Dungeon Sprint DCSS version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 4534367023912000520 12 osinmv the Insei (level 4, -12/28 HPs) Began as an Octopode Transmuter on Apr 9, 2022. Was an Initiate of Gozag. Mangled by a gnoll sergeant ... wielding a +4 spear of venom (13 damage) ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:05:35 (224 turns). osinmv the Insei (Octopode Transmuter) Turns: 224, Time: 00:05:35 Health: -12/28 AC: 5 Str: 8 XL: 4 Next: 59% Magic: 9/9 EV: 15 Int: 25 God: Gozag Gold: 13 SH: 0 Dex: 23 Spells: 9/10 levels left rFire x x . SeeInvis + - Unarmed rCold + + + Faith . (no shield) rNeg + + + Spirit . (helmet currently unavailable) rPois + Reflect . (no amulet) rElec . Harm . n - ring of Minlecze {rN+ Will+ Int+4} rCorr + Rampage . r - ring of Siwk {Fly Str+6 Dex+5 SInv Stlth-} Will ++... NoTele + o - ring of the Barnacle {rPois rN++ Str-4} Stlth ++++...... q - ring of Depyikh {Contam rC+++ rCorr AC+4 Int-3} HPRegen 0.09/turn l - ring of the Princeling {Ice rPois rN+ Stlth+} MPRegen 0.11/turn s - ring of Imoblofyrph {Ice Will+ Int+8} k - ring "Socso" {rN+ Int-5 Dex+6 Stlth+} m - ring "Jypi" {+Blink rCorr Str-5 Int+6} @: appendages, flying A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation, Renounce Religion, Evoke Blink, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was noncommittal. One of your tentacles had grown a beastly spike. You visited 1 branch You collected 463 gold pieces. You spent 450 gold pieces at shops. Inventory: Jewellery k - the ring "Socso" (on tentacle) {rN+ Int-5 Dex+6 Stlth+} (You bought it in a shop in the Dungeon) [ring of positive energy] Int: It affects your intelligence (-5). Dex: It affects your dexterity (+6). rN: It protects you from negative energy. Stlth: It makes you more stealthy. l - the ring of the Princeling (on tentacle) {Ice rPois rN+ Stlth+} (You bought it in a shop in the Dungeon) [ring of ice] It enhances your ice magic. rF: It makes you vulnerable to fire. rC: It protects you from cold. rPois: It protects you from poison. rN: It protects you from negative energy. Stlth: It makes you more stealthy. m - the ring "Jypi" (on tentacle) {+Blink rCorr Str-5 Int+6} (You bought it in a shop in the Dungeon) [ring of intelligence] Str: It affects your strength (-5). Int: It affects your intelligence (+6). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. n - the ring of Minlecze (left tentacle) {rN+ Will+ Int+4} (You bought it in a shop in the Dungeon) [ring of positive energy] Int: It affects your intelligence (+4). rN: It protects you from negative energy. Will: It increases your willpower. o - the ring of the Barnacle (on tentacle) {rPois rN++ Str-4} (You bought it in a shop in the Dungeon) [ring of poison resistance] Str: It affects your strength (-4). rPois: It protects you from poison. rN: It greatly protects you from negative energy. p - the amulet "Buweosou" {Faith Harm rN+} (You bought it in a shop in the Dungeon) [amulet of faith] It allows you to gain divine favour quickly. rN: It protects you from negative energy. Harm: It increases damage dealt and taken. q - the ring of Depyikh (on tentacle) {Contam rC+++ rCorr AC+4 Int-3} (You bought it in a shop in the Dungeon) [ring of protection] AC: It affects your AC (+4). Int: It affects your intelligence (-3). rC: It renders you almost immune to cold. