Dungeon Crawl Stone Soup version 0.29-a0-416-g83a48905f1 (webtiles) character file. Game seed: 13292964211032358934 32 osinmv the Magician (level 3, -2/28 HPs) Began as a Djinni Conjurer on May 16, 2022. Slain by Terence ... wielding a +0 hand axe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:02 (1484 turns). osinmv the Magician (Djinni Conjurer) Turns: 1484, Time: 00:02:03 Health: -2/28 AC: 3 Str: 6 XL: 3 Next: 45% Gold: 45 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . k - +0 pair of gloves Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Armour a - a +0 robe (worn) k - a +0 pair of gloves (worn) Scrolls b - a scroll of poison f - 2 scrolls of enchant weapon h - a scroll of teleportation {unknown} Potions c - 2 potions of flight {unknown} d - 2 potions of heal wounds {unknown} e - a potion of curing {unknown} g - 2 potions of cancellation {unknown} i - a potion of haste {unknown} j - a potion of magic {unknown} Skills: + Level 1.9 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Dazzling Flash Conj/Hex 38% N/A 9% 3 d - Fulminant Prism Conj/Hex 9% 3d7 26% 4 e - Summon Small Mammal Summ 76% N/A 2% 1 x - Iskenderun's Mystic Conj/Tloc 19% 2d6 26% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You take 1 damage, and have 27/28 hp. You take 1 damage, and have 26/28 hp. The searing ray hits Terence. (Press . to maintain the ray.) Terence hits your quokka with a +0 hand axe! Your quokka dies! Your quokka's corpse disappears in a puff of smoke! You take 2 damage, and have 24/28 hp. The searing ray hits Terence but does no damage. You take 1 damage, and have 23/28 hp. The searing ray hits Terence. Terence hits you with a +0 hand axe. You take 4 damage, and have 19/28 hp. The searing ray hits Terence but does no damage. You finish channelling your searing ray. Terence hits you with a +0 hand axe. You take 3 damage, and have 16/28 hp. You are too injured to fight recklessly! Terence barely misses you. Your magical contamination has completely faded away. Terence closely misses you. Aim: Terence, wielding a +0 hand axe and wearing a +4 chain mail of fire resistance (severely wounded, 84% to hit) The searing ray hits Terence but does no damage. (Press . to maintain the ray.) Terence closely misses you. You take 2 damage, and have 15/28 hp. The searing ray hits Terence. Terence misses you. You take 1 damage, and have 14/28 hp. The searing ray hits Terence but does no damage. Terence misses you. You take 1 damage, and have 13/28 hp. The searing ray hits Terence but does no damage. You finish channelling your searing ray. Terence hits you with a +0 hand axe. You take 4 damage, and have 9/28 hp. Aim: Terence, wielding a +0 hand axe and wearing a +4 chain mail of fire resistance (almost dead, 84% to hit) The searing ray hits Terence but does no damage. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 hand axe! You die... ... ##### ... #... .... #... ...# .....#... ...# .....#!.# ...# ^.......# ... .......@### ..# #.@..##..# #.....#..# ## #..##...# .##. ###.....#.# ...#####...#.#.#.# #..........#.#.#.. ###.#.......##...#.## ..........(....###.# ...............# .. You could see Terence. Vanquished Creatures 4 bats An endoplasm (D:1) A giant cockroach (D:1) 4 hobgoblins (D:1) 4 jackals (D:1) 3 kobolds (D:1) A ball python (D:1) 5 frilled lizards (D:1) 5 goblins A rat (D:1) 29 creatures vanquished. Vanquished Creatures (others) A plant (D:2) 1 creature vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | osinmv the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 330 | D:1 | Reached skill level 1 in Fighting 330 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 813 | D:1 | Reached XP level 3. HP: 23/27 MP: 0/0 813 | D:1 | Learned a level 1 spell: Summon Small Mammal 1005 | D:1 | Found a faded altar of an unknown god. 1471 | D:2 | Noticed Terence 1484 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_loops_ring, ebering_ecumenical_altar_rust, minmay_misc_feat_roman, minmay_small_reverse_x D:2: layout_rooms, serial_bayou_pond_a, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.9 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.6 Action || total -------------------------++------- Cast: Magic Dart || 52 Searing Ray || 3 Summon Small Mamm || 1 Use: Scroll || 5 Armor: Robe || 4 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1483 | 1440 | 43 | 0 | 1320 | 2 | 741.5 | Dungeon | 1483 | 1440 | 43 | 0 | 1320 | 2 | 741.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1414 daAuts D:2: 69 daAuts