discharge | | 1 || 1 Use: Potion | | 3 || 3 Scroll | | 3 || 3 Armor: Robe | 5 | 2 || 7 Dodge: Dodged | 8 | 26 || 34 Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_loops_ring D:2: layout_basic, serial_shops, nicolae_shop_trees, nicolae_shop_behind_doors, shop, solitary_fountain D:3: layout_loops_ring Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | osinmv the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | magus.rc [v1.9.6] 344 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 867 | D:1 | Reached skill level 2 in Stealth 1239 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 1239 | D:1 | Learned a level 1 spell: Shock 1825 | D:2 | Reached skill level 3 in Dodging 2036 | D:2 | Found Viwih's General Store. 2188 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 2253 | D:2 | Found Hutuvon's Book Emporium. 2352 | D:2 | Found Yqial's Antique Armour Shop. 3457 | D:3 | Reached skill level 3 in Spellcasting 3694 | D:3 | Noticed an ogre 3703 | D:3 | Reached XP level 5. HP: 12/35 MP: 0/0 3703 | D:3 | Learned a level 2 spell: Static Discharge 4418 | D:3 | HP: 5/35 [scorpion (9)] 4420 | D:3 | HP: 1/35 [scorpion (4)] 4457 | D:3 | Slain by a scorpion Vanquished Creatures An orc priest (D:3) 3 adders A dart slug (D:2) 5 orcs (D:3) 3 ball pythons 4 endoplasms 2 giant cockroaches 5 goblins 3 hobgoblins 3 kobolds 6 quokkas 7 bats A frilled lizard (D:3) 3 rats 47 creatures vanquished. Vanquished Creatures (others) 269 foxfires 269 creatures vanquished. Grand Total: 316 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 163 | 0 | 0.0 | 47 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 32 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 53 | 0 | 0.0 | 15 | 0 | 0.0 D:3 | 78 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 54.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 54.3 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4456 | 4439 | 17 | 497 | 3369 | 3 | 1485.3 | Dungeon | 4456 | 4439 | 17 | 497 | 3369 | 3 | 1485.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1874 daAuts D:1: 1551 daAuts D:3: 1030 daAuts