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. r - the ring of Siwk (right tentacle) {Fly Str+6 Dex+5 SInv Stlth-} (You bought it in a shop in the Dungeon) [ring of strength] Str: It affects your strength (+6). Dex: It affects your dexterity (+5). SInv: It lets you see invisible. Fly: It grants you flight. Stlth: It makes you less stealthy. s - the ring of Imoblofyrph (on tentacle) {Ice Will+ Int+8} (You bought it in a shop in the Dungeon) [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+8). rF: It makes you vulnerable to fire. rC: It protects you from cold. Will: It increases your willpower. t - the ring of Insomnia {Fly rPois rC- Dex+3 SInv} (You bought it in a shop in the Dungeon) [ring of flight] Dex: It affects your dexterity (+3). rC: It makes you vulnerable to cold. rPois: It protects you from poison. SInv: It lets you see invisible. Fly: It grants you flight. Wands h - a wand of acid (5) i - a wand of iceblast (5) Scrolls f - 4 scrolls of blinking j - 3 scrolls of fog Potions a - a potion of curing b - 4 potions of heal wounds c - 4 potions of haste d - 2 potions of magic e - a potion of berserk rage g - a potion of resistance Skills: * Level 1.0 Fighting + Level 3.9 Dodging - Level 0.7 Stealth + Level 6.9 Unarmed Combat + Level 3.8 Spellcasting + Level 3.7 Transmutations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 46% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 23% N/A 3% 2 Spider Form Tmut/Pois 14% N/A 13% 3 Ice Form Ice/Tmut 31% N/A 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Lugonu Shops: D *[??*?*:[((!!!! Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You closely miss the gnoll sergeant. Your grab misses the gnoll sergeant. The gnoll sergeant blocks your attack. You squeeze the gnoll sergeant, but do no damage. You tentacle-slap the gnoll sergeant but do no damage. You grab the gnoll sergeant. You pierce the gnoll sergeant, but do no damage. You constrict the gnoll sergeant. The gnoll sergeant completely misses you. You tentacle-slap the gnoll sergeant but do no damage. You pierce the gnoll sergeant. The gnoll sergeant is lightly wounded. You constrict the gnoll sergeant. The gnoll sergeant hits you with a +4 spear of venom! You tentacle-slap the gnoll sergeant but do no damage. You squeeze the gnoll sergeant! The gnoll sergeant is heavily wounded. You constrict the gnoll sergeant. The gnoll sergeant barely misses you. You tentacle-slap the gnoll sergeant but do no damage. The gnoll sergeant is severely wounded. You constrict the gnoll sergeant, but do no damage. The gnoll sergeant hits you with a +4 spear of venom. * * * LOW HITPOINT WARNING * * * You tentacle-slap the gnoll sergeant but do no damage. The gnoll sergeant is severely wounded. You constrict the gnoll sergeant, but do no damage. The gnoll sergeant hits you with a +4 spear of venom. * * * LOW HITPOINT WARNING * * * You bludgeon the gnoll sergeant! The gnoll sergeant is almost dead. You constrict the gnoll sergeant, but do no damage. The gnoll sergeant hits you but does no damage. The gnoll sergeant blocks your attack. The gnoll sergeant is almost dead. You constrict the gnoll sergeant. The gnoll sergeant blocks your attack. The gnoll sergeant is almost dead. You constrict the gnoll sergeant, but do no damage. The gnoll sergeant hits you with a +4 spear of venom! You die... Your body crumbles into a pile of gold. #....... #_...... ###....... #⌠........ ######.8....... ##.___......###. ###∩........8.# #. ##.............###. #⌠@.........###...# #g..........# #.<.# #⌠..........###...# ##.............###. ###∩........8.# #. ##∩.__......###. ######.8....... #⌠........ ###....... You could see a gnoll sergeant. Vanquished Creatures A necrophage (D) 3 bat zombies (D) A ball python zombie (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | osinmv the Octopode Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 5 | D | Round 1. 6 | D | Found a hide-covered altar of Uskayaw. 6 | D | Found a stormy altar of Qazlal. 7 | D | Found a shimmering altar of Xom. 8 | D | Found a bloodstained altar of Trog. 9 | D | Found Uguen's Identification Station. 9 | D | Found a shimmering blue altar of Sif Muna. 9 | D | Found an ancient bone altar of Kikubaaqudgha. 10 | D | Found Mar Aph's Advanced Armour. 10 | D | Found Fuqakoxt's Jewellery. 15 | D | Found a sacrificial altar of Ru. 17 | D | Found a corrupted altar of Lugonu. 22 | D | Found Jimm's Magic Scroll Shop. 23 | D | Found an iron altar of Okawaru. 23 | D | Found a basalt altar of Yredelemnul. 23 | D | Found a blossoming altar of Fedhas. 23 | D | Found Fitzecw's Staff Store. 23 | D | Found Waguov's Magic Scroll Shop. 23 | D | Found Tuutoh's Must-Have Magic. 27 | D | Found an ornate altar of the Wu Jian Council. 28 | D | Found a burning altar of Makhleb. 38 | D | Found Gesogus's Distillery. 40 | D | Found Gasuug's Distillery. 40 | D | Found Quesem's Bottled Wisdom. 40 | D | Found a snail-covered altar of Cheibriados. 40 | D | Found an opulent altar of Gozag. 40 | D | Found a radiant altar of Vehumet. 40 | D | Found Roj Sate's Do-It-Yourself Clinic. 44 | D | Found a glowing golden altar of the Shining One. 48 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 82 | D | Found a shadowy altar of Dithmenos. 89 | D | Found Zafelyte's Weapon Rack. 90 | D | Found Zammiuq's Basic Armour. 90 | D | Found Gooq's Miscellaneous Merchandise. 91 | D | Found a glowing silver altar of Zin. 91 | D | Found Vaog's Premium Goods. 122 | D | Noticed a necrophage 131 | D | Killed a necrophage 132 | D | Reached skill level 6 in Unarmed Combat 132 | D | Reached XP level 2. HP: 12/18 MP: 2/6 132 | D | Reached XP level 3. HP: 16/23 MP: 2/8 132 | D | Reached XP level 4. HP: 19/28 MP: 2/9 135 | D | Arena points: 12 (+12) [x2] 155 | D | Bought a pitted ivory ring for 45 gold pieces 155 | D | Identified the ring "Socso" {rN+ Int-5 Dex+6 Stlth+} (You | bought it in a shop in the Dungeon) 155 | D | Bought a coiled granite ring for 45 gold pieces 155 | D | Identified the ring of the Princeling {Ice rPois rN+ | Stlth+} (You bought it in a shop in the Dungeon) 155 | D | Bought a coiled bone ring for 45 gold pieces 155 | D | Identified the ring "Jypi" {+Blink rCorr Str-5 Int+6} (You | bought it in a shop in the Dungeon) 155 | D | Bought a crude copper ring for 45 gold pieces 155 | D | Identified the ring of Minlecze {rN+ Will+ Int+4} (You | bought it in a shop in the Dungeon) 155 | D | Bought a scorched iron ring for 45 gold pieces 155 | D | Identified the ring of the Barnacle {rPois rN++ Str-4} (You | bought it in a shop in the Dungeon) 155 | D | Bought a coiled diamond amulet for 45 gold pieces 155 | D | Identified the amulet "Buweosou" {Faith Harm rN+} (You | bought it in a shop in the Dungeon) 155 | D | Bought a brightly glowing lapis lazuli ring for 45 gold | pieces 155 | D | Identified the ring of Depyikh {Contam rC+++ rCorr AC+4 | Int-3} (You bought it in a shop in the Dungeon) 155 | D | Bought an ancient ivory ring for 45 gold pieces 155 | D | Identified the ring of Siwk {Fly Str+6 Dex+5 SInv Stlth-} | (You bought it in a shop in the Dungeon) 155 | D | Bought a crude granite ring for 45 gold pieces 155 | D | Identified the ring of Imoblofyrph {Ice Will+ Int+8} (You | bought it in a shop in the Dungeon) 155 | D | Bought a clouded golden ring for 45 gold pieces 155 | D | Identified the ring of Insomnia {Fly rPois rC- Dex+3 SInv} | (You bought it in a shop in the Dungeon) 212 | D | Round 2. 213 | D | Noticed a gnoll sergeant 221 | D | HP: 1/28 [gnoll sergeant/+4 spear of venom (6)] 224 | D | Mangled by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.9 Unarmed Combat | 6 | 6.9 Spellcasting | 3 | 3.8 Transmutations | 3 | 3.7 Fighting | | 1.0 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 13 | 10 || 23 Kick | 4 | 3 || 7 Tentacles | 4 | 2 || 6 Constrict | 3 | 2 || 5 Cast: Beastly Appendage | 3 | 1 || 4 Armor: Skin | 4 | 1 || 5 Dodge: Dodged | 14 | 3 || 